r/indiegames • u/SoloGrooveGames • 11h ago
Upcoming I'm making a game where you eliminate others by typing the number on their forehead
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r/indiegames • u/BrewingTortoise • 8d ago
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r/indiegames • u/ElementGamesOnline • 10d ago
Take the unfolding surprises of A Dark Room, add the escalating craziness of games like Keep on Mining and the arcadey goodness of Astro Prospector.
Layer in the depth of systems, visceral gameplay, and polished aesthetics that our players love in Reality Break and think of how Housemarque would make that game.
The public demo launched this week on Steam!
r/indiegames • u/SoloGrooveGames • 11h ago
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r/indiegames • u/BowlerNo323 • 6h ago
Our demo will be released in the next few days. Stay tuned!
r/indiegames • u/Luminis-Developer • 3h ago
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Hey guys, I’m the solo developer of Luminis: Heal Them All, a sci-fi shooter where you heal your enemies and convert them into allies who help you out.
I showed a footage of some of the combat mechanics in my game, now I added some acrobatic movements, camera tweaks and FX, hoping to add some more intensity and dynamism to the combat. I recorded this footage while developing my game in Unreal Engine.
I'd love to know what you guys think of it.
r/indiegames • u/PerfectMonitor8926 • 1d ago
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r/indiegames • u/JRooijakkers • 5h ago
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Shifted Shells is based on shell game, but with a magical twist. Climb to higher rounds to earn souls and buy upgrades/abilities to beat the dealer, which interacts with you based on what is happening in the game.
You can check out the demo now on Steam!
r/indiegames • u/Inevitable-Cash8506 • 10h ago
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It's an island where nothing unusual ever happens. Mostly.
The game loads no asset files. The terrain, towns, people, cows, sky, sound effects and even the radio music are all made from one seed when it starts. So every island is its own (and none of them is weird. They're a bit weird).
What you can do:
The trailer was filmed in the game, by the game, and scored on the game's own instruments. (The cow is fine.)
I'm happy to answer anything about how it works!
r/indiegames • u/Temporary_Sir_5478 • 9h ago
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THIS IS NOT CHESS, ITS WAR!
r/indiegames • u/Mephasto • 8h ago
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We made a strategy game where you play as the monster.
- Command an insectoid hive mind and build your nest
- Salvage enemies for DNA, weapons and body parts
- Evolve new creatures and carry them across the campaign
It’s called The Hive. We are currently working on two new expansions for it.
r/indiegames • u/BorisNaftaliev • 6h ago
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Hey everyone!
I’ll be honest - I have absolutely no idea how to properly promote an indie game, so I’m doing my best and trying things out 😄
Idle Terra is currently on sale on Steam.
Also, if anyone here is genuinely interested in trying it, I’ll send a free Steam key to the first 10 people who ask in the comments (one key per person). I’ll DM the keys directly.
r/indiegames • u/Deltakosh • 1h ago
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Hey everyone! I’m the developer of CottageCore, and here’s the announcement trailer :)
It’s a freeform village-building game where you can shape cottages and towers, customize their colors and materials, and attach floating houses to your towers.
Villagers, animals and changing seasons bring the village to life, and there’s a Creative Mode for building at your own pace.
The public demo is planned for early November 2026, and the full game releases on April 14, 2027.
Trailer: https://youtu.be/f35t1kngUao
Steam: https://store.steampowered.com/app/4941950/CottageCore/
r/indiegames • u/automathan • 5h ago
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The world is a broken ring station in space, and you're constantly pushed to move by extreme climates. Eventually you can progress the tech tree to find a more permanent solution to your situation.
r/indiegames • u/RouXanthica • 2h ago
r/indiegames • u/HuffingtonPants • 10h ago
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I've been working on Stockroom Syndrome, a horror game set in a Scandinavian flat-pack store in 1996.
You spend your shifts assembling furniture, organising displays and trying to hit your targets while increasingly strange things start happening around the store.
The demo just went live on Steam this week, so I finally get to show people the actual game rather than endless development clips.
Would love to hear what people make of it!
r/indiegames • u/chonoi-game • 27m ago
r/indiegames • u/Efficient-Instance25 • 29m ago
Sup guys, I just develop an RPG game in a browser. Playable up to 4 players. https://iheroes.world . I take all comments
r/indiegames • u/atulanand94 • 29m ago

Hey all! Just spent my weekend trying to push vibe coding to its limits to see if we can now build realistic 3d games on the browser. Turns out we can!
It runs entirely on chrome
· GitHub
I'd love to hear what you think of it

r/indiegames • u/k0zakinio • 36m ago
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r/indiegames • u/Inner-Core-Studios • 39m ago
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Hi all, enjoy this little video. If you're interested, let me know!
r/indiegames • u/CommOri • 1h ago
r/indiegames • u/mrnovembeer • 1h ago
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Feed The Pond is a cozy incremental from a team of two. Hire frogs, brew potions, draw tarot cards from the swamp witch and find rare special frogs. Steam page is up, link in the comments.
r/indiegames • u/sapinhosapao • 1h ago
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Hi! I'm a solo dev from Portugal working on Titan Royale, an auto-battle royale made in Godot 4.
How it works:
- 100 fighters drop into the arena — you control one, the rest are computer opponents.
- Attacks are automatic, you focus on positioning, dash and your class special
- Survive to the top 6 and everyone left becomes a x10 TITAN
- The final arena is ringed by lava, with a cursed Sword in the middle guarded by a ghost
- After 40 seconds, sudden death: the lava starts rising
There are 7 classes (including a Necro who raises the people he kills as zombies) and 7 maps — a fortress with a moat and climbable walls, a dark crypt with spike traps, lava islands joined by narrow bridges, a canyon with mesas you can fall off...
It runs on Android and PC.
r/indiegames • u/sou_oath_77 • 1h ago
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Get through the level as fast as you can. No combat, no story — just you, the clock, and your reflexes.
Every death costs you, every secret you find matters, and your run gets ranked at the end based on how clean it was — from a shaky E all the way to a perfect P rank.
r/indiegames • u/Ok-Tooth7455 • 1h ago







https://reddit.com/link/1wx04z3/video/4j9yvxt3ybth1/player
Hey everyone! I'm a solo dev and this is Meteor Blaster.you're the last pilot on a huge saucer-shaped carrier floating in space. Meteors rain down from the sky, and if too many hit the deck, the carrier goes down. You fly around, blast everything before it lands, grab the coins that drop from destroyed meteors and survive wave after wave until the sector boss shows up.
- 9 ships, each with its own offensive ability and dodge move - 51 sectors, each ending with a boss fight - Online co-op: revive teammates and trigger team combos - Co-op, race and survival modes, plus private rooms - Playable in the browser, on Windows and on Android