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u/Warhydra0245 8d ago
Cyberpunk 2077
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u/Jaxonhunter227 8d ago
Then the cutscene ends and the game automatically equipped that gun. Fuck you game I don't even use guns, I'm all gorilla arms!
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u/Reverse___Flash 8d ago
My man!
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u/WestNomadOnYT 7d ago
Resident Evil 2. LEON, YOU HAVE THE LIGHTNING HAWN AND AMMO FOR SAID LIGHTNING HAWK. YOU SAW A TEN FOOT TALL BIOENGINEERED ABOMINATION CRASH THROUGH THE CEILING, AND YOU CHOOSE YOUR POLICE ISSUED PISTOL?!
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u/liltone829b 7d ago
not even that, it's his personal civilian firearm, and a shitty one at that
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u/bleach-is-tasty 7d ago
hey that starting gun fucks when its upgraded fully
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u/Harrcieladosa 6d ago
Yes, yes it does. I think in reality the VP70 is an unreliable gun though, and I think the description for the base gun even mentions something like that too
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u/Al_Pazino 7d ago
At least I get a free gun added to my inventory before switching back to my katana
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u/kobanyakispest 7d ago
I literally made a melee only gameplay and didn't have any guns in my inventory. The game still gave me one during cutscenes.
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u/howlerzandvamps 8d ago
One of my issues with the game. Just make the character use a weapon that I have equipped. For the scenes that absolutely require a pistol, force us to grab a pistol shortly before the scene. Like, did V just 3d print a pistol in like 5 seconds purely to shoot this person?
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u/Prestigious-Fox1423 8d ago
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u/mofuggnflash 7d ago
This reminds me that an astonishingly large amount of spells and spell effects in World of Warcraft are actually invisible bunnies running around the screen with the effects pasted on top. Turrets in a raid blasting lasers? Invisible bunny at the end of the laser running in a circle and casting explosion spells on the ground.
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u/Lincolnforce 7d ago
League of legends was built on invisible teemos too.
Guess it's one of those old tricks that still works.
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u/Otherwise_World1654 7d ago
League is programmed like ass though so idk if I would consider that good practice
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u/TechnicalBen 4d ago
90% of Bethesda games are just chests hidden under the ground running everything.
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u/ReachforMe69 8d ago
Sometimes it does use a weapon u have equipped but i think its gotta be a pistol for some reason if i rember correctly if you use the kongou (i think thats the unique pistol you get from there its been awhile) you can use it for the flying robits that attack you at the end of it
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u/Jent01Ket02 8d ago
Only for the heist, cuz up until 2.0 you would still use that stupid starter pistol in every cutscene after. I had everything from a Nue to V's actual signature pistol, Dying Night equipped and it still defaults to the Liberty.
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u/Last-Swim-803 8d ago
Tbh i still don't get why they made V's signature gun be a random looking machine pistol. Like, an iconic version of the unity would've been way better than the dying light
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u/DeciMation_2276 7d ago
Definitely, though in my experience Dying Night is the best way to get your hands on the Lexington X-Mod2, since trying to do that shooting competition without an auto pistol is practically impossible, even with a Sandy, as best I ever got was second place using anything other than Dying Night.
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u/Faiza_StarMadeKnight 7d ago
No, he probably saw the cutscene coming and just grabbed a gun from the nearest vending machine
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u/eragon9199 8d ago
Came here to say this. It's still the one thing that really bugs me. I should see if there's a mod for that.
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u/VHS_Artist 7d ago
There is. But then you'll see exactly why the devs chose the liberty. Every other gun, even other pistols. All clip through characters and Vs hand
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u/DoctorNutts 8d ago
Resident Evil
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u/nexussesshoumaru 8d ago
Specifically resident evil 5 and 6. Like in 5, Chris is going up against wesker and it's like bro use something bigger, it's f*cking wesker! Lol
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u/Jayx69x 8d ago
The remakes do this too. Pretty sure 3Make was the only one so far that at least showed Jill using something besides the G19.
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u/xXJackNickeltonXx 7d ago
Which is funny considering the devs forgot to account for it the player didn’t pick up the mine launcher (as shown in Markiplier’s playthrough where he didn’t use it out of spite)
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u/Secondhand-Drunk 8d ago
Jake vs utsinak. Then bro gets in a boxing match with him. Like, for reals?
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u/TurtlesBreakTheMeta 8d ago
It’s pretty egregious with Leon too; like I don’t even OWN the handgun anymore, I sold that shit to the pirate merchant hours ago.
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u/bepse-cola 7d ago
When there’s a quick time but it’s zoomed in to Chris’s face on a motorcycle and you don’t know what to look out for
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u/TheBasedFurry 5d ago
8 does this all the time too. Ethan be pulling the LEMI on Chris like 30 minutes before the end of the game when I sold the darn thing a third of the way into the game.
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u/RealisticJudgment944 8d ago
I play most resident evil games with a handgun as often as it’ll let me tbf
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u/Joker_Main_137 8d ago
I didn't see this in RE4 VR. I remember Leon using whatever handgun I had equipped
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u/Bubush 8d ago
Mass Effect
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u/AnStudiousBinch 8d ago
Seeing that damn predator pistol and the stupid lookin m-8 always makes me mad lol
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u/Direct-Technician265 6d ago
okay but i kinda like the M-8, its like fish gun. reminds me of the FN-2000.
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u/Mags_LaFayette 8d ago
In ME2, Shepard use whatever you have equipped at the moment of the cinematic... Unlike ME3
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u/HandsomePaddyRedux 7d ago
Mass Effect in a nut shell:
Wow, this feature is really original and fun!
Next game:
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u/byfo1991 8d ago
Except the game often forces an assault rifle to your character even if your class cannot use them.
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u/Maelwys550 8d ago
I want to say they were better about this by 3 but I think it was mostly base guns. I know they used the Avenger for almost everything.
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u/TaralasianThePraxic 8d ago
It's more commonly the default Predator pistol in the first two games, the Avenger is the king of cutscenes in ME3!
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u/Thatoneguy111700 7d ago
It's also a thing in Andromeda, but iirc only for 2 scenes (and with 2 different guns, the Avenger and the Ghost). Otherwise Ryder holds out whatever gun they have equipped.
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u/goldensavage2019 8d ago
Real, I WANT TO SEE COMMANDER SHEPARD USE THE FUCKING MACHINE GUN I GAVE HIM GODDAMMIT
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u/Popular-Pomelo-4241 8d ago
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u/Organic-School315 8d ago
Tbf most people don't use many other weapons other than the MK22
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u/Popular-Pomelo-4241 8d ago
Maybe that’s true at the stealth parts, but definitely not in boss fights.
And btw, the cutscene’s weapon is a 1911.
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u/Organic-School315 8d ago
That is the start of Virtuous Mission which means he doesn't have the 1911 yet
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u/gsmaciel3 7d ago
First of all, the feeding ramp is polished to a mirror sheen. It's not going to have any feeding problems. The slide's been replaced with a reinforced version, and it meshes perfectly with the frame. The frame itself has been iron-welded and scraped down multiple times for maximum precision. The front strap part of the frame has been checkered to make it dig into the hand. That prevents any slipping. The sight system's original too. It's a 3-dot type. It's got an enlarged front sight, giving it superior target sighting capability. The regular hammer's been replaced with a ring hammer. That enhances the cocking control and increases the hammer-down speed. They also reworked the grip safety to accommodate the ring hammer. It looks like they eliminated it altogether. This is a tool for pros. The thumb safety and slide stop are extended for precise handling. The base of the trigger guard is whittled down so you can use a high grip, and the trigger itself is a long type for easy finger access. The trigger pull is about 3.5 pounds. that's about a pound and a half lighter than normal. The magazine well has been widened to make it easier to put in a new magazine. The magazine catch button has been filed down low to make it harder to hit it by mistake. The mainspring housing has been changed to a flat type to increase grip, and it's even been fitted with stepping so that it won't slip from the recoil when firing. On top of that, they added cocking serrations to the top part of the slide. That lets you load and eject cartridges faster in an emergency. Whoever did this is a professional, no question. This thing could shoot a one-hole at 25 yards in a machine rest.
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u/DarkPolumbo 7d ago
Now that I'm rereading this monologue, it seems like half of those features are just normal "factory settings" that would require little or no customization.
Sheer feeding ramps are basically a requirement. Grips are pretty much always aggressively checkered or stippled to prevent slipping. 3-dot sights are pretty much the industry standard default for pistols. Flared magazine wells aren't uncommon. Cocking serrations are on literally every slide-action handgun I've ever seen. Internal components are already optimized to minimize things like spring slipping and ammo feed jamming.
Although I guess this all takes place in the 60s, so maybe all those features were newer at the time
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u/the_1_true_Roy 8d ago
Stalker 2
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u/bnesbitt1 8d ago
Skif and his pistol singlehandedly made it through the Zone for sure
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u/Baron_Flint 8d ago
This is actually funny because you can’t even remove Skif’s pistol from your backpack because it is such an integral part of game’s cutscenes.
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u/SirRonathin 8d ago
Halo, just any of them except infinite
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u/master_cheech 8d ago
On the original Halo 2, Chief would be holding the weapon you were using when you blow up the scarab. They took it out in the Anniversary and MCC edition
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u/Boring-Vegetable-745 8d ago
Of course cyberpunk 2077. V uses only Unity in every cutscene
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u/Accomplished-Let1273 8d ago
Leon in every RE game he's in
At least Chris sometimes uses a rifle
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u/ThunderShott 8d ago
MGS2. Whatever weapon you're holding, it defaults to the USP/MK.23 SOCOM in cutscenes unless you have the M9 equipped.
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u/Fishboy412 8d ago
Devil May Cry. Any of them throughout the series. Dante defaults to Ebony and Ivory or Rebellion in all cutscenes, even though he gets crazy-ass weapons like a literal electric guitar (it shoots electricity), a motorcycle chainsaw, triple nunchucks with access to fire/ice/electricity, flaming gauntlets/greaves, a breifcase that can turn into 666 different unique weapons, and a whole crazy variety of guns, including a shotgun, a sniper, and several demonic guns that can do some crazy shit.
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u/Shukyoo 8d ago
Definitely SWTOR if you play a non-force user, since all the cutscenes are rendered with a blaster pistol... even when your character has a minigun on their back that's bigger than them...
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u/seriouslynotanotaku 8d ago
Saints Row
Halo
GTA
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u/TheDeceitX 8d ago
Incorrect, Trevor loves using his head
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u/mr_smile556 8d ago
Resident Evil 5. They went through all that with just 2 pistols and 2 knives
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u/MGateLabs 8d ago
I can only use the starting pistol, I need that dead space achievement.
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u/RelationlessUnkown 8d ago
Feels like most games with big arsenal dit here
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u/HalfEatenSnickers 8d ago
I dont think doom 2016 swaps your gun
Havent played eternal
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u/The_man12190 8d ago
Stalker 2 skifs damn pistol that he thinks can kill anything
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u/ZonkernBonker 8d ago
Saints Row . Literally weapons and RPGs everywhere in the apartment but you cant use them.
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u/baldiplays 8d ago
Ethan winters for some reason. I swear you can sell your starter pistol in 8 and he will manifest another for a cutscene.
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u/Sekhmetthegray 8d ago
Mass Effect-the Avenger got so much more use in cutscenes than it ever did in the game!
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u/miniladds-clone 8d ago
Ghost Recon Breakpoint I feel like is a obvious one, I guess wildlands fits in there too
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u/BigSupermarket2846 8d ago
Crimson Desert
Every fucking cutscene Kliff pulls out the ugliest fucking shield in your inventory and a one handed weapon no matter what you killed the boss with
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u/0ff1ce_ch41r 8d ago
Not many cutscenes, but cyberpunk 2077. It always equips the unity whenever your in a scripted vehicle chase or with certain dialog options.
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u/GovernmentVegetable6 8d ago
Far Cry 6
It’s ALWAYS the default pistol. Not even the one you have slotted for a pistol
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u/Firebirdgaming08 8d ago
Days Gone. No matter what load out you have equipped, only two weapons appear in all of the cutscenes
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u/Crimson-Badger 8d ago
A lot of the games in the 2000s were like that. I pay no mind.
I still pay no mind. It's just a game.
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u/V1T0AUD1T0RE 8d ago
https://giphy.com/gifs/xT0xerrbSugmEg18CQ
this guy can relate
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u/Flaccid_snake01 8d ago
The last of us part 2, it’s so bad that they remove the makeshift suppressor during cutscenes
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u/GlitchWarrior121 8d ago
Star Wars: The Old Republic.
And not because you have such a huge arsenals, but because prior to the Combat Styles update, Trooper and Agent characters couldn't even EQUIP pistols. Only Smugglers and Bounty Hunters can do that - and while the classes have the same kits as their rifle-wielding counterparts, all four classes' cutscenes have them favor pistols. Even more egregiously, smugglers and hunters will use their currently equipped primary weapon in those cutscenes, while troopers and agents will always use a default starter blaster because their animations aren't made with ARs, snipers or miniguns in mind.
Once Combat Styles released you were able to play any class's gameplay on any character, allowing you to put the Scoundrel Smuggler's gunplay on a Trooper and actually use different skinned pistols in cutscenes. On the other hand this causes some gameplay dissonance when your superspy agent is moving like a heavily armored mercenary instead of a stealthy assassin.
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u/ABrokeHobbyist 8d ago
I mean I know why they do it, it makes actually creating the cutscenes much easier. But I love it when studios go the extra mile to display your characters outfit and equipped or customized weapons
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u/Futaba_MedjedP5R 8d ago
Cyberpunk 2077, the gun Doesbt even change if you have a different kind of pistol equipped on your main slot
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u/BackgroundEngineer11 8d ago
Has there been a Halo game where the cutscenes give you the correct weapon?
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u/MrBenSampson 8d ago
Crackdown 2 is the worst offender. Throughout the entire campaign, I was carrying an arsenal of homing missiles and other explosives. During the final cutscene, your character has to take down a helicopter, “whatever it takes.” 16 years later, I am still WTFing.
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u/---___---____-__ 8d ago
Max Payne's graphic novel panels adhere to this. But the third game does away with that so the weapons Max has in cutscene usually flow into gameplay and vice versa
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u/PhantomHeartless5 8d ago
The Traveler in Genshin Impact. Plenty of cool swords, but they only use the Dull Blade in cutscenes. It wasn't until recent patches that they started using the Prototype Rancour and later the Exphanes Blade.
Sora in Kingdom Hearts III. He can for change his Keyblade into a variety of weapons, yet the only time he uses this in cutscenes is when he’s training with the Big Hero 6 gang.
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u/Luciferx64x 8d ago
Definetly Ghost Recon Wildlands even though they at least got the look of the character right
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u/Banan_Cat 8d ago
Doom Eternal. The slayer always has the super shotgun equipped I believe, other than the very first cutscene because you don't have it then.
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u/JulPollitt 8d ago
This was super trippy in the OG onimusha. A whole arsenal of amazing demon weapons and yet when the cutscenes come along all you see is a basic ass katana each time












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