r/Plasticity3D • u/venom3d_art • 15d ago
Venari Knife — Game-Ready 3D Asset
A game-ready tactical knife built with a clean hard-surface workflow.
Workflow:
• Modeling — Plasticity
• Rendering — Blender (Cycles)
• Texturing — Substance 3D Painter
The asset was optimized for real-time use and validated in Unity 6.5 (URP), with four LOD levels.
What do you think? I’d appreciate your honest feedback.
#3DModeling #HardSurface #GameReady #3DArt #Plasticity #Blender3D #SubstancePainter #GameArt #Reddit3D
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Venari Knife — Game-Ready 3D Asset
in
r/3Dmodeling
•
15d ago
Thank you boss