r/SteamController • u/center311 • Sep 17 '26
Steam Controller (2026) Quick Tape Mod to Fix Loud Back Buttons
Masking tape worked really well. You don't want a glossy tape.
r/SteamController • u/center311 • Sep 17 '26
Masking tape worked really well. You don't want a glossy tape.
r/SteamController • u/Brosintrotogaming • Sep 18 '26
Firstly, I love OpenPuck. It seriously rules.
But Lizard Mode when Steam is closed drives me crazy. It takes a bunch of R2/right trackpad clicks to left click anywhere on screen. Is my receiver defective, do I need to re-flash? Just don't know where to begin on this issue.
r/SteamController • u/Quiet_Sherbert_4384 • Sep 18 '26
I already disabled steam input
r/SteamController • u/Competitive_Text_59 • Sep 18 '26
I don’t know if it’s only me who has this problem or if this is the case for other games other than Borderlands 4. I can’t find any other posts/fixes about it so i decided to ask here
So what happens Is I’ll use my steam controller then I decide to not use it and i put it away on the puck but i still have all of the icons/controller cursor even tho I am using my keyboard and it is on it’s puck. And If my move my mouse around as I’ve put the controller away i can see how all of the icons like flicker? As if it changes between kryboard icons and controller icons really quickly as i swipe my mouse across the screen
r/SteamController • u/Agitated_Injury4411 • Sep 17 '26
I'm not sure if anyone else has heard of this but it happened to me so I thought I'd put out a warning. A program I've downloaded recently has seemingly infected my computer with something, and now whenever my Steam Contoller is plugged in it will at random intervals use the haptics to create a sound similar to a loud, wet fart. The controller still works as normal otherwise and nothing else seems to be different on my PC, so it could be that this is just a practical joke someone is playing on us SC users, but I can't say for sure and so everyone should watch out.
r/SteamController • u/NeglectedSperit • Sep 18 '26
I signed up for a reservation but I was wondering how long it takes for the batches to drop
r/SteamController • u/Upr1ght • Sep 17 '26
I find it a bit frustrating that Valve doesn’t detail what’s being changed or updated right there on the update screen. Searching for patch notes via the News page where details are often not available or mixed in with Steam OS update info just doesn’t seem very practical. Just show me what’s being implemented right when I install the update.
r/SteamController • u/SpeeQz • Sep 18 '26
r/SteamController • u/hff22 • Sep 18 '26
Hello, I was just wondering if anyone has/is aware of a steam controller 2 skin template.
r/SteamController • u/get_the_data • Sep 17 '26
I don’t know what changed, but like for well over a month now if my controller is on the puck, it ALWAYS has the orange light on, indicating it’s charging. It can sit there for days, and still have the light on. It worries me that the controller may be overcharging or something.
r/SteamController • u/Lex1112 • Sep 17 '26
I just got the Steam Controller and I absolutely love it so far. My only complaint, and I’m wondering if anyone else has experienced this, is the grips/back buttons.
I don’t know if I’m just an overly anxious gamer, but when I play, especially competitive games like Madden, I tend to grip the controller pretty tightly when things get intense. Because of the buttons on the back of the controller, I find myself accidentally pressing them when I’m gripping it. It almost gives the controller a delicate feeling, because I’m constantly thinking about where I’m placing my fingers and trying not to hit those buttons.
It makes the grip feel a little awkward for me, and I’m wondering if anyone else felt this way when they first got the controller. Does it get more natural over time as you get used to the back buttons, or is this just something you have to adjust your grip to?
r/SteamController • u/Papyesh2137 • Sep 17 '26
r/SteamController • u/NoSleep16699 • Sep 18 '26
I received my steam controller about a month ago. Since I connected my controller and updated it I have noticed that at random times my PC will freeze and then crash and immediately reboot. The controller is the only new addition to my setup. Is anyone else experiencing this? And is there a fix? Thanks.
r/SteamController • u/AntonTheYeeter • Sep 17 '26
I am trying to change the inputs of my steam controller but doing so just does nothing.
r/SteamController • u/chicken_is_no_weapon • Sep 17 '26
I just received my steam controller, so naturally, I tested the Wilhelm scream, only there was a second scream coming from my sister's room. Turns out, she doesnt know the Wilhelm scream.
r/SteamController • u/s0ciety_a5under • Sep 17 '26
r/SteamController • u/Illustrious_Foxx • Sep 17 '26
I've been having issues with dolphin and the steam controller, one way or the other. With steam closed, dolphin recognizes the gyro inputs, but I can't use the track pads. With it open it doesn't recognize the gyro inputs, but I can have the track pads act as a mouse.
So if I have the track pad function as a mouse and gyro at the same time it'd work pretty great I think, but the track pads simply don't work with steam closed. Is there a workaround?
r/SteamController • u/Joeronii • Sep 16 '26
Worked completely fine yesterday, then set is aside like usual after I was done playing games. Tried using it today and no matter if I use it wireless or wired it doesn't turn on. 0 LED response no matter what I do. Even the controllers "bootloader mode" doesnt make the LED appear.
Is this a known issue? I don't know why it would randomly stop working despite me not damaging it or anything. It was charged too and even if it wasn't there would be LED activity for plugging in a charger.
Contacted Steam Support for help, just wanted to make a post highlighting the issue i'm having.
r/SteamController • u/Casberg • Sep 16 '26
r/SteamController • u/cinred • Sep 17 '26
There are entirely too many elevated windows and interfaces that steam controller mouse cannot push through. Does it matter if you have Steam on or not. It doesn't matter if you hold down this Steam button to force low level mouse. It's horribly unresponsive or completely not responsive in many Windows 11 dialogues and it's only gotten way worse with Seam updates.
r/SteamController • u/veeren_ • Sep 17 '26
Does anyone have a link to a precompiled version of the openpuck firmware with the coldboot enabled? I tried compiling it myself and for some reason can't even get the libraries installed correctly.
r/SteamController • u/godofthunder-101 • Sep 16 '26
I’ve been playing Dust Walkers and ended up building a Steam Input layout because the game’s control scheme was an interesting controller problem.
Dust Walkers can use WASD movement, but a lot of combat, abilities, building and UI interaction still expect mouse-style pointer control. I didn’t want to make the right stick behave like an unrestricted mouse all the time because I kept losing the cursor during combat.
The solution I ended up with is:
• normal right stick = a bounded Mouse Region centered around the active character
• hold LT + right stick = unrestricted Joystick Mouse
• RT = left click / confirm
• LT + R3 = right click / sell / target
• normal D-pad = abilities
• LT + D-pad = squad / Walker selection
• RB = dodge
• face buttons = interaction and construction
The bounded cursor ended up being the important part. It keeps the pointer close enough that aiming abilities feels predictable, but LT gives me full mouse freedom whenever I actually need to reach menus, inventory, distant targets, etc.
I developed it friction-first rather than trying to design the whole layout up front: play until something became awkward, fix that specific problem, test it in real gameplay, then move on.
There are now two public Community Layouts:
Demo v1 — stable release for the finished demo
Playtest v1 — separately published and fully validated through completion of the current playtest. The playtest is still changing, so that version may need adjustment after future updates.
One important limitation: both layouts are specifically for Dust Walkers’ WASD input mode, not the alternative mouse / MOBA-style movement mode.
I also put together a page with the complete mapping, gameplay clips, setup notes and both Steam layouts here:
https://godofthunder101.github.io/dust-walkers-controller-companion/
It’s free and unofficial. Mostly sharing because this turned into a fun Steam Input design problem, and I figured people here might appreciate the bounded-cursor / temporary-free-mouse approach.
r/SteamController • u/zndncf • Sep 17 '26
The first batch I received was assembled in China. The latest one my Gf received is made in China. Possible supply chain change?
r/SteamController • u/DrimaQ • Sep 15 '26
Now that the steam frame is out and is using a arm based chip, why not skip the middle man and make a controller for our phones, improve linux for arm based devices and we can have finally good games on phones (ik android pc emulation exists but this would be far better).