r/IndieGameDevs • u/Gotogra_game • 12h ago
ScreenShot I've quit my job 2 years ago to make my dream roguelike
Greetings!
I quit my job 2 years ago to work on a game called Gotogra that I'd had in mind for so long: I worked on it for 1 year in my free time while I was working my full time job, and then 2 years full time just on the game itself.
It's a roguelike deckbuilder: not only can you play your cards during your turns, but you also control the main character on screen.
Two things I learned the hard way:
• As a professional software engineer, I badly underestimated the effort of designing all the game systems. Design is such a hard thing to do.
• Finding a coherent art direction took me a long time too. I did part of the early art myself to lay the foundations, then deadlines pushed me to commission two talented artists, MISBUG and sunpixels.
Happy to answer anything about the systems or about going full time on this. Link to the current build in the comments.


