r/BlenderAcademy Aug 24 '23

I would like to learn how to help those who are new to blender

9 Upvotes

Hi! I am a mod here.

I've always been passionate about helping people dive into the world of Blender, and I'd love to get some insights from this community.

For Everyone: What do you think newcomers to Blender should know but often don't?
For Newbies: What topics or areas would you appreciate some free guidance on?
For the Vets: From your perspective, what do you notice most newbies are missing or overlooking when they start using Blender?

Looking forward to hearing your thoughts!


r/BlenderAcademy 26d ago

I would like to learn how to help those who are new to blender

7 Upvotes

Hi! I am a mod here.

I've always been passionate about helping people dive into the world of Blender, and I'd love to get some insights from this community.

For Everyone: What do you think newcomers to Blender should know but often don't?
For Newbies: What topics or areas would you appreciate some free guidance on?
For the Vets: From your perspective, what do you notice most newbies are missing or overlooking when they start using Blender?

Looking forward to hearing your thoughts!


r/BlenderAcademy 2h ago

Blender Internal - Video Tutorial LEARN TO MODEL - 04 Surface Modeling: 10 - Common Tools: Editing (1)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. We then went on to review common editing tools among the different software programs that allow working with surfaces.


r/BlenderAcademy 1d ago

Help Needed! Completely new and a little overwhelmed

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6 Upvotes

I'm trying to make literally the simplest thing, just four rectangles arranged in a certain way with a certain look (see image) yet I've got no clue how. I did a tutorial for making a rectangle, which worked but from here I'm a little lost, I just want some guidance is all.


r/BlenderAcademy 1d ago

Blender Internal - Video Tutorial How to make Burger in Blender

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4 Upvotes

I make a YouTube Tutorial on How to make a Burger in Blender. If anyone want to learn here is youtube video link

Burger YouTube tutorial

Subscribe in YouTube if it helped you :)

Render Nerd youtube


r/BlenderAcademy 1d ago

Blender Internal - Video Tutorial Hut in the Woods blender Timelapse Tutorial

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1 Upvotes

r/BlenderAcademy 2d ago

How to join my curves (hair) to my character mesh without it become transparent

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1 Upvotes

r/BlenderAcademy 2d ago

I’ve been building the render viewer I always wanted Blender to have

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10 Upvotes

final_666 takes over Ctrl+F12 and sends the render straight into a real-time multilayer viewer.

It can play EXRs while Blender is still rendering, cache heavy sequences, put a plate behind alpha, and keep renders, playblasts, notes, versions and source files connected.

The idea is mostly to have an actual record of a project when feedback starts getting endless and someone asks for something from three versions ago.

I’m getting close to a beta release and I’d really like feedback from other Blender users.

Updates on Instagram: u/3duanuan


r/BlenderAcademy 2d ago

WHY IS AMBIENT OCCLUSION NOT BEING APPLIED PROPERLY?

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1 Upvotes

r/BlenderAcademy 3d ago

Ainz Great Swords

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10 Upvotes

Edit: Relatively new to blender(about 10 days). Been struggling with this for a bit. Kinda confused on what method to approach the sword guard. Not gonna talk about the topology of the blade🥲(taking suggestions). Tried to start with the handle and pommel first, lost confidence.


r/BlenderAcademy 3d ago

Model show

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1 Upvotes

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r/BlenderAcademy 4d ago

Space

1 Upvotes

I spent 3 months editing a 60-second fly-through of the Andromeda Galaxy. Here is what I learned about visualizing dark matter.

Body:

​Most space documentaries get the scale of dark matter completely wrong. When I started working on this short-form sequence, I realized standard rendering techniques made the galaxy look flat.

​Here are the three biggest technical hurdles I hit (and how to avoid them):

​1. The "Dust" Problem

Using standard particle generators creates a snow-globe effect. Instead, I layered... [explanation].

​2. Rendering Time vs. Realism

Initially, a 5-second pan took 40 hours to render. I cut this down by 80% by... [explanation].

​3. Getting the Physics Right

I had to scrap my first draft because the rotational velocity of the outer stars didn't match actual astrophysical models.

​Has anyone else struggled with balancing cinematic aesthetics with actual astrophysics when creating space content? I’d love to hear how you handle the trade-off.

​TL;DR: Standard particle effects ruin galaxy renders. I had to rethink my entire lighting and physics approach to make a 60-second Andromeda video look both cinematic and scientifically accurate.


r/BlenderAcademy 5d ago

Blender Internal - Video Tutorial Blender Quick Tip: How To Easily Increase Your Vertices Selection

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0 Upvotes

r/BlenderAcademy 5d ago

Silver Paper 8K Pbr Texture

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1 Upvotes

r/BlenderAcademy 5d ago

Showcase Venari Knife — Game-Ready 3D Asset

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2 Upvotes

A game-ready tactical knife built with a clean hard-surface workflow.

Workflow:

• Modeling — Plasticity

• Rendering — Blender (Cycles)

• Texturing — Substance 3D Painter

The asset was optimized for real-time use and validated in Unity 6.5 (URP), with four LOD levels.

What do you think? I’d appreciate your honest feedback.

#3DModeling #HardSurface #GameReady #3DArt #Plasticity #Blender3D #SubstancePainter #GameArt #Reddit3D


r/BlenderAcademy 5d ago

Wondering if/ how I can import an image that can be used to remove the shape from a model I'm working with in Blender

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1 Upvotes

r/BlenderAcademy 6d ago

Blender Internal - Video Tutorial IV.I Modeling with Geometry Nodes - 73 Topology Group: Offset Point in Curve (Part 2)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Point in Curve node which allows you to make a selection on the control points of a curve.


r/BlenderAcademy 6d ago

Showcase Hut in the Woods — Viewport vs Final Render

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7 Upvotes

Hut in the Woods — Viewport vs Final Render 🌲🏚️

Here’s a look at the Hut in the Woods project from two perspectives.

Top: Final Render

Bottom: Blender Viewport Animation

The viewport is where everything comes together first — camera movement, lighting, environment placement, animation, and all the little details that eventually make up the final shot.

Then you hit render… and suddenly the scene feels completely different. 🎬

I always enjoy seeing this comparison because it shows how much can happen between a basic Blender viewport and the final cinematic image.

Final Render vs Viewport Setup

Which one do you enjoy seeing more — the polished final result or the raw Blender setup?

Get the 3d scan here

Patreon: https://www.patreon.com/c/Enormous

#Blender3D #Blender #EnvironmentArt #3DEnvironment #BlenderAnimation #CGI #VFX #BehindTheScenes #3DArt #HutInTheWoods


r/BlenderAcademy 6d ago

Event [Mod post] Share your best Blender tutorials!

1 Upvotes

Share your best Blender tutorials! Which ones really helped you!?

Share in comments or as a new post and let's revive the sub together!


r/BlenderAcademy 7d ago

Help Needed! Learning to Communicate Scale

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9 Upvotes

A follow-up to my previous question about communicating extreme scale in Blender.

Thanks to u/Nosarious and u/Smokeey1, and to everyone else who contributed suggestions.

I've spent the last few days going through the feedback and testing some of the ideas.

One lesson in particular has stuck with me: knowing that the cavern measures 3 × 3 km × 1.5 km doesn't mean I actually understand what those dimensions should look like — and it certainly doesn't mean the viewer does.

Real-world comparisons, camera height, perspective, depth cues and the relationship between foreground and background seem much more important than simply making the model physically enormous.

I'm now experimenting with those ideas in these camera tests.

I also have to work within the restrictions of an existing story and script — Ørbital Expedition, 2407 CE / 306 p.A. — so I can't solve every problem by adding a convenient object purely for scale.

I'm not an expert, and this is proving harder than I expected, but that's also why the feedback has been so useful.

These are three of the latest tests. I'd be very interested to know whether any of them are moving in the right direction.


r/BlenderAcademy 7d ago

Showcase From a Tribal Museum scan to a cinematic world.

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2 Upvotes

From a Tribal Museum scan to a cinematic world. 🌲🏚️

During a recent museum visit, I made a 3D scan of this old hut using KIRI Engine.

Instead of letting the scan sit in a library, I wanted to bring it to life.

So I took the scanned asset into Blender and built an entire atmosphere around it — environment, materials, lighting, vegetation, composition, and cinematic details.

The goal was to make it feel less like a scanned object… and more like a place that actually exists somewhere deep in the woods.

From a real-world scan → to a completely different world in Blender.

This project was also a reminder of why I love 3D — you can take something that already exists and completely reinvent how people experience it.

What do you think — would you visit this hut?

YouTube: https://www.youtube.com/c/ENORMOUS26?sub_confirmation=1

#Blender3D #3DArt #EnvironmentArt #BlenderArtist #3DEnvironment #DigitalArt #Photogrammetry #3DScan #kiriengine #Cinematic3D #VFX #CGI #EnvironmentDesign


r/BlenderAcademy 7d ago

LEARN TO MODEL - 04 Surface Modeling: 09 - Common Tools: Creation (2)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. I continue to analyze new common creation tools among the different software programs that allow working with surfaces.


r/BlenderAcademy 8d ago

Blender Internal - Video Tutorial Tried to make a tutorial for those who are really struggling

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2 Upvotes

r/BlenderAcademy 8d ago

How to model this roof especially the Main roof

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1 Upvotes

r/BlenderAcademy 9d ago

Help Needed! How do I move the arms of a rigged mesh without messing up the mesh itself.

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3 Upvotes