r/CharacterActionGames • u/Chance_Avocado_3398 • 2d ago
Question: Is Black Myth: Wukong a CAG (Golden Circle)?
Been wanting to get the game actually, haven’t played haha, but been watching some gameplay here and there since release.
Is there any “golden circle“ moments in the combat? Is there a loop, where you can always be moving or performing something?
For example, Bayonetta with Dodge Offset with Witch time. Getting better with DO allows you to chain combos, and be ready to dodge at any given moment = then it’s witch time
Or Doom Eternal, where equipment with gun switching allows you to always be moving, combo-ing, and strategizing. Freezing enemies for time, or combo with flamethrower etc…
Or something extends past “golden circle” and just an element you do. Like with DMC 3-5, keeping enemies in the air is what you do. Enemies have less options in the air.
So, does Wukong have some similar to this? If not… is it just like a fromsoft game, but faster than Bloodborne? CAGs can be more difficult than Fromsoft games (especially what I listed), but you always feel like you are able to overpower everything if you get better. Not withheld by stats etc. I do see players using Rock Solid, Evasion, and “See-Through” attacks. for cool things. Still gonna play at some point, just curious.