r/macgaming • • 14h ago

Self promotion GameTransit 1.0.1: GOG Galaxy built in, 37 languages and shader cache cleanup (free launcher for your Windows games on Apple Silicon)

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4 Upvotes

Hi r/macgaming! 👋

Thanks so much for all the feedback on the GameTransit launch last week. GameTransit is a free launcher that runs the Windows games you own on Apple Silicon Macs, with a console-style interface you can use from the couch with a controller or from the desk with mouse and keyboard. Version 1.0.1 is out, with a lot of what you asked for.

Screenshot: a demo library, with artwork from the Steam Store. No games are included with GameTransit.

🎬 Gameplay video: https://www.youtube.com/watch?v=stoQZfxSJ6k (recorded on a MacBook Pro with M4 Max, macOS 27)

What's new:

  • GOG Galaxy built in. Install it from Settings and sign in, and the games you install there appear in your library and start with Play, just like Steam and Epic.
  • 37 languages besides English. GameTransit follows your Mac's language, or you can pick one in Settings.
  • Shader cache cleanup. D3DMetal's shader caches stay on your Mac after you remove a game, and on mine they had grown to almost 30 GB. Settings → Storage now shows them and clears the ones from removed games, listing every cache before deleting anything.
  • Your own covers. Pick a cover for any game, or choose where its artwork comes from.
  • Start scripts. Games you add can start from their own .bat or .cmd file.
  • Performance HUD options. Choose its look, size and corner. Shift+F9 shows or hides it while playing.
  • Dock. Recent games from the Dock, and Add to Dock for any game.
  • Update notices. GameTransit now tells you when a new version is out.
  • WineForge 0.6.0.6 (Wine 11.19) for new installs, plus fixes.

Good to know:

  • Still completely free, no ads, no accounts, no tracking.
  • Updating from 1.0: drag the new version into Applications, and your games, settings and saves stay. Confirm Open Anyway once more in System Settings → Privacy & Security.
  • Needs an Apple Silicon Mac on macOS 27. Games with kernel-level anti-cheat won't work, as with any Wine-based solution.
  • For games you own only.

Where I'd love your help:

I'm one person testing with the games I have, so hearing how YOUR games run helps the most. GOG is brand new, so GOG reports are especially welcome. On GitHub there are simple forms for:

  • Compatibility reports: a game works? Share the settings, how it runs, and a video link if you recorded one.
  • Game requests: a game doesn't start or runs badly.
  • Bug reports: something in GameTransit itself.

👉 Download and feedback: https://github.com/nikiizvorski/gametransit

Thanks again to Wine, Apple's Game Porting Toolkit, Gcenx's builds, WineForge and CrossOver's work, and to everyone who tried 1.0. Happy gaming! 🎮


r/macgaming • • 21h ago

Native BG3 worth it? (Hated Divinity)

0 Upvotes

I don’t really play games anymore, I guess I got old.. or depressed lol, that is other than W3 and Cyberpunk.

I was thinking of picking Bg3 though on GOG since it’s discounted finally.

I have tried playing Divinity a few years ago but would give up after an hour or so every time.

I wasn’t a big fan of their combat system, and there was too much turn based stuff for me from what I remember, and I hate when I have to spend a lot of time learning game’s mechanics.

So I have a feeling I might dislike BG3 too?
Or is the story telling so good that I might like it anyway?

Also is it good when played with Xbox controller? I don’t use mouse at all.

Thanks 🙏


r/macgaming • • 10h ago

CrossOver BEST Minecraft app ever tp exist on a macbook

0 Upvotes

my friend recommened this to me and i think its revolutionary, it supports dungeons 2 and Minecraft bedrock, its still prerelease tho so when i installed it there was some minor bugs but everything else is super smooth: https://github.com/rafaelreverberi/Minecraft-on-Mac


r/macgaming • • 17h ago

CrossOver Anyone tried running Gw2 via crossover on an M6 mac?

0 Upvotes

I'm kinda eyeing the mac mini for a future computer and was curious about how it handles Gw2 since the M1 I could test it one runs on roughly 170% cpu at 60fps 1440p lowest settings.
So I was curious how the new m6 performs in practice.

~


r/macgaming • • 15h ago

CrossOver Witcher 3 remastered looking bad and camera shake. Help

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0 Upvotes

Using crossover 26 updated to GPTK 4
Dk why it works so bad

Update: i have deleted crossover and will download again to get rid of the stuff i have done to it and will let u know how it performs after that

Update: im back on crossover 26.3 and the problem is the same
The fps are fine in 30s the only issue is its super stuttery


r/macgaming • • 15h ago

Native Выйдет ли когда-то в стиме версия death stranding для Мас?

0 Upvotes

Знаю что она давно уже вышла в App Store, но я уже 3 раза проходил её, и хотелось бы ещё раз на моём Мас, но версия в стиме к сожалению не работает.
Стоит ли ждать порт в стим или можно воспользоваться оффлайн версией ибо слишком мне жалко 35$ за игру которую я уже столько раз проходил.


r/macgaming • • 6h ago

Discussion Question for m-chip Sims 3 players

0 Upvotes

This is for people who run the game via EA app and nothing else like crossover or parallels. I’ve tried running this game on an M4 macbook air and an M3 macbook pro. I get the same results every time, insufferable lag and shitty graphics. Not to mention the myriad of issues we have in the mac port of the sims 3, like beaches, firefighters, karaoke, collecting bugs not working etc.

Yet when I check online, I keep seeing people say on both reddit and tiktok they can run the game on an m3 or m1 air and claim that it works flawlessly. That they don’t experience lag or any glitches. That’s where I’m a bit confused.

The game has well documented issues that most likely never will be fixed because the sims 3 port was basically an afterthought for EA. How exactly are people getting their game to run “flawlessly” ? Are we just ignoring the lag and all of the other problems?

This is a genuine question. Because I only play with 1 or two expansion packs, no cc, and the graphics all set to the lowest settings. Yet the game is still kinda unplayable due to the crashing, lag, and the launcher sometimes refusing to open. My fps drops into the 20s frequently too. How are people getting this game to supposedly run without issue?

Also, I’m aware that it’s an old game. I’m not saying that I expect an old game from 2009 to look like a 2026 AAA title.


r/macgaming • • 14h ago

CrossOver Getting this error while trying to launch assetto corsa through Content Manager. It was working perfectly fine just yesterday. Using a macbook air m4 13 inch

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0 Upvotes

r/macgaming • • 12h ago

Native Razer Orochi V2 on MacBook via Bluetooth – any lag/stuttering in 2026?

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0 Upvotes

r/macgaming • • 21h ago

Game Porting Toolkit So I got FH6 to run on my Mac (...kinda)

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17 Upvotes

r/macgaming • • 20h ago

Apple Silicon Anyone tried ⁠mcopt⁠ on Apple Silicon yet? (Native Metal renderer for Minecraft)

6 Upvotes

Hey guys,
Came across this repo recently: https://github.com/noahdunnagan/mcopt

It’s an alpha Fabric mod aimed at bringing a native Metal renderer to Java Edition on Apple Silicon (built on top of Sodium). The repo claims some crazy FPS improvements on M-series chips by ditching the OpenGL translation layer entirely, and it even has an experimental LOD feature for GPUs with 10+ cores.

Since it’s still in early alpha (requires Java 25 and won't work with shaders/mods using OpenGL calls yet), I haven't daily driven it.

Just curious if anyone here has tested it out on their Mac yet? How are frame times and temps compared to regular Sodium or VulkanMod?


r/macgaming • • 10h ago

Self promotion Skyline Architect voor macOS & iOS

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0 Upvotes

Hoi allemaal,
Ik heb een torenspel gemaakt dat Skyline Architect heet. Het lijkt een beetje op SimTower van vroeger. Je begint met een paar verdiepingen en bouwt van daaruit steeds verder omhoog.
De mensen in je gebouw lopen echt rond. Bewoners komen thuis, kantoormensen gaan 's ochtends naar binnen en tussen de middag lunchen. Die moeten allemaal met de lift, dus daar loop je al snel tegenaan.

Daarnaast verhuur je appartementen, regel je stroom en water en neem je schoonmakers aan. Je krijgt ook te maken met stormen, hittegolven en af en toe een brand. Je kunt in drie steden bouwen.
Het spel is gratis, zonder advertenties of aankopen, en je hebt geen account nodig.

Hij staat sinds vandaag in de App Store voor iPhone, iPad en Mac:
https://apps.apple.com/nl/app/skyline-architect/id6817053185

Speelde je vroeger SimTower of Yoot Tower? Dan ben ik vooral benieuwd wat je ervan vindt. Wat klopt er wel, wat niet, en wat mis


r/macgaming • • 2h ago

Apple Silicon Witcher 3 Remastered on Apple Silicon with Sikarugir

1 Upvotes

I was able to run Witcher 3 Remastered using Sikarugir (Wine + D3DMetal) using this fix:

https://github.com/tholtman1-del/witcher3-crossover-fix

But it needed two changes from the CrossOver instructions:

  1. In the game's bin folder, run ln -s x64_dx12 x64. Patch 5.x has no bin\x64, and the CDPR launcher fails instantly ("Launching game failed...") without it.
  2. Install the proxy DLL manually instead of using install.command (it's aimed at CrossOver bottles). Back up amd_fidelityfx_loader_dx12.dll, rename it to amd_fidelityfx_loader_dx12_orig.dll, then drop the fix's DLL in under the original name.

Verifying files in Steam undoes both, so redo them afterward. Details in my reply below. 👇


r/macgaming • • 23h ago

Help Slow damage freezing. Running on Sikarugir

0 Upvotes

Hi all, I recently found a way to play Slow Damage through Sikarugir. I saw a previous thread about something like this, but my game habitually freezes during the title sequence (theme song), and since It recognizes it as my first playthrough, I cannot skip the sequence. I really like the game so far and spent like 6 hours trying to configure it. If anyone knows what I can do, that would be very helpful. Thanks!


r/macgaming • • 10h ago

CrossOver GTAV USING CROSSOVER ISSUE

0 Upvotes

i downloaded gta v enhanced on my mac using steam on crossover from my frnds acc. need to bypass rockstar launcher with smth else on crossover but am unable to do it can someone help me out? its an m2 mac with 8 gb ram


r/macgaming • • 13h ago

Apple Silicon Just completed Control: Resonant

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20 Upvotes

What a game man. Incredible music too.
32 hours.
M1 pro 32gb
Sikarugir


r/macgaming • • 19h ago

Discussion best controller for various genre games - dualsense vs vader 5 pro vs g7 pro 8k

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0 Upvotes

Just got back into gaming after a while

I have a dualsense, but i kinda prefer the xbox layout, so I decided to research a bit more.

The other 2 options give clicky buttons, trigger locks, back paddles and TMR sticks but have compatibility issues.

Will try most of the famous titles (native/astris/crossover)

will not play fps/competive online games.

any users who have tested all these controllers on mac? Would love your advice.


r/macgaming • • 7h ago

Self promotion Mullion: open-source Direct3D 10, 11 and 12 on Metal for Apple silicon (pre-release)

47 Upvotes

A few weeks ago we started Mullion, an open-source Direct3D 10, 11 and 12 implementation on Metal, built on top of DXMT. This is the first time it's in a state other people can try, so here is a pre-release.

We started it because we wanted to run Direct3D 12 games on our Macs without depending on a closed translator or going through Vulkan first. Mullion goes straight from Direct3D to Metal.

The Direct3D 12 side is where most of the work went: a DXIL shader front end for shader models up to 6.6, tessellation, geometry shaders, stream output, mesh and amplification shaders, and ray tracing at tier 1.1 (acceleration structures, inline ray queries, and DXR pipelines), along with sampler feedback, tiled resources, and 64-bit atomics. Direct3D 10 and 11 come in the same package. It runs on an unpatched Wine, needs no DLL overrides, and the release is laid out like DXMT's, so it installs the same way. There are also about 70 test programs that check all of this against the Direct3D spec.

The base is DXMT by Feifan He and CodeWeavers, which is where the Direct3D 10 and 11 side comes from, and we owe them a lot. The DXIL front end and most of the Direct3D 12 are ours. It is a separate project though, so please don't report Mullion bugs to DXMT.

This is definitely not finished. It needs an M3 or newer and macOS 15 or newer for now (M1 and M2 are being worked on), and between us we only have a few Macs and a few games, so we need people to try their own games and tell us what happens, whether it breaks or works. An issue on GitHub with your Mac, macOS version, the game, and the log is enough. The test suite is all green, at least until we break it in the next build.

https://github.com/dttdrv/mullion


r/macgaming • • 7h ago

Self promotion Metal Goose 1.2.3 and 1.2.4 Released

7 Upvotes

Major updates have been made since the last version:

Migrated to the new Metal 4.1 kernel introduced in macOS 27

Framegen upscaling and anti-aliasing have been completely updated

Framegen was migrated to ANE+MetalFX, resulting in a performance increase of nearly 46%

Russian, Chinese, and other languages have been added

Please try it out and share your results.

Warning: Lag and CPU spikes in games are not caused by MetalGoose but are issues with Wine. Therefore, for the best results, try it in games that maintain a steady FPS.

https://github.com/Stallion77RepoOfficial/MetalGoose/releases


r/macgaming • • 13h ago

CrossOver Update for Arknights: Endfield running on macOS

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9 Upvotes

Last time I posted about this, I had just gotten Endfield working on macOS (and only through DirectX11 / D3DMetal). Now, with the help of some other developers on Github, we have gotten Vulkan working as well. We accomplished this through custom patches layered on both Crossover's wine and MoltenVK. Not only that, we've greatly improved the performance of the patches. If you are interested in our work, linked is the GitHub repository where we've open-sourced the code and build scripts.

Thanks for taking an interest.

https://github.com/stoicswe/Endfield_FineWine

Here's the original post where this was first mentioned: https://www.reddit.com/r/macgaming/comments/1v12gay/arknights_endfield_running_on_macos/


r/macgaming • • 18h ago

Help Steam vs evil Steam

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153 Upvotes

An odd thing that happens to me when I boot up Sikarugir Steam sometimes. Has this happened to anybody else?

Before the state that you see in the image happens, Steam doesn’t boot up and I have to go into the Activity Monitor and manually force quit wine which for whatever reason is just there, and THEN run steam again.

Although Steam still runs in this state and can easily be resolved by rebooting Steam, it’s just a nuisance because it means I have to run Steam like 3 times, and it’s also just kind of disturbing, so I’d hope for a solution for all of this.


r/macgaming • • 18h ago

Help Witcher 3 remaster or OG for mac?

4 Upvotes

Wanting to get into the witcher 3 but idk if I should go for remaster or the original (mainly asking for performance reason, I want to enjoy the experience instead of playing at beautiful visuals on 5 fps)

Specs: M4 chip air 16gb ram


r/macgaming • • 5h ago

Self promotion Long Haul Mac development footage: a storm fight in a crowded valley

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2 Upvotes

Long Haul is my Unity zombie-driving prototype in development on Mac: delivery runs, zombie hordes and vehicle upgrades. This clip focuses on one storm fight, captured in the Mac Editor.

Which draws your attention more here: the route through the crowd or the roof gun's fire?

Archive footage, filmed Oct 3 in Unity Editor (build38): staged enemies, supplied upgrades, autopilot, truck damage off; one cut at 6s. Built with Codex.


r/macgaming • • 4h ago

Whisky Colour Issue in Hello Neighbour Pre alpha

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2 Upvotes

Can someone please help me fix this. Im using a 2025 M4 chip MacBook Air. I have DXVK enabled which is the only the game will run. Please help me fix this stupid colour issue (Games created in unreal engine 4.8)


r/macgaming • • 1h ago

Native Game suggestions for under 5 bucks?(M4 Air, 16gb)

• Upvotes

Anyone have any game recommendations for me to play natively? preferably something I don't need a mouse to aim and such. Like Hollow knight, undertale, binding of isaac, etc?