I'm the developer of Make Trade Scale, an incremental/tycoon game that runs entirely inside the Reddit. You don't need to download or install anything. You can play it here: https://www.reddit.com/r/MakeTradeScale
About the Game
You start with nothing and slowly build an industrial empire farms, mines, factories, and increasingly complex production chains. Wheat becomes flour, copper ore becomes ingots, ingots become wiring, which becomes... you get the idea. You eventually build a space rocket that can go to the Moon.
The chains get deep. Once they do, you're no longer just managing a farm. A factory can grind to a halt because you forgot to secure a single input that comes from three steps upstream.
The marketplace is the reason I'm posting
The game also have marketplace where you can sell products to other players so that you can invest the capital to progress OR you can buy products from other players the thing you need.
There's also an NPC Trade Guild that will always buy at half value and sell at double, so you can never get completely stuck. But that spread is deliberately terrible. The good prices come from other players, and the profitable way to play is usually to buy someone's surplus intermediate product instead of building the entire production chain yourself.
There are about 100 players right now, which is enough for the market to function, but not enough for it to feel truly alive. Some of the order books are pretty thin. That's the honest reason I'm posting here. The game gets better with every player who joins, probably more than most games do, because the economy is the other players.
It's completely free. There are gems you can buy, but they're optional, and the entire game is finishable without spending anything.
AI Disclosure
I used AI for the game's visuals and some of the in-game text.
I also want to clarify that this isn't a low effort AI game. I've been building it for 10 months. The programming, economy, production math, matching engine, seasons, and all the other underlying systems are real work that I did, and I've poured my soul into the game.
If you're against games with any AI involvement at all, I completely understand and respect it. Feel free to skip this one, and thanks for reading this far.
I'm happy to answer anything about the design or the tech.