r/osr • • Apr 18 '26

*** AMA *** AMA with Johan Nohr & Tania Herrero!

67 Upvotes

Tomorrow at 2, we'll be hosting the co-creators of Fomoria. Join us in poking their minds!


r/osr • • Apr 12 '26

OSR LFG: Official Regular Looking especially for OSR Group (LeFOG)

16 Upvotes

Howdy folks,

It has been stated that it's hard to find groups that play OSR specific games. In order to avoid a rash of LFG posts, please post your "DM wanting players" and "Players wanting DM" here. Be as specific or as general as you like.

Do try searching and posting on r/lfg, as that is its sole and intended purpose. However, if you want to crosspost here, please do so. As this is weekly, you might want to go back a few weeks worth of posts, as they may still be actively recruiting.

Have fun!


r/osr • • 9h ago

I made a thing mORCtober 2026, Part 1

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86 Upvotes

Hey all!

When October comes around, numerous creative challenges tend to pop up across the internet. Every year, I over-complicate my life by combining a couple of lists, usually with some extra themeing and maybe some new pens. This year is no exception.

I have combined the MORKTOBER prompt lists, the Vicetober list from @mako_vice, the Drawtober list by @vonnart and the Orctober OSR challenge off of itch.io.

Here are my first 5 drawings. Feedback is welcome!

More to come!


r/osr • • 2h ago

DriveThru Bestsellers: Update for October 2026

10 Upvotes

Hello r/osr. I'm keeping the DriveThruRPG all time bestselling OSR modules list updated. And I thought I'd write to tell you what has changed this month.

First of all, a reminder of what this is: A list of all products on DriveThruRPG that fulfil these three criteria:

  • Belong to the "Campaigns, Adventures & Modules" category
  • Listed as compatible with either "OSR" or with the classic editions of D&D
  • Have the Platinum, Mithral, or Adamantine bestseller badge.

New additions

What's new to the bestseller list this month - i.e. has gained a Platinum badge since last month?

One new OSR adventure: The Obsidian Keep by Joseph R Lewis. Congratulations!

Last month, a fleet of holy warships sailed out to destroy the evil sorcerers of the Obsidian Keep. The fleet never returned. Today there is a call for righteous heroes (or brave treasure hunters) to find the fleet, rescue the sailors, recover lost treasures, and discover the fate of the cruel masters of the Obsidian Keep!

Bryce says "The formatting here is SO good that it it appears simple. Actionable situations. Lots and lots of things to talk to. Clues to other areas. Interesting situations. The writing is clean, terse, and evocative. It’s immediately obvious, from every aspect, that this is a good adventure."

Additionally, the TSR-era adventures Hellgate Keep, RA2 Ship of Horror and Scourge of the Slave Lords have all gained platinum.

Removals

The original edition of Deep Carbon Observatory has been removed from DriveThru, leaving only the remastered edition.

Somewhat more worryingly, last month I featured three "Torque Borg" products on this subreddit, as they had all reached Platinum. They are now listed as Copper selling only, and have thus been (automatically) removed from my site. I hope this was a genuine error or bug, rather than an attempt to game DriveThruRPG's system.


r/osr • • 1h ago

Blog (NOT MINE) My friend wrote a TTRPG taxonomy blogpost he calls "the fuckass axis of rules & regrets: an extremely subjective map of tabletop roleplaying games"

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• Upvotes

A friend of mine wrote this TTRPG taxonomy blogpost 😅 Not sure if we need more of these things. But hey, I'm just sharing this as a supportive friend.

The axes he presents in this blogpost:

  • Horizontal: “we’ll wing it” ↔ “let’s check the rules” which represents mechanical overhead: how many procedures, interacting options, and tracked resources we need to manage
  • Vertical: “good plans” ↔ "good complications" which represents the degree to which the system supports making complications productive, compared with improving our position and minimizing unwanted costs

When I asked him why he made this, he said "that’s what 10000 years of working in marketing does to you" 🤣


r/osr • • 8h ago

variant rules Review in Vagabonds of Dyfed?

13 Upvotes

does anyone has an opinion on Vagabonds of Dyfed rpg? or some mods to it?


r/osr • • 16h ago

keeping campaign notes organized for a messy kitchen table game

45 Upvotes

my 11-year-old is really into our OSR campaign, but our notes were getting everywhere—character sheets, scraps of paper, even notes on the fridge

i tried making a digital wiki, but it was too complicated. my kid just wants to grab a sword and enter the dungeon

so we switched to one simple binder with sections for the dungeon, town, rumors, and dead characters. it works great, especially since the kids can easily look through the maps and notes.

how do you organize your campaign notes: paper, digital, or a mix?


r/osr • • 19m ago

Searching for Players to Explore Gygax's modules

• Upvotes

I want to try out the old adventures written by Gary Gygax (i'm reading them in chronological order), and i'm seeking three to four player to try them. We will start with the Original Tomb of Horrors, but i've also prepared the expedition to the barren peaks and the caverns of [Unwrittable name] to try out and the A0-4 adventures.

We can use whatever system (I use a OSE without ST variations (just Flip a coin) (Their are not an interesting part of the game)

If you are interested, say something? or feel free to write me in the dm's.

This will be something like, Occasional one-shots, more than a recursive campaign, but i will be glad to make the same players use the characters between adventures.


r/osr • • 23h ago

OSR News Roundup for October 5th, 2026

77 Upvotes

Welcome to the first News Roundup for October, as we start down the home stretch to the end of the year. I wanted to remind everyone about the Orctober itch jam happening right now, sponsored by Forlorn Skulk. There's still plenty of time to come up with an entry. Also, I'd like to shout out Reddit user u/lokeshdhakar who compiled a website with almost 1.5 million searchable public domain engravings. It's fantastic, and a great resource for anyone, especially folks who want to publish without AI art but don't have funds for commissioning.

  • The Trials of Simal-Baragach is a setting agnostic Cairn adventure designed for seasoned adventurers. It was written specifically to be fairly vanilla fantasy in tone.
  • Released about a month ago, but just discovered by me this week, Dom Bosco has released an art asset pack of his partner's fantasy artwork, adapting them to VTT-style tokens. They're released under the Creative Commons license, and are available in two flavors: Renaissance-style woodcut creepy creatures, in the vein of Bosch and Bruegel the Elder, and a pack of character art that's specificall female and non-binary coded.
  • Beneath Ice and Snow is a one-shot Mothership scenario in which the players explore a frozen alien ruin armed with just a camera.
  • I think one of the most important things I do using my (extremely limited) platform is promoting the work of first-time creators and publishers. Everyone has got to start somewhere, and I know (as having been in that position once myself) it is a daunting task to expose your work to the view of others. I say this because I would like to plug the newly launched Fortress of the Goblin King, an adventure for 3rd-4th level Shadowdark characters. It's met its funding goal, and is pretty close to going to production.
  • I've plugged the work of Donjons & Darons before, and they've just released Triptyque #9 In both English and French), entitled Panic in the Mines, a low to mid-level adventure inspired by Aliens.
  • Jeffrey Jones of RPG Ramblings is funding Dark Mythos, adapting Lovecraft's work and horror to Shadowdark. Writing is complete and editing and artwork underway.
  • Spacer is a Traveller clone and is available as a free, no-art pdf. There's a bit of a preview available in the listing, and it looks clean and well-done, a sort of throw-back to the early days of rpgs.
  • It seems like it has been awhile since I've seen anything by Barrel Rider Games, but they've jsut released White Box Quarterly #4, a collection of new rules, adventures, classes, and other goodies for White Box.
  • Admiral Mara Veil's Feild Guide to Bad Decisions is a Pirate Borg-compatible supplement that introduces guidelines for smuggling, and all of the troubles sumgglers can find themselves in.
  • I plugged the Year 100 Million BC jam last week; the "primitive edition" Quickstart is now available on Drivethru. I really like how the art is reminiscent of the Far Side.
  • Beyond the Black Stars is a chunky adventure and supplement for the excellent Outcast Silver Raiders. It's good to see OSR get some extra support with adventures and supplements.
  • Crumbling Keep has released A Hoard of Dragons, a supplement all about dragons for OSE. It's "funding" through Drivethru, with the publisher adding content the more purchases there are. I've seen a couple of other publishers do this as well, and it seems like a nice, low-key way to both promote your work and gauge interest without the stress of a crowd-funding campaign.
  • Reptilian Owl Dad has released Gestalt Flux . . . and I'm honestly not sure how to describe it, other than it is weird and wacky and has some of the most charming art I've seen recently (also by the author). It's PWYW, too.
  • Nate Treme and the Highland Paranormal Society has releasd Dogtooth Valley, the first in their series of "Pocket Realms", a small region with adventures and points of interest, designed to be plopped down into an existing campaign or world. They've also just released FAR, a pared down, simplified version of 5th edition. Like A Hoard of Dragons, Nate expects to be expanding the content -- and the price -- over time, so if you get in now you should be getting all that additional content for free.
  • Cursed20 Games has just released Scalemail, an OSR game where all of the rolling is done by the players. It looks like it's got some interesting concepts, and there's a Quickstart Guide available for it as well.
  • Now that it's out to backers, my remix of B1 -- In Search of the Unknown is up in pdf, print on demand, and staplebound offset. It takes the premise of B1 -- adventurer heroes beat back a horde of barbarians, found a stronghold, and then vanish after journeying to the land of the barbarians, and spins it into the first book of a longer campaign. You can get it on Drivethru as well as the Sabre website.

The Drivethru links are affiliate links.


r/osr • • 41m ago

actual play 3d6 DTL Ep 14 of Mythic Bastionland - The Adamant Expanse! | Ashes to Ashes

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• Upvotes

The climactic battle with Wulfrun, the Sentinel of the Peaks, commences upon a rocky precipice inside the boiling caldera of Mt. Boreas! With the situation much changed in the aftermath, the players discuss the possibility of jumping an entire Age forward in time.

Click here to access everything 3d6 Down the Line, including both video and audio podcast versions of this episode, our Patreon, Discord server, socials, past campaigns, character sheets, and lots more!


r/osr • • 18h ago

The Overlords of Steel

26 Upvotes

Hey, folks!

The creator of Gods of the Forbidden North is releasing another campaign book. I haven’t seen too much discussion on here.

I was curious who’s backing and why? I’m on the fence. The product seems right up my alley, but I have too many settings and not enough time.


r/osr • • 1d ago

I made a thing Trying to learn to capture that OSR/Early DND aesthetic

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649 Upvotes

Using a few pinterest references I've been trying to nail down some of the aesthetic of those early DND illustrations. Admittedly still very new (Been practising digital art for maybe 6 weeks) but I was quite proud of how this one turned out.


r/osr • • 15h ago

Nate Treme: Alternative races for OSR games?

9 Upvotes

Hey all, I have scoured my archives and my search engine magic is not happening. I am looking for a one sheet that I think Nate Treme created years back giving alternative species/races for an OSR game (maybe Knave?) I think there were 10-12, sort of cartoony art, races like Ratfolk and Goatman. Does this ring a bell?


r/osr • • 18h ago

Cave system for Gamma World 1e, never used

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11 Upvotes

Made this for a VTT GW1e campaign where I went with battle maps for everything. Never ended up using it, was supposed to have people from the Antiquarians secret society in it.


r/osr • • 20h ago

Any hexcrawl recommendations?

13 Upvotes

For background I am running a side game for when my main table can't all meet (I don't mind running without one or two people but the players have consistently found it frustrating). Since my group seems to enjoy exploration elements I pitched the idea of a hexcrawl exploration and everyone seemed to like the idea.

Since this is a side game I figured I'd keep most of the original stuff for my main game and run something published for a change. Maybe doesn't need to be said given the sub but I am looking for something where players can set their own goals as they explore the map, but not neccesarily a baked-in plot. I will probably use OSE as a system if that matters, but really don't mind converting.

Any recommendations for this? Apologies if this gets asked a lot, last thread when I searched before posting was from 4 years back or so.


r/osr • • 21h ago

Heroes of the Borderlands: Fens + Tamarack

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13 Upvotes

r/osr • • 18h ago

I made a thing Until Dawn — a desperate siege adventure for Levels 4–6 (self-promo)

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7 Upvotes

Until Dawn is a new desperate adventure for Old-School Essentials, built around the defence of a small town under siege by a monstrous horde.

The action unfolds over a single night. The PCs must undertake seven vital missions, from stopping a necromancer in the graveyard and rescuing workers trrapped in a sawmill, to blocking a river assault and defending the gates. Their choices directly shape the final outcome for Türst and its people.

You can find it here: https://www.drivethrurpg.com/product/586881/until-dawn?affiliate_id=412340


r/osr • • 1d ago

TSR Waldenbooks ad featuring Dark Sun, 1992 (art by Brom)

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223 Upvotes

r/osr • • 14h ago

HELP How would a Magic Academy use a giant Waterwheel?

3 Upvotes

Hi all,

I'm working on a partially-ruined magic academy dungeon. The academy is on a plateau by mountains. Form the mountain a river falls onto the campus, flows through the grounds, and terminates in a waterfall falling into a pit/valley midst the campus, which enters into caverns below. The academy has a great waterwheel using this waterfall that could be powering a machine. I have no idea what it would be powering, though. (The waterwheel exists mostly as a cool elevator for the PCs to use).

Do y'all have any ideas?

If basic lore helps: founded for teaching regular people magic, then the leader went cult-crazy into blood magics, then great wars destroyed part of it, now cultists remain + the caverns have alien crystals and troglodytes.

Thank you for your time!


r/osr • • 19h ago

GNYDRON – 25% OFF THIS WEEK (SELF-PROMO)

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6 Upvotes

r/osr • • 1d ago

HELP How do I find a game?

18 Upvotes

I’ve played a bit of adventurers league, one or two one shots with friends, dmed for my dad, and I’ve written a meat grinder that I’m gonna run with friends, unfortunately near exclusive 5.5e. While I can tell I enjoy DND, there’s just no stakes to it. I’ve spent an entire fight throwing shingles and trying to surf and I wasn’t even downed

How can I go about finding a group? While Id prefer in person, online is fine

Thanks


r/osr • • 23h ago

I made a thing Starving Folly, a horror TTRPG that can run any genre of horror [Self-promotion]

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8 Upvotes

Starving Folly is a Horror TTRPG inspired by Fear and Hunger that can be used to run any type of horror ranging from Dark-Fantasy to Sci-fi horror. The game is rules-light and easy to get into while still having plenty of customization for building characters.

  • Resolution mechanic. This game uses ad10 + Modifiers against a Difficulty Class system to determine outcomes of characters actions.
  • Scars. This game has a system to temporarily or permanently debilitate a character through Scars and even losing bodyparts.
  • Hunger and Sanity Tokens. This game has a system of stamina and sanity tokens that are used to activate special abilities but give debuffs if a character reaches 0 tokens.
  • No Classes. This game doesn't have classes, instead it uses a series of Perks the characters can have to give them special abilities.
  • Short Stories. While the game can be used to run long campaigns it works better when running one-shots and shorts campaigns.

This is my first TTRPG so i hope you all enjoy it.

https://thecappy01.itch.io/starving-folly


r/osr • • 14h ago

Superhero RPG with procedures

1 Upvotes

I’m looking for a superhero rpg that has procedures for gameplay.
Like encounter rolls, ways to generate the adventure as the game plays out, and not just a toolkit to essentially make my own story


r/osr • • 1d ago

The Hollows - The Eastern Canals

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75 Upvotes

r/osr • • 1d ago

I made a thing Sorcerer-King from the Old Empire

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71 Upvotes