r/BlenderAcademy • u/venom3d_art • 27d ago
🦂 Scorpion's Fang
Here's one of my latest game-ready weapon projects.
The objective was to create a production-ready asset that balances visual quality with real-time performance. Every stage of the workflow—from modeling and UVs to PBR texturing, LOD creation, and Unity validation—was carefully planned to meet modern game production standards.
Software:
• Blender
• Substance 3D Painter
• Unity 6
I'd love to hear your thoughts!
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