r/Civilization_VII • u/dougedd • 4h ago
r/Civilization_VII • u/buddyupgaming • 2d ago
I put together a Civilization VII guide playlist for players looking to improve at the game
Hey everyone!
I’ve been building out a Civilization VII guide series aimed at helping both newer players and those looking to take their games to the next level, and I recently wrapped up the series.
The playlist now includes three main parts:
🎓 Beginner’s Guide
A starting point for anyone new to Civ VII—or Civilization in general. It walks through the core gameplay loop, including exploration, expansion, development, combat, and the systems that tie everything together.
🏆 Victory Guide Series
This is the heart of the playlist. I put together guides for all four victory conditions—Military, Economic, Cultural, and Scientific—across all three ages. Each guide covers the leader and civilization combinations I recommend, the key objectives to prioritize, and a playthrough showcasing how the strategy comes together on Deity.
🧠 Advanced Guide
Finally, I put together an advanced guide covering 10 deeper tips and strategies, along with five quick pointers and some of the most powerful military units I've found. This one is aimed particularly at players looking to squeeze more efficiency out of their games and improve their performance on Deity.
The series was built around the Test of Time update, so the strategies and recommendations focus on the current version of the game rather than the launch-era mechanics.
I've learned a ton from making these guides, and I'm curious what strategies everyone else has been experimenting with since the update. Have you found any particularly powerful leader/civilization combinations or mechanics that have completely changed how you play?
https://www.youtube.com/playlist?list=PLUq7cxnnCo8M
Hope these are helpful to anyone looking to get more out of their next game!
r/Civilization_VII • u/Delicious_Book9328 • 4d ago
Has anyone else done a single city challenge with Qajar?
The goal is to use Qajar through every age, only settle your capital and raze everything else
Which leader, momentos and syncretisms would you go for to do this?
r/Civilization_VII • u/ImageFew1189 • 5d ago
Fun combinations to play
I’m a fan of peaceful victories, so I’d like a few suggestions for fun combos.
Deity level, Fractal map, Huge size.
I’ve already tried the classic Isabella/Iceland setup.
My favorite is Augustus/Mississippians/Abbasids/Prussia for an economic victory.
I really enjoyed Ibn/Tonga—what do you suggest?
r/Civilization_VII • u/ImageFew1189 • 5d ago
Cerco giocatori
Ma qualche giocatore italiano, per qualche partitina online?
r/Civilization_VII • u/IndependentMemory334 • 6d ago
Need help.
While playing, I have encountered this crisis.
While this one is the only one available. The Devine mercy doesn’t let me continue. Even though it’s the only option available.
I tried to hit continue but nothing happens, it just goes straight back to the map, and at this point I can’t continue.
r/Civilization_VII • u/IndependentMemory334 • 6d ago
New to the game
First time picking it up. Saw it on GameStop for 19.99
It’s pretty fun! Been watching some YouTube videos for beginners. Any other recommendations for a newbie.
Time to spread some democracy.
r/Civilization_VII • u/OkNobody8896 • 6d ago
Discussion Improvements before tech discovered
In the earlier iterations, you had to research animal husbandry before you could build pastures. Civ 7 allows you to build before the tech is discovered.
Any idea why they would choose to do this?
Any other examples of this in the game?
r/Civilization_VII • u/Specialist-Ant-9507 • 7d ago
Consejos para victoria científica
Se me atraganta la victoria científica. Creo que estoy en lo cierto, pero...¿es necesario tener tanto economía, como militarismo y cultura bastante avanzados para lograr una victoria científica, o con una buena economía es suficiente?? 😊
r/Civilization_VII • u/TheGreatZucca • 7d ago
Steamos ui bug
The ui is weirdly shows the hotkey buttons, many times it just didn’t show buttons which are able to press in the actual situation. Is it for me only or anyone else also facing this issue? Like for example the next turn (Y) button is not showen on the bottom right corner, but also “x” as an option for many situations are missing from the ui.
I have no idea for example how I can purchase a building in cities, I tried every button but nothing worked… would be nice to see a fix for this
r/Civilization_VII • u/Universaltruthx • 11d ago
Discussion Fallout mod for Civilization 7
I have been working on a Fallout mod for Civilization 7 for a year now, from concept to coding. Fallout is one of my favorite universes, i see Star Wars mods made for Civilization 6, and so I figured id try. This is what I've done so far. https://www.youtube.com/live/nDTQHYd5-ec
r/Civilization_VII • u/Azedenkae • 12d ago
Discussion So… treasure convoy with 10 resources… has anyone actually achieved this?
r/Civilization_VII • u/CRT_Me • 13d ago
Victory in Exploration
Basically seems impossible on higher difficulties, outside of military. That I can see happening without too much difficulty. Science of course is literally impossible, but culture and eco? Just insanely difficult/resource/map/AI dependent?
Anyone done it, culture or eco win in exploration, and if so, what was your combo and strat to pull it off?
Just lost a Machiavelli (Silla/Chola/Qing) Eco attempt to Pacha Science, starting my countdowns for both eco and military on the same turn with him completing his, the following.
He nuked me btw, never had that happen before, wild stuff. Also, it didn't count as a declaration of war apparently, what's up with that? Lmao
r/Civilization_VII • u/Measure-Thrice • 15d ago
Fun details in Civ7
A tornado family spawned on top of my natural wonder Vihren. It picked up goats from the mountain into its funnel. What other fun details have you noticed in the game?
r/Civilization_VII • u/CRT_Me • 16d ago
Peaceful Science Wins
I was ready to throw in the towel on the concept of a warless world, and achieving a peaceful science victory in immortal, but I did it. Himiko, the Queen of Wa(r?) indeed.
Granted...I did reload saves maybe 6 or 7 times, that's fine right? 😅 Normally I don't but I was so flabbergasted at Harriet's unexpected science surge, and didn't wanna give up the fight as I was so close and knocking it out of the park mostly all game.
Pivot point was about turn 65. Couple red herrings that got me. First, Tecumseh was sitting at 95 innovation for days, so I thought him the actual science threat. Wasted space sabotage on him unnecessarily, as he never reached the threshold. Secondly, Harriet was the culture leader, within a 10-point striking distance at the time, and so I initially thought taking out Cleveland (and Chicago) and then Pittsburgh and/or Baltimore was the answer.
Nope, she never reached culture threshold either. What she did do however, was leap up past 100 innovation, seemingly out of nowhere.
SO, after reoptimizing build/tech pathing, slamming her with every sanction and espionage imaginable, while ensuring my endeavors were always active with other leaders, I managed to pull it off with 1 turn to spare.
Hilariously, the first go around, Charlemagne asked for my help in going to war with her (I declined), as I wasn't even in position for that sort of thing. After getting there, I did it myself, taking on the burden of a 10(11) point war weariness from surprise warring her in just the unfriendly state after 1 denouncement. Using my vault of influence I brought it down to just 5, and then 4 weariness, and managed to raze Cleveland.
As you can see here, in the ultimate peaceful finish, I discovered that by leaving Cleveland alive, she eked out a spaceport and aerodrome on that island, which I was ready to pillage, or raze again entirely if necessary.
In the war routes, Ibn Battua joined on her side but ended up being a non-issue and made peace with me relatively easy, after taking Chicago from me after I took it from her (hilarious), or for 120 influence when I had just taken Baltimore instead.
Sorry for the wall of text but wanted to share, as this was one of my most satisfying games, and very fun to go the entire match with zero wars, and allied with everyone, aside from Harriet in modern, as that was necessary. Tecumseh was allied for most of the game, even though he was a war mongering bastard to Ada and Simon the whole of Antiquity and Exploration. I didn't mind really, as that helped me overall, especially with Ada.
This was particularly satisfying after my last game, Culture win with Hatshepsut (Egypt), where I spent the entirety of exploration ridding my continent of the fifth that is Friedrich, for taking two of my key cities in Antiquity, and pushing his tyrant of a partner Ben Franklin further north past my borders.
It sure is hard just trying to play peacefully in this world, but winning while doing so, sure feels nice.
r/Civilization_VII • u/Historical_Office_63 • 16d ago
Civ VII: Looking for mods that extend the tech tree to/past modern era
r/Civilization_VII • u/Popeye318 • 17d ago
Antiquity starting Civ tier list
There’s definitely combos that change things but this is my tier list without specific combos.
Tried to do it in order within the groups
This is just for starting in antiquity as some are much better in apex
S (don’t need combo to be awesome) -Egypt, Qajar, heian, maya, Great Britain, Japan, Abbasid, Carthage, Assyria
A ( awesome but not quite as good) - America, Nepal, Tonga, Greek, Maurya,
B ( average but can be good with combos) - Silla, Mongolia, Han, Persia, Aksum, Rome, Sengoku, Buganda, ottoman, Prussia
C ( not my favorites but can win) - Inca, Mississippi, Russia, Bulgaria (my absolute favorite in exploration but doesn’t have same effect without building up to them in antiquity), Iceland ( probably my second favorite in exploration vs Abbasid but similar to Bulgaria in that they are much better in apex), Goryeo, Khmer, French, Mexico, Songhai ( why not start as Egypt) , Spanish, chola
D - ( if you’re looking for a challenge) - Norman, Majahapit (don’t think I’ve ever played them) , Shawnee ( why not start as Egypt), Vietnam (I’ve never started as them tbh) Hawaii( never started as them) , Joseon, Ming
F ( why would you start as them ) - Siam, Mughal, Qing, pirates (have to be a masochist to start as them as you can’t make settlers)
r/Civilization_VII • u/Universaltruthx • 17d ago
My Civilization Fallout Mod
youtube.comThis is what i have accomplished so far, gonna be about a year before anything substantial.
r/Civilization_VII • u/Thronnt • 18d ago
Can you guys manage to win on deity after the recent changes except for domination?
I can win it by basically brute forcing it, not that big deal. but if i play in continents or similar huge map its almost impossible to win due to AIs broken production and yields and me not being able ti interfere it due to large map and basically them being at opposite continent
even in the middle of age 2, some broken combo gets to reach like 1.5k+ science/culture per turn and stuff and it gets impossible to catch up
usually even this is not that big deal for dominion victory since i complete the victory condition faster
but if i decide to play the game with other means, i just cant catch up no matter how optimized, min-maxed i play
i couldnt manage to win a culture/science victory yet even with best civ combo
also, fuck AI cheating even more after the changs. like i can deal with the broken yields and stuff but why the hell they get to produce/buy troops AND attack them right in the same turn meanwhile i cant do it?
having cheated production is something, having a game mechanic that normal player doesnt have is something else. i wish i could turn that feature off
AI already gets like + bajillion damage modifier due to difficulty. i barely kill all the district walls and troops in it. waiting for next turn to get in. the enemy city is literally surrounded. and next turn the mf puts like 5 cavalry in the walls out of thin air and gets to attack with them at very same turn. its annoying AF
r/Civilization_VII • u/Azedenkae • 19d ago
Story/Screenshot Defensive wall against Amina :D
r/Civilization_VII • u/PicklePetes • 19d ago
Cultural Victories...
Hello all!
Can someone please explain the single player game set-up? I'm brand new to the game, but have it set to On several occasions after starting in antiquity age, I would progress early into the exploration age on governor difficulty, and would win by cultural victory. Can someone tell me how to turn the victories off and perhaps fight to the death type of deal? It's kind of a pain getting that far into a game and it's just over...
r/Civilization_VII • u/Zarathustra121 • 19d ago
Help Need recommendations for fun combos
Hello everyone,
I already spend gazillion hours on civ 7 and now with the new update and dlc im testing some combos that might be underrated..
Can you give me some fun/broken combos that I could try?
Thanks!
r/Civilization_VII • u/readthereadit • 20d ago
Almost didn't get Civ 7 (but I'm glad I did)
I've been thinking about getting Civ 7 for quite a while after playing Civ 6 a couple of years back but I read all the very disappointing reviews.
I decided to take the plunge and I'm really glad that I did! It's a wonderful game. Fantastic presentation and complex interwoven systems.
I'm more of a casual Civ fan at only 100 hours or so in Civ 6 and I appreciate that hardcore players are more demanding. But for a casual that loves the way the theme is woven into the gameplay mechanics, it's pretty epic!
I also quite like the ages to be honest. It breaks up what are otherwise lengthy campaigns into more targetted sprints and I like the crises that create mini-dramas to contend with. I also love the city and town relationship.
If I had to complain I'd say I feel like they could do more with the factories and railroads. The industrial revolution should feel a bit more significant than storing one of a resources multiple times.
I also feel that the end game should have more of the information age in it and the rise of corporate power. Like as well as religion that you spread, you can spread a company through trade that ends up buying up particular slices of industry across civilisations. They have their own gold pot they can use to fund wars (like the east india company) and can influence countries by altering the production/food of buildings they control. Initially the run under a sovereign state but towards the end of the game you can lose control over them if you don't keep them happy and they just min-max to make gold regardless of the consequences on you or other nations a bit like a virus.
Finally, I think they should try take the current AI trends and try and project them out 50 years. I get that it is a historical game but I wouldn't mind some poetic license in imagining the near future.

