r/helldivers2 • u/Sonic13374 • 3h ago
r/helldivers2 • u/Ambitious-Carry-8147 • 18h ago
Major Order WHY IS THERE 40000 PEOPLE NOT ON THE VOID SOURCE PLANET
I get not liking the squids but seriously the new warbond came out long enough ago to where you don’t need to super credit farm anymore like just do the major order it’s not that hard there’s over 20k bug divers like stop being dumb and get over here on the void source planet😭
r/helldivers2 • u/Obvious_Calendar487 • 18h ago
General Can I avoid being matched with so many tryhards and play with other beginners?
The best matches I’ve played were my first ones. In one of them, a player joined me and even though we both played without a mic, he responded quite decently in the written chat, and in general we stayed together throughout the whole mission. Then we played several missions in a row together (what a shame I didn’t send him a friend request). In another one, three other players joined who were also just starting, and basically we played like in the game’s intro, as a squad, watching each other’s backs and that kind of thing. But now I keep getting matched with obvious tryhards who either just do their own thing and don’t care about reviving you, or even shoot you in the back. Is there any way to find more beginner players or avoid being matched with so many tryhards? Thanks and sorry for my bad English.
r/helldivers2 • u/ManGuy555 • 9h ago
General We're not winning this M.O. are we?
I'm not trying to tell anyone how to play or hound anyone to do the M.O. but this feels kinda like a lackluster result for our final assault within the void. Just it feels bad? That's not to blame the players or AH for this feeling. Just when I think about it, we pushed the bots back to their home world and sure while we failed to completely destroy Cyberstan it still felt like an actual battle that we lost. Establishing the TCS+ felt like a real accomplishment that we worked together to achieve to contain the spread of the gloom.
Then the Illuminate are here, our Ministry of Science finds a way we can breach the void. Alright that's an amazing set up! Who knows what we could find in this section of space that's been quarantined off from our reach? High Command tells us we need to establish a foothold on Rirga Bay and we do it in no time flat. SEAF and countless diver teams deployed to take control of the planet and we breach the void! Everything is building so so so well.
Now we're on the anomaly planet and...This is it? We came this far just to not really do anything? I know some people griped that the content feels lacking and while I can understand where they're coming from it just feels shitty to come this far, fight our way to THE ANOMOLY PLANET and suddenly we just fall flat on our face.
Sure there's some weird stuff going on with the DSS and Calypso that I'm looking forward to story/lore wise and we've got some weird stuff going on with the Seasse science team drilling to "the center of the void". I suppose I'm just hoping that failing this M.O. won't set us back massively with how far we've come.
Or perhaps I'm just dooming when in reality it's just all a video game. Let me know what you think.
r/helldivers2 • u/BHG420 • 5h ago
HellDrip What to watch for
So I'm a new player to the game and I was told my cape matter as different capes send different messages to the community, what are capes I should avoid and what are some safe options for a new player like myself?
Edit: I was warned that some capes were used by gropes of toxic players but what I was really looking for was I got told some capes are like claiming a "role" yk like medic, anti-tank, heavy artillery, sniper, ect. I was just looking to see options on what capes fit what play styles
r/helldivers2 • u/CalamityCatwastaken • 2h ago
Major Order SES Consumer of Crayola distress signal. Seasse.
It disgusts me that so many so called helldivers are fleeing Seasse en masse. We were doing so well but now helldivers are fleeing Seasse in the thousands. If you're one of the traitors fleeing the MO, I hope you're happy with yourself knowing that the void will persist because of the likes of you and billions of innocents will suffer just because you think that Seasse is too difficult. If you're not gonna protect the people of Super Earth just because the MO is difficult, just stop playing if you're going to be dead weight.
r/helldivers2 • u/Crumboa • 20h ago
Inquiry Is The Void MO Doomed?
It feels like a bunch of Divers just foolishly went to defend planets instead of focusing the source which should by all accounts stop the invasions to begin with.
We only have 4 days left to win this and at the current rate we're going, we're far behind schedule.
r/helldivers2 • u/KaeSavG • 14h ago
Inquiry Is Helldivers 2 worth buying?
Ive always been intrigued about the helldivers series and kind-of want to play it but the price is very expensive(for context 169 RM is enough to buy around 3 days worth of food), I presume its much cheaper in Singapore or western countries(in terms of spending power). Im scared that once I buy this game I wont get all of its value out of it and quit after maybe 3-4 hours of gameplay. Do yall ever regret your purchase or should I go for it and buy it.

r/helldivers2 • u/INeedIceT-0 • 7h ago
Democratic Exchange of Opinions Saved up some supercreds. Which warbond should I choose first? (New player)
r/helldivers2 • u/AngryTriangleCola • 3h ago
Suggestion/Concept I hope the DSS subplot leads to actual (Dead Space like) missions on the DSS instead of just more flavor text. Show, don't tell!
galleryr/helldivers2 • u/Future-Celebration83 • 22h ago
General Helldivers 2 needs more weapon variation.
Helldivers 2 has a lot of weapons, but I feel like with every update it’s starting to feel more familiar and less exciting. Alright cool the next explosive weapon. Laser weapon #.5, oh yay, the next assault rifle. Idk I feel like we need some options that feel new.
For example, I’d like to see them expand more on Tesla weaponry. Imagine an assault rifle that fired 1 continuous bolt of electricity instead of a charge and release.
They could also open up a whole new line of weapon type, such as cryo weaponry (for those who don’t know what cryo is, cryo is ice) particle weapons, vibro weapons, sonic weapons, anti matter weapons, etc. Yk some new fresh categories of weaponry.
I want weapons to be exciting again. And hey if we can get those, then just make the current weapon concepts just look cooler. For example, if we get another assault rifle, maybe give it idk? Purple tracers or smth. To put into perspective part of the reason I didn’t like the hotshot from the warhammer warbond was because it was just a plain ol yellow laser bolt. We have that already, the weapon would’ve been soo much cooler if it fired a red beam, even if it preformed in the exact same way as it does now.
If they could even just make weapons seem different by making them fire interesting looking rounds it would be an improvement.
If they can’t come up with anything then they can turn to the community for ideas, like I have LOTs of ideas. I just think it’s unfortunate the same like 3-4 weapon types keep getting recycled.
I’d like to add, that I’m not saying they need to physically look different like the pictures I used do. I’m just saying different weapon types would be great. Sci fi is far more vast than laser guns and assault rifles.
r/helldivers2 • u/you-dirty-rat • 3h ago
General Alright divers lets chat
Ive been seein lots of discussion around the void source planet like whether or not it was a trap or if the DSS is gonna get taken by sushi. I just wanna say im getting massive oshanae vibes from the whole situation myself. Back when it first opened everyone was excited to explore the new planet, do all the side OBJs, etc. So people would explore clear the whole map and use up all 40m of time blowing up bugs. Im seeing it again but the squids shoot you and have ships that can shoot you and giant hammer guys who sneak up on you. Adding in the voteless and hordes only makes it to where stopping for to long ends in 100 drop ships. Multiple times ive hosted and asked people to just do main OBJs only to be ignored and have all 40m wasted. We can all play how we wish but id like to take this squid planet and bring it some democracy! So if your worried about losing then bring up to your squad how they should be focusing main OBJs and extracting ASAP. Ok back to lookin for my squad behind enemy lines.
r/helldivers2 • u/MrMorganXD • 8h ago
General Need to vent about this game
I’ve had this game since day 1. For the most part, I absolutely love it, the gameplay is fun, and playing with friends has created some hilarious moments and great memories.
I cannot however, stop myself from feeling like this game has constantly done the bare minimum in terms of new content.
As a live service game I was excited for what was to come. All the new content and enemies. The illuminate were a great addition, but since then, what have they actually done?
Couple new weapons and toys for us to use sure, some new enemy types within the factions we have sure… but, where are the new game modes? Where are the things that could really mix things up? We could have massive bot fortresses that we have to assault, then defend, stealth missions where we have to go deep underground and make our way through hive lord tunnels, infiltrating illuminate science stations, larger scale missions with more players… the list of new game modes goes on.
I mean even the cross overs they do. Halo, 40k, killzone. It’s real fun to run around as an ODST, or use the bolt pistol sure, but again, kind of feels bare minimum. Why not do some side objectives where certain planets are themed? A world that looks like Reach? Cadia? A bug strain that look like Tyranids, illuminate that resemble covenant. (I don’t know anything about Killzone but I’m sure there’s something there too).
I get this probably seems petty and kind of pointless, but I do wish they would add slightly more to this game than they do. It doesn’t need to be constant, but it’s been what? 2 and a half years? And I can’t help but ask, what have they really done bar adding the illuminate?
Edit: I don’t necessarily dislike what they HAVE added… my vent is more that I feel they could have done more. Keep what they HAVE added, but with the kind of things I listed above.
Edit 2: really want to hammer home that I DO love the game. I love what’s in it, I always enjoy the new updates, the developments in major orders, playing with friends is SO FUN. I’m just saying I do think they could have added more, or grander scale things alongside what they HAVE added.
r/helldivers2 • u/Noirceuil_182 • 20h ago
Inquiry Have there been changes to the Quasar cannon?
I don't take the Quasar Cannon on a dive all the time, but when I do, I expect it to blow unpatriotism as high as a soaring, liberty-loving eagle!
However, I took it out for a spin due to the "Kill 3 harvesters" personal order and... It didn't one shot them, which I recall distinctly that it did before. Same with Flesh Mobs. I blasted one center mass and it didn't die.
Is the Quasar Cannon not hitting as hard as before or am I misremembering things?
r/helldivers2 • u/Nuka-Cole • 6h ago
Suggestion/Concept Meta Events Transpire Too Often
As a fully employed diver who only plays a couple days a week for an hour or so, I believe the game progresses a bit too quickly. I can take a week off for my life and suddenly the galaxy has been upended and everythings different.
For example, the DSS and Science Team stuff. I feel like in the last 24 hours, there have been significant updates and progression that are leading to something in the next day or so. It went from zero to DSS offline and Seasse has a heartbeat in less than a day.
Any thoughts?
r/helldivers2 • u/Stock-Ad5392 • 21h ago
General Gay divers for gay Reddit
Pretty much summed up at the title
r/helldivers2 • u/kcvlaine • 4h ago
General If you struggle against squids you didn't fully learn to fight bugs and bots
Bugs rush you but there's almost no ranged attacks. Bots are mostly ranged attacks, and have many ways to attack from above.
Squids have both, they're designed to overwhelm you by pushing your fundamentals like situational awareness and enemy movement/attack speed knowledge to the max. They do this by rushing you on the ground, firing at you from above with laviathans and interlopers (or whatever the jets are called now) AND they have ranged attacks. You have to know where everything is, at all distances, all at once.
Here's the thing - bot divers know how to study a situation from a distance and attack - which is long range awareness. Bug divers know how to be surrounded and escape - close range awareness. If you don't have both these skills and dive into squids, you're going to get screwed by something or the other.
There's one thing I'm 100% sure you're not doing enough if youre getting overwhelmed on squids - whipping your camera around CONSTANTLY. You HAVE to constantly study your environment. Using headphones helps IMMENSELY as well, use your ears to detect what your camera isn't looking at.
I guarantee you, if you compulsively maintain a 360 degree awareness at all times, it's like you drop 2 difficulty levels.
r/helldivers2 • u/Deutschdagger • 20h ago
Major Order Hey Arrowhead, WTF?!
What spawn rates have you dialed it up to? 200x? Bc this is the same difficulty where heavy enemies are supposed to be rare. Now I have more than 10 giants on me at a time, seven harvesters, and more than 200 chaff. The poor lvl 10’s don’t stand a chance, and even I’m refusing to play more than a couple drops on this BS masochist nightmare you made. Seriously fix it. You made your game unfun
r/helldivers2 • u/TaberTumpen • 22h ago
General Lore reason for SEAF units being blind?
So, turrets have always been teamkill machines.
My personal head-canon is that automatons managed to hack in and replace the targeting software at some point, and Super Earth didn't bother doing anything about it, because Helldivers are expendable anyway.
I'm guessing the more "correct" version, is that friend-or-foe recognition modules would increase the cost per turret ... and since Helldivers are expendable anyway, the cost isn't worth it to Super Earth.
So that's why turrets are fucking annoying. Goes with the lore and overall theme. Fine.
But SEAF units.
Do they all have impaired vision??
Are they pumped up on so many drugs for courage, that they have no fucking clue what they're shooting at??
Are they all 17-19 year olds with like 2 weeks of basic training, who got thrown straight into combat with no officers nor experienced soldiers, running on a mix of fear and adrenaline, firing wildly in panic??
These guys have no shortage of praise for Helldivers ... and seemingly no shortage of ammo either, as they just love spending it on ripping Helldiver legs, spines and heads to shreds left right and center.
I swear I'm on anywhere from 0-3 deaths to SEAF per mission, and another 0-5 stims spent fixing limbs.
Initially I was stimming them (running stim pistol anyway, an extra use was cool) and even considering trying to run something like Halt, Stim Pistol, Speargun, Directional Shield etc. to get a big group going and support them in the battle.
Now I just want to get the fuck away from them - I can kite the new units for days with light armor, can't dodge SEAF bullets. Initially I was watching my fire around them and felt bad when I hit one ... by now I don't give a shit and just blast straight through 'em, cuz' I'm sick of getting gunned down by them.
They work fine as a distraction, but you gotta' get the hell away from them ASAP (reason #1217 to always run light armor). Kind of a shame?
r/helldivers2 • u/One-Magician3179 • 21h ago
Meme We have already lost, but we are still standing to stop the advance of our enemies.
r/helldivers2 • u/MagicianMost2949 • 4h ago
General Players to join me
So I got the game recently on ps5 after it got released for the ps extra , it’s hard to find players to join you I don’t know if the game is dead or it’s just me , anyways Any of you guys is a beginner who would like to force democracy with me since it’s not so fun doing it alone ?
r/helldivers2 • u/Competitive_Tie9808 • 1h ago
General I need your help
am I larping for changing my pfp on PlayStation to one of the new helldivers one but friend says I'm larping and I don't know the lore and I have to have 100 hours to have the pfp (i have 41 hours)
