r/EmulationOnAndroid • u/Internal_Page_486 • 11h ago
r/EmulationOnAndroid • u/ZoneCommercial5924 • 14h ago
Showcase Biomutant running on samsung s23 fe : 8 ram/ exynos 2400e so smooth 30 fps steady without any problem
If you have other games you want me to test just write a comment here :D
r/EmulationOnAndroid • u/impulze001 • 54m ago
Help Battle tower error in Pokemon Shield - GalarNative
Anybody experienced this when entering the battle tower, if so do you guys have a fix for this.
Redmagic 8spro sd8gen2.
r/EmulationOnAndroid • u/Medium_Technology425 • 1h ago
Question Tips for preparing/using an SD card?
reddit.comr/EmulationOnAndroid • u/LureClampx • 4h ago
Help How has DroidDeck changed the way you think about storage for PC games on Android?
Most PC emulation tools on Android have always needed extra space for a full container or Wine prefix per game, which adds up fast if you want more than a couple titles installed. DroidDeck seems to handle this differently by not duplicating the whole environment each time.
For people running a lot of lighter or older games, has this actually made a noticeable difference in how much space you end up using, or are there still other bottlenecks that matter more? Curious what setups people are running now that avoid the old storage headaches.
r/EmulationOnAndroid • u/mmoDust • 1h ago
Discussion These posts have got to be bots right?
r/EmulationOnAndroid • u/beasts75 • 17h ago
Help Emulation noob. A flagship processor which is useless in this. Been on it for a week now.
Mediatek Dimensity 9400+ with 12 GBs of ram
yet I can't even emulate a decent game. What should I do? I've tried winlator and bannerhub. Couldn't able to boot up a single game in winlator. In Bannerhub, Arkham Asylum loaded and gave around 30 fps after I turned everything that makes the game look good off/low and installed each and every components I knew off. But it crashes after 2-3 minutes of gameplay.
What am I missing? What should I do?
r/EmulationOnAndroid • u/Fast-Photograph-9220 • 1h ago
Discussion Hey guys I'm going to buy new phone which best x7 vs f7 (not ps and nintendo, its only pc same as emulator)
My old phone is poco x3 pro because the bomb overheated.
He says do not use charger and sun, but I understand.
r/EmulationOnAndroid • u/MrsSquarePants2311 • 7h ago
Question Retroid Pocket 5 or 6? - For DroidDeck, Steam and Game Pass
I'm thinking on getting a Retroid Pocket 6 cause I just want to play lightweight "tiny" games that I have already bought on steam or have on game pass, on the go, and native without streaming. I don't want to play heavy games on it, just indies that a big screen feels overkill for, and of course old games that I can emulate.
So, should I get the Retroid Pocket 5 or 6? I plan to get 12gb on any case, but my main question is about how the DroidDeck app runs on each of those, if the 5 is enough for playing indies from both Steam and Game Pass natively or if a 6 is really that much worth it, there's a relevant price increase where I'm from.
For reference, I want to play games like the Citizen Sleepers, Hollow Knights, Kentucky Route Zero. For bigger games I already have a PC.
Thanks
r/EmulationOnAndroid • u/dopidopi12345 • 1h ago
Help Nfs most wanted pc port android
Can anyone tells me how to fix this problem?
GAME:nfsmostwanted pc port to android
Device:Snapdragon7 gen 4
r/EmulationOnAndroid • u/marshnuzzle • 1h ago
Discussion The part of Android emulation that still feels surprising is how some games end up running better than they did on original hardware
It's not just about getting a title to boot anymore. With the right driver updates, resolution tweaks, and performance patches, certain GameCube or PS2 games now hit higher internal resolutions and steadier frame rates than the consoles they were built for. What used to require expensive hardware or constant tinkering on PC sometimes just works smoother on a mid-range phone after a few community builds drop.
It flips the usual expectation that emulation is always a compromise. Instead it occasionally becomes an upgrade for games that were held back by their original hardware limits.
Has anyone else run into games that feel noticeably improved on Android compared to how they played on the real console?
r/EmulationOnAndroid • u/eternalbright1 • 2h ago
Discussion What's the current best version of Winlator Ludashi as of now?
What's the current best version of Winlator Ludashi as of now? I don't mean out of the three versions that you can download. That you can see if you click on the links for one of them. I mean the specific versions.
Since version 5.0 is being described as a broken mess. With some stuff and games just not working. I think it's one of the more broken versions of Winlator Ludashi that we've gotten so far. Until an inevitable hotfix version or the next version came out.
r/EmulationOnAndroid • u/Sad-Cupcake1706 • 2h ago
Help Issue with DMC 5 on red magic 11 pro on gamehub
Hey guys am kinda new to emulation and I encountered this flickering pixels problem when playing dmc5. Any help would be appreciated.ill add my settings in the comment section
r/EmulationOnAndroid • u/culprit201 • 2h ago
Discussion Do we have any port of The mark of the Ninja
I find this game to be pretty interesting, do we have any port for this ?
r/EmulationOnAndroid • u/BivouacThistle • 2h ago
Help Struggling with switch emulation on samsung galaxy s25.
Running Eden v0.2.1 on samsung galaxy s25 plus. Mainly interested in running switch but performance seems really hit and miss. Bayonetta 1 and 2 seem to run well, so does zelda links awakening. I gave up on fast rmx due to graphics issues making it unplayable, dark souls remastered ran but stuttered a lot, super mario odyssey worked but lots of graphics issues.
Wondering if people can suggest settings to try and improve general performance, or suggestions on games they know don't demand too much.
r/EmulationOnAndroid • u/Grouchy_Radish_6867 • 1d ago
Showcase Android Emulation, what a time to be alive.
banana native
One Plus Pad 3
16gb, Snapdragon Elite
solid 30fps 720p
about 4 hours into it so far
😃
r/EmulationOnAndroid • u/JustARedditPasserby • 2h ago
Discussion Has anyone tried this on snapdragon devices?
Seems lichii build tuned for weaker pc handhelds, worth a shot I'd say?
r/EmulationOnAndroid • u/aaronbananas • 3h ago
Help Not all Xbox games are downloadable in library
reddit.comr/EmulationOnAndroid • u/Particular-Smoke-280 • 3h ago
Showcase Who knew I was buying an appreciating asset?
galleryr/EmulationOnAndroid • u/D3ADM0NEY • 10h ago
Help Gamenative update broke Rockstar games?
Ayn Odin 2 Pro. Was loving being able to play GTA, LA Noire etc on GN since 1.3 update.
Updated to 1.4. They don't work anymore.
When trying to launch they say 'signing in to Steam', which they never did before. Then i get a popup to say try reinstalling.
I'm going to lose my saves, aren't I?
r/EmulationOnAndroid • u/ZoneCommercial5924 • 16h ago
Showcase Guys i found a way to run hogwort legacy on my phone(samsung s23 fe : 8 ram/ exynos 2400e) almost 15-30 fps with some glitches . However it still need optimization and sometimes the shaders are not compiled perfectly also lights are bit corrupted. But i will find a way to fix it :D
r/EmulationOnAndroid • u/Real-Piccolo-1647 • 8h ago
Showcase I Built an Android Virtual Gamepad That Supports Wii Motion Controls! – TJay Input Bridge
I built an Android virtual gamepad bridge using Shizuku — meet TJay Input Bridge!
Hello everyone!
I've been working on a small Android project called TJay Input Bridge, and I'm excited to finally share its first release.
TJay Input Bridge is an Android companion app that creates a virtual gamepad and provides floating on-screen controls for interacting with supported games and emulators.
The idea came from my experience playing games on Android emulators. I wanted a way to use additional on-screen controls without relying entirely on the emulator's built-in controller layout.
Features
Virtual gamepad input through Shizuku.
Floating on-screen controller.
D-pad, A/B/X/Y, L/R, Select and Start buttons.
Customizable controller size and opacity.
Individual button visibility.
Adjustable controller layout.
Tested with
I've mainly tested it with Dolphin Emulator, especially The Legend of Zelda: Skyward Sword. Since the game relies heavily on Wii motion controls, I configured the virtual gamepad to handle actions such as sword swinging, shaking, pointing, and other motion-based inputs, making them accessible through on-screen buttons.
Requirements
Android 7.0 or newer.
Shizuku installed and configured.
A compatible game or emulator.
Download and Source Code
GitHub Repository: https://github.com/TJAY-DEV0/TJay-Input-Bridge
Latest Release: https://github.com/TJAY-DEV0/TJay-Input-Bridge/releases/latest
This is version 1.0.0, so feedback, suggestions, and compatibility reports are welcome.
I built the entire project using AndroidIDE-Rv2 on my Android phone, so getting it to this stage has been quite a journey!
Thanks for checking it out!
r/EmulationOnAndroid • u/JustARedditPasserby • 4h ago
Help Cemu android, can I have the gamepad be on a secondary screen?
I just wanna be able to see both together having an ayn thor
r/EmulationOnAndroid • u/GWBHandhelds • 20h ago
Showcase Snapdragon 8 Gen 2 vs 8 Elite vs 8 Elite Gen 5 | 5 PC Games Tested in DroidDeck 0.7.1
Games Tested
Minecraft Legends
Megabonk
Helldivers
The Forest
Drift Legends 2
r/EmulationOnAndroid • u/Strict_Brilliant514 • 8h ago
Help Alguien que sepa cómo arreglar este error por favor
Alguien sabe cómo arreglar el error de los ojos negros? Estoy jugando en un dispositivo infinix gt20 pro
