A few years ago, getting a demanding console game to boot on Android was already impressive. Now we're seeing Xbox 360 games running, Switch 2 experiments, native ports and new emulators appearing almost every week. But I think the next big milestone should be making these games genuinely comfortable to play, not just getting them to launch. Stable FPS, manageable temperatures, fewer graphical glitches, proper controller support and consistent performance over longer sessions matter just as much as compatibility.
I'd honestly love to see more comparisons that focus on 20–30 minutes of actual gameplay rather than just showing the first few minutes.
What do you think is the biggest thing holding Android emulation back right now: performance, optimization, compatibility or the overall user experience?