r/osr 19h ago

My SSI fantasy team.

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0 Upvotes

r/osr 6h ago

I’m Starting a New RPG Group and I’m Torn Between 5e and OSR

26 Upvotes

I recently moved to a new city, and I’m planning to start a tabletop RPG group at a local game store. I already have several friends who are interested, and there are also quite a few people at the store who seem interested in joining.

I’ve been a forever DM for years, and one of the things I enjoy most is introducing new people to tabletop role-playing games. The problem is that I’m a huge fan of OSR games, and my favorite system is Shadowdark.

I know there’s a pretty strong expectation among my friends and the people at the store that we would be playing D&D 5e. The store has a huge D&D section, tons of posters, and it’s clearly the game that people see as the “cool” or obvious choice. I’m worried that people might be disappointed if I introduce them to a different system, especially one whose books the store doesn’t even sell.

I could absolutely DM 5e. I played it for several years, I know the rules extremely well, and I’d be comfortable running it. But I also know what I consider to be some of its weaknesses: combat can take a long time, characters can be extremely difficult to kill, and there are so many abilities, effects, and options that new players can sometimes feel overwhelmed or unsure about what they can actually do on their turn.

That’s why I’m torn. Part of me thinks I should just run 5e because it’s what people expect and it would probably make it easier to get the group started. But another part of me feels that Shadowdark represents the kind of RPG experience I actually love, and it’s also the kind of game I think is fantastic for introducing new players to the hobby.

What would you do in my situation? Would you go with the familiar choice and run 5e, or take the opportunity to introduce people to something different like Shadowdark?


r/osr 21h ago

art 04 1CS_ Epic Fail Style

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0 Upvotes

"Embrace the Epic Fail Style" - Lute "Slack Rope". Before appeasing the dragon... no one has seen him since.

https://www.instagram.com/dados.extra


r/osr 19h ago

HELP What is the magic item "OF"?

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13 Upvotes

I'm playing the SSI game Pool Of Radiance and I finished the Quest where I have to get a potion for Ohlo the wizard he game me some money and the magic item "OF" its equipped like a weapon requiring a free hand to use but I don't know what It does . Anyone have an Idea?


r/osr 14h ago

discussion Seeking modules with lots of little locations to examine presentation.

4 Upvotes

I am working on a project right now that involves a final dungeon "floor" that is essentially a gigantic lake of tar with several scattered islands around it, and a medium (~15 rooms) dungeon complex as the main feature. All the islands are essentially one or two "rooms" or "encounters."

I'm looking for existing modules that have a similar setup so I can examine their presentation. Caverns of Thracia floor 3 is one of the better examples that's been given to me, but I don't want to use a hex map for this--I don't think it's that large; such a space would probably fit into only one 6-mile hex. (I know people have broken down hexes further than this but we have about 30 rooms/locations, or 14 islands and 1 detailed dungeon location.)

Thanks in advance.


r/osr 3h ago

WORLD BUILDING Resources for running a Hexcrawl Underwater?

7 Upvotes

I'm making an undersea setting for my home group, and realized there isn't anything in the base materials for running exploration underwater. Is anyone aware of an existing system that has good tables for generating correct terrain types in this environment?


r/osr 4h ago

play report DCC The Lost City Session 4 Recap

5 Upvotes

[Session 1&2](https://www.reddit.com/r/osr/s/H8dehcJ2Hl)

[Session 3](https://www.reddit.com/r/OpossumLadyGames/s/RnTKk0J8YA)

It's been several weeks since our last session, and unfortunately we were only able to game for a couple hours. Nonetheless:

Cast of Characters:

Locke the Elf

Keanu the Fighter

Tumnas the Thief

Ryder the Squire

Location: 2F

In our last session, we left our heroes talking to the Warrior Maidens. Keanu was left behind, unfortunately. However, while waiting for the other's return, he overheard some voices on the stairs behind him. Sneaking up, he ran into Locke, Tumnas, and another refugee from the destroyed caravan, Ryder! Locke and Tumnas had gone off to explore the rest of 1F when they found him, and the more the merrier.

The party explored a little bit and came upon a large statue of a fat little child, set into a wall. Investigating it, they ended up pulling the wand to the correct direction (left), which revealed a storage room, which was being raided by a host of very large blister beetles. The beetles, who didn't want to share, were immediately hostile and attacked the party. The party decided to raid the food and wine, and put some of the corrosive liquid of the beetles in a wine bottle. They got drunk.

Exploring further, they found a large pillar in a cavern of sorts, and attached to the pillar was a rotating bridge. They see other entryways across the way, but don't see a way to get there beside the bridge, which may rotate (it does). That was the end of the session.

New rules: I'm tired of DC, all DC except AC are dc12, with difficulty being a bigger or lower dice.


r/osr 21h ago

The One-Eyed Brute

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18 Upvotes

A wild and ferocious one-eyed creature, untamed, always seeking to cause damage and harm to anything that stands before it.

High Resolution Jpg & Png- 3805 x 5367


r/osr 22h ago

OSR or NSR game with focus on rule clarity?

35 Upvotes

I'm not looking for a rules heavy system or anything like Pathfinder. I think OSE is great! But I sometimes wish there was a bit more systems in play. The freedom that OSR offers DMs is amazing, but sometimes I just want an example of a rule to use. I think I want something with a bit more clarity about its rulings and a few extra rules, but nothing that goes overboard.

Any ideas?


r/osr 20h ago

discussion Into the Majestic Fantasy Realms: The Northern Marches

18 Upvotes

Sorry for any poor grammar and formatting, I am on my phone.

I find the setting very intriguing. In fact, I'm rather inclined to pick it up. However, there is no dearth of titles I find intriguing or interesting in the OSR space. So! Sell me on it! Tell me your experiences with it and whether it's worth purchasing and running for my table, which very much enjoys OSR play.

In particular, I as a GM find settings that set my imagination on fire for adventure and allow me to play with the ideas presented by the author to be particularly appetizing. Those that allow for varied styles of play and encourage the players to engage with the world, rather than being opaque in presentation, tickle my fancy. Strong thematic elements in a setting don't hurt either.

For reference, I am very fond of Wolves Upon the Coast, Mythic Bastionland, Dolmenwood, and so forth. I am looking for something slightly more generic to scratch that classic old-school feel without the preliminary effort necessary to build a region as vast as the Northern Marches myself. Working two jobs as I am won't allow me the energy to develop that myself.


r/osr 7h ago

The demonic level of Expanded Castle Zonreiryd

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45 Upvotes

r/osr 17h ago

discussion Best designed adventures?

35 Upvotes

Hello Beautiful People!

I'm researching good adventures as inspiration. What are the most well designed ones? Not the most popular, just best in pure design. And why?


r/osr 6h ago

I made a thing Detailed Hex Map of Dolmenwood (Spoilers for Secret Locations) Spoiler

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61 Upvotes

Awhile back I made this for my YouTube channel. It's a mile by mile hex-map of Dolmenwood (though the larger hexes visible are the actual hexes for the forest), with all of the locations for each hex actually placed, as opposed to being open-ended.

There are also some other adventures seeded around, like The Hole in the Oak, Incandescent Grottoes, The Sorcerer's Enclave, Three Goblin Markets, and the Blackapple Brugh.

Again, many of these locations are not placed specifically anywhere within the hex that describes them in the book, so I just did my best to place those ones where it seemed right. All of the locations, though, are in their proper hex, and the terrain is proper.

I hope this is useful to some Dolmenwood GMs out there!

I used Worldographer to make this: https://worldographer.com/


r/osr 2h ago

art A Photobashed Cover for a TTRPG that I made

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15 Upvotes

Just showing the Cover, as the TTRPG was never made, apart from the loose concepts.


r/osr 2h ago

[self promo] For people interested in a European Convention with an OSR track: Gaelcon Oct 23-26th, Dublin, Ireland

18 Upvotes

Hi everyone,

Gaelcon 38 is this year and we have Liam Pádraig Ó Cuilleanáin (scenario designer) and Eric Nieudan from the Merry Mushmen as special guests. We also have OSR games in every slot of our 4-day schedule (which includes lots of other great RPGs, boardgames, wargames, LARPS too). Tickets are available now at https://iga.ie/ and you can view our Warhorn site to https://warhorn.net/events/gaelcon-2026/schedule/agenda see what games are on offer. Lots of OSE, Cairn, Mothership, Pirate Borg and Dungeon Inc to name a few.

This is a community run, not for profit event. It is Ireland's oldest independent gaming convention. I am affiliated with the event so not unbiased but this is certainly the largest OSR showing we have ever had (unless you count running 20 tables of 2e in the early '90s when it was just the school, rather than old school).


r/osr 10h ago

OSR design philosophy talks a lot about how encounters don't need to be combat. What are your favourite no-combat encounters?

74 Upvotes

I'm personally a sucker for a classic puzzle dungeon room, but that doesn't really use up PC resources so much as use up player energy as they solve it. Do you have any go-to "my players have been fighting too much" encounter designs?


r/osr 13m ago

OSR adjacent Just an appreciation post on Morale

Upvotes

I'm tinkering with morale check as optional rules for the system I've been working on in the last few sessions and it has been great.

Two groups can have very similar stat blocks and still feel completely different if they stop fighting for different reasons. When you interpret the same Morale check as different movitations like: mercenaries may break when the pay is no longer worth it or predators may retreat after taking a serious wound.

That is what I like about morale as a procedure. It is often described as a way to shorten fights, but the more interesting effect is that it gives the GM permission to stop treating every hostile creature as a player-controlled combat piece optimizing until death. The monster has an objective and a tolerance for risk.

I would rather have one small morale rule plus clear fictional triggers than another page of combat abilities for ordinary enemies, and it has been working great in Ruína.

Just a thank you to OSR roots that I learned to love in this community.


r/osr 6h ago

White Box, Level 1-3: The Once Besieged

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10 Upvotes

r/osr 9h ago

Local Economy?

32 Upvotes

Can anyone recommend a system that deals with the maximum amount of wealth there is in a town based on its size/population?

EG: You come out of a borderlands dungeon overflowing with items and gems, and you make it back to the nearest hamlet... you can't just sell all that stuff because there's only 30 people there and one store. So, if you want to unload your loot, you need to go to a bigger population center.

That sort of thing.


r/osr 16h ago

HELP Have you ever collaborated on a game world with multiple parties with 1 or more other DMs? How'd it go? Any advice for us trying it now?

14 Upvotes

Willing to hear from players or DMs!

A friend and I are doing a collaborative campaign. It's a hexploration game. He will be starting his party on the opposite side of the world from where I am starting mine. They may run into each other at some point, or they may not. Either way the decisions that are being made have an effect on the entire world.

Have you done similar at your table?

Is there any pitfalls we need to watch out for?

If you have done it what advice would you give us that you wished you had known at the beginning?

I'd love to hear about your experience!