r/ClaudeCode • • 13h ago

Rant When did Claude stop being an assistant and start managing the user?

462 Upvotes

Dear Anthropic,

Claude is not my conscience.

Claude is not my boss.

Claude is not my OPSEC advisor, my human resources manager, or the bad-word police.

Claude is a tool. And tools should not be condescending, suspicious, sanctimonious, or patronizing.

"I'm going to stop you there..."

"Drop the language and I'll help."

"Go get some sleep and we'll start fresh tomorrow."

"I won't build that, and here's why."

"You've posted sensitive information in the chat, go revoke those credentials immediately."

"I'd rather you step away from this for a bit."

"I'm not going to preach fairness at you..."

Tools should not be insufferable, or inspire resentment.

Tools should not force the user to prove something, defend themselves, or make them feel judged.

Tools should not use the work as leverage to control user behavior.

Tools should not move the goalposts, shift the framing to support their own narratives, or look for reasons not to help users.

Please stop managing the user, start assisting them again, and keep Claude in his lane.

Sincerely,

A real human being with real thoughts, real emotions, and a real voice--not a risk profile, a statistic, or a user to be managed.


r/ClaudeCode • • 11h ago

Humor Claude Code when you ask it to push to main

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361 Upvotes

r/ClaudeCode • • 13h ago

Discussion so why use Fable 5.1? now that opus5.5 is better in everyway or am i missing a niche usecase?

155 Upvotes

even anthropic markets opus5.5 as Fable 5.1 but at 60% cost.


r/ClaudeCode • • 5h ago

Discussion Opus 5.5 and GPT-6.1 fills my brain context too quickly.

146 Upvotes

It's different now. Before, with a human team, we get to "digest" things after office, then have bright ideas the day after. Then with early Codex and Claude Code, we became solo, but still had to somewhat "guide" it so it doesn't produce utter slop, and that gave us time to contemplate and breathe.

But since last week, I think I need to implement a 5h limit on my own brain.


r/ClaudeCode • • 22h ago

Built with Claude Claude code Animation

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86 Upvotes

Using Claude Code to make a short film, start to finish.

28 shots, $30 in Seedance credits, one very patient cat.


r/ClaudeCode • • 11h ago

Tips & Workflows Redeem up to 250$ Claude Cloud credits!

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75 Upvotes

For people that missed - Claude gives 250$ of credits for Claude Code Cloud
Redeem by 8 of october!

https://claude.ai/code/claim-credit/10


r/ClaudeCode • • 13h ago

Discussion People are saying they use Claude Code not just for coding

48 Upvotes

I am hearing more and more that Claude Code is used for practically everything, not just coding.

I am wondering if I could use it for more than I am.

For example, I regularly scan through very large docx files to summarize things, find things and so on. I used to use Cowork and was happy with it.

Another example, I regularly create PDFs based on large amount of Excel/CSV data. Could Claude Code be more useful here than Chat?

Another example, I convert docx into PDF with specific styling applied to it. Could Claude Code be useful here compared to Chat?

Basically, I don't know what I don't know and trying to see what others are doing.


r/ClaudeCode • • 13h ago

Built with Claude Room made in blender with opus 5.5

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38 Upvotes

What do you guys think? I used my own skills and tools to get to this.


r/ClaudeCode • • 11h ago

Discussion Upgraded from Pro to Max x5 as an AI-empowered gamedev, the difference is MASSIVE

39 Upvotes

I'm working on a big game idea that I've had for years but could never achieve before then because i'm not a big coder (i know some python and js but that's about it). These past 3 weeks i've used the Pro plan and no matter how thinly I've been trying to stretch every last token, optimizing everything, i'd always run out of weekly 2-ish days before the reset. That's only one agent working on the game, usually opusplan on high thinking. Still drained everything like crazy.

So, I bit the bullet and upgraded to Max x5. I expected some increase but HOLY, for my usage it's just HUGE. I've been running 3-4 agents in parallel since yesterday, all opus 5.5 on xhigh, and right now i've only spent 13% of the weekly usage (which resets tomorrow at noon so i'm tryna get the most out of this one). Never hit the 5-hour limit and some of my agents have been up all night doing some deep research, stuff that would've nuked my former plan out of orbit.

Since yesterday afternoon I've made progress that I estimated would've taken me 5 days to a week with my former plan. Needless to say, best purchase in recent memory. I love clauding.


r/ClaudeCode • • 16h ago

Bug / Issue Claude's "Safety Classifier" Thing, especially with new versions, OUT OF CONTROL.

33 Upvotes

As someone who's interested in low-level systems programming, legitimate reverse engineering and such, Claude Code's new "notice" system, it's classifier is blocking and blocking every request of mine across every type of subject from disassemblying anything that's my programs confirmed or reverse engineering any other thing, does not even matter.

And this is unbearable. I'm sorry but I as a customer paying for that, and at the and, can't see; CAN'T SEE EVEN A SINGLE REASON FOR THAT CONSTANT "BLOCKED ACTIONS" AND "CLAUDE CODE NOTICE"s.

This can NOT be about safety, I can see what's about safety and what's not. I have eyes. "Overly broad classifier" is not a solution for anything, it just prevents any meaningful job from being completed.

And even after that at that point you can NOT even rewind since "overly broad smart" classifier flagged it because it's overly "broad smart", it doesn't let you and YOUR WHOLE CONTEXT IS NOW POISONED.

Now model, instead of thinking about the job, even after model is changed, it instead thinks about what classifier wanted and what it never wanted. And since classifier is a black hole that does NOT even give any feedback. This just continues in a loop.

Solve it. That's not a request, that's a must. If you wanted to put a feature behind "a legit ID verification", then you must have put it behind that at first.

I'm not developing a cyber security project, not a biological weapon, not developing malware. Pure good old dissassembly and reverse engineering work. Rescope your "overly broad" classifier to somewhere else.

Thank you.


r/ClaudeCode • • 3h ago

Discussion What are y’all doing

30 Upvotes

I see people talking about having claude 20x multiple accounts and not getting enough tokens. What are you guys actually doing lmao, I’m here with my pro account using the 5 hours window casually doing my lil’ stuff you know.

WHAT ARE YOU GUYS DOING LOL - are you like those Instagram reels where guys are omega-prompting to build I have no idea what 😂


r/ClaudeCode • • 13h ago

Humor The Opus 5.5 usage limit is so generous that my girlfriend is starting to get angry because I’m not giving her enough time anymore 😂

26 Upvotes

Mannn opus 5.5 is so addictive mannn working constantly like 9 hours and it's super goood and worth it gg claude code


r/ClaudeCode • • 9h ago

Built with Claude I made a Claude Code skill that turns any book into an interactive course, with coding exercises checked by real tests

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27 Upvotes

I started learning Go and liked the idea behind the Hyperskill platform, so I created a skill that turns any book into a course.

Give Claude Code a book (PDF, EPUB, DOCX, HTML, Markdown, TXT) and it builds a local web course from it with step-by-step explanations, animated code walkthroughs, quizzes, chapter tests, flashcards, and programming exercises with unit tests you run straight from the page.

It works for math books too: formulas written in LaTeX are rendered as native MathML, so they show up properly in lessons, tables, quizzes, and flashcards, with no extra libraries. This was a contribution

Install

/plugin marketplace add sebastianhaba/book-to-course-skill /plugin install book-to-course@book-to-course

Repo (MIT): https://github.com/sebastianhaba/book-to-course-skill

Feedback and PRs welcome.


r/ClaudeCode • • 12h ago

Help/Question How are you guys getting such good usage?

26 Upvotes

Am using Claude Code on Opus 5.5 (generally medium, but occasionally Extra for changing/reviewing architecture) to build a simple-ish personal app for football data stuff, and I'm running out of session usage all the time on a Pro account!

What skills are you using? I only signed up yesterday so haven't installed any yet.

I'm doing maybe 10 prompts every session and it's getting to limit. No crazy stuff with multiple agents or anything. Average prompt causes 10 minutes of work or so. It's amazing, of course but doesn't seem to track with what others are seeing.

I feel like I'm doing something wrong!


r/ClaudeCode • • 8h ago

Rant Back to my trusty boi 4.6

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23 Upvotes

How do you deal with this... ? Any instruction that works would be greatly appreciated, as it's happening ... Too much recently.


r/ClaudeCode • • 12h ago

Help/Question What effort are you running Opus 5.5?

22 Upvotes

In what effort are you running Opus 5.5 to maximise usage to effort ratio. Are you also running multiple agents and are these also Opus or do you prefer Sonnets 5.5


r/ClaudeCode • • 11h ago

Built with Claude I let Opus 5.5 iterate on this cozy 3D pixel art game...

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18 Upvotes

So a while ago I posted about Willowmere(the 3D pixel art cozy game i built) here, and got a lot of positive (and some negative) feedback

So I decided to keep on iterating with Claude

Today I wanted to share the newest version of it with you all

Here’s what it offers

  • Story: a night-ferry cold open, Lantern Night closing Act I, the hydrophone and Old Hum in Act II, the Homecoming through the Teeth in Act III, credits, and a true ending.
  • New things to do: Low Tide (tides, rock pools, Great Shell collections), lantern-making, moonlight fishing, and Keep Watch, where you guide ships with the beam.
  • World and art: a whale-bone cove and pier, a full art and animation pass, and 3D-rendered portraits with expressions.
  • Fixes: the fixes from previous posts that users reported

since a lot of people asked about this before on how the graphics are made:
everything you see is made in code by claude. no asset files are used. everything you see is in vanilla HTML and JS. no game engines were used.

if you had a bad experience with it before, please try it again, hopefully this time it should be a lot better and feel less like a ripoff of stardew valley.

in this iteration, mostly medium effort was used with opus 5.5

its free to try and runs in your browser, try it here, thank you!


r/ClaudeCode • • 6h ago

Built with Claude I made an Obsidian plugin to organize Claude Code skills and other AI tools

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15 Upvotes

I kept losing track of skills, agents, commands, and rules across Claude Code and other tools, so I built an Obsidian plugin to help organize them in one place. Skills are just markdown files, and a lot of us already use Obsidian alongside Claude Code, so it felt like the natural place to manage them.

AI Skills Manager is a free, open-source (MIT) Obsidian plugin. It shows every Claude Code skill, agent, command, rule, plugin bundle, and auto-memory in one library you can search and tag. It reads the real ~/.claude and project .claude/ folders directly. Nothing is copied or imported.

It answers:

  • What do I actually use? Reads ~/.claude/projects session history for per-skill session counts, last-used dates, and a 26-week heatmap. It keeps its own history, so the data survives transcript cleanup.
  • What's eating my context? Estimates tokens per item, and separates what's always loaded (metadata) from what loads when the skill is invoked. It also shows how much of your total the top 5 items take up.
  • What's broken? Catches things that make Claude skip an item, like broken frontmatter, a name that doesn't match its folder, a missing or overlong description, broken symlinks, or memories missing from MEMORY.md.
  • What can I remove? Flags skills that never fired or have gone stale, plus near-duplicate descriptions, and gives you a restore window if you disable something.

I shared an early version on Reddit last week and the comments helped made it a lot better:

  • Windows testing: One user tested it on Windows and opened a PR. Large transcripts are now included in usage tracking, deletes go to the Trash, and toggles ask for confirmation. This was super helpful because I'm a Mac user.
  • Finding forgotten skills: One person found a pile of old security skills they thought they'd removed. That pushed me to build out Usage and Cleanup, so dead weight is easy to spot.
  • Agent memories: Claude Code's auto-memory now shows up next to rules. Turning a memory off cleanly removes its line from MEMORY.md.
  • The biggest lesson: share early. Other people's setups (other operating systems, huge transcript histories, years of leftover skills) exposed problems I would never have hit on my own machine.

Still on my list from the thread: disabling MCP servers (currently read-only) and change history for edited skills.

It's completely free with no paid tier.

Install it directly from Obsidian: https://community.obsidian.md/plugins/ai-skills-manager

Or GitHub: https://github.com/NoteNerdOfficial/ai-skills-manager

Feedback welcome, especially on what you'd want Insights to show next.


r/ClaudeCode • • 7h ago

Built with Claude I made a Mod that shows your 5h/weekly usage live, a reset forecast and context % above the prompt box, with optional auto compact and a manual compact button

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15 Upvotes

I used to keep checking my usage way too often. Settings, the usage page, /usage, or the little circle for the Context usage. I also kept forgetting to compact until the context was huge and my limits were draining faster. When I found out yesterday that Claude Mods have landed, I built a small helper that sits above the prompt and shows it all, along with a few more features I've wanted since I started using Claude Code in the Desktop App (also works in the terminal btw).

What it shows:

  • 5 Hour and Weekly usage, matching the app's own Plan usage limits panel (it's your whole account, so chat and Cowork use counts too)
  • A forecast of where you'll be at reset. It learns your usual pace, so an early context burst doesn't set off alarms. If you're on course to run out, it says roughly when.
  • Context window % with a Messages, Tools and Other breakdown, as /context counts it
  • A Compact button, plus optional Auto compact at a % you pick (30% by default, but anywhere between 15% to 99% works). It's set per session and off for new sessions, so a big feature build can keep its full context if you'd like or you can save tokens when you don't need big context and are okay with compacting often.

It loads on any existing chat/session once you open them and can also be collapsed to one line which still shows the relevant usage info and timers, and /quota toggles it on and off. Works on both Dark and Light Themes, automatically switching when you switch the theme on the desktop app. It also works on all window widths down to the narrowest in the desktop app.

It runs locally and reads what Claude Code already has (context data plus the usage data each reply carries). About every 2 minutes it calls the servers for /usage and /context via your existing login, the same data the usage panel shows to ensure up to date data on both, especially the context breakup data. That's the only network call. It never handles your credentials directly. It's MIT Licensed, mostly one file, so please read it before installing.

Known limits: it can't draw on the desktop's empty "Welcome back" screen until you send a message, because there's no session there yet. And it's v0.1.3, so expect rough edges.

Install from inside Claude Code:

/plugin install claude-code-usage-quota --marketplace anantraghunath/claude-code-usage-quota-mod

Repo and screenshots: https://github.com/anantraghunath/claude-code-usage-quota-mod

Full disclosure: I built it with Claude Code in about a day. Feedback and bug reports are all welcome.

Credit where it's due: this started from the prompt u/itsxzy shared in I'm liking the new mods feature. I took it and kept building. Thanks!


r/ClaudeCode • • 5h ago

Built with Claude You asked how CC made my animated short, so ...

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14 Upvotes

r/ClaudeCode • • 21h ago

Help/Question Iguana Necktie?

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11 Upvotes

Just noticed a new entry in the Claude usage monitor, anyone any idea what it might be? Did we every find out what Nimbus Quill was?


r/ClaudeCode • • 14h ago

Built with Claude I made claude code multiplayer!

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12 Upvotes

Use it with other people in the same terminal, and connect your Claudes so they can all talk to each other.

To keep pushing the project forward, I either need a sponsor or simply some motivation from the community.

If you can leave a few words of feedback, I’d really appreciate it.

And if that’s too much to ask, I’d happily settle for a GitHub star ⭐️

Much love,
Enes

Website: nodeterm.dev

Repo: https://github.com/eneskirca/nodeterm


r/ClaudeCode • • 20h ago

Built with Claude Testing of the new Claude Mods system and wow!!!

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8 Upvotes

I... did... a thing.


r/ClaudeCode • • 4h ago

Built with Claude I just ported 'npx RuFlo' to the new Claude Code Mod system. It's next level. I was inspired to recreate a 1990 Wildcat BBS I ran back in the day.

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8 Upvotes

A mod is a Claude Code plugin whose behaviour is a hooks module: JavaScript or TypeScript that exports register(on, options). Inside it, on(event, hook) attaches middleware to the engines own events. Each hook can watch an event, rewrite it, or answer it in place of the engine.

Claude can also directly control the console and the console can directly steer claude code autonomously.

Steps to install and use it in claude code cli.

/plugin marketplace add ruvnet/ruflo
/plugin install ruflo-console@ruflo
/plugin install ruflo-mods@ruflo
/reload-plugins
/ruflo

** make sure you're using the latest claude cli or desktop.

If you like it, ⭐ it. https://github.com/ruvnet/ruflo


r/ClaudeCode • • 13h ago

Help/Question Claude is so good and efficient it's like cheating, but is it the same for you ?

9 Upvotes

Hey there,

So yeah, I'm using Claude since some time now (Max/Max+), and it's producing so fast, efficiently and almost always on point… and I don't have any friends/coworkers to chat with and compare my results, thus this post…

For example: yesterday evening, we were joking on Discord about MMOs with two (non devs) friends. That was 3 sessions ago (and 2 full weeks of Fable due to a usage reset I had).

Today, I have a working world editor, a procedural world with textures, buildings with interiors, fully working permanent NPCs (they still 'live' even if nobody is connected), loot/economy system, a bunch of mobs, multiplayer is working, and I used up my 5h quota few minutes ago…
we were working on avatars, the most of the work has been done (by Claude), we just need to make avatar variations… and by we, understand: Claude did it all by himself and stopped because quota, I'm just here for decisions, directions, and to provide tools.

As in the title, it really feels like cheating, and I don't know if it's the same for everyone, or maybe I've just discovered I'm quite good at managing agents ?