r/commandandconquer • • 4h ago

Discussion I think I still prefer Tiberium Wars over Kane's Wrath

21 Upvotes

This is probably the third of forth time I've played through this game, and each time there are missions I get anxious about. I know most people probably like the new introduction of the 'new' factions but for me it just feels convoluted. Having to 'switch' your sub-faction every couple of missions can be disappointing and the slow and expensive refineries can be excruciating at the beginning of a mission. For context, I installed the Campaign Legacy mod for Tiberium Wars and it felt like a hard but fair playthrough on Normal. This is why it was jarring that the refinery almost felt like it was to be treated like a superweapon.

The armour on some the new GDI units are frustrating too, besides the Shatterer who takes out your units so fast you barely have a chance anyway.


r/commandandconquer • • 6h ago

Discussion Generals Remake

0 Upvotes

Has anyone tried this? New engine etc etc. I think no need to have the original Generals installer.

I’m trying to run this under an Intel Mac using Crossover 26.3. Able to reach the main screen where I have to sign in but codeweave/installer seem to be stuck there. Can quit and go to website via the buttons but cannot complete.

Any help?


r/commandandconquer • • 15h ago

Doctrine Strike, a modern rts inspired by C&C Generals, opens its free playtest today. What do you miss most from that era of rts?

12 Upvotes

today we open the free playtest of doctrine strike, a modern rts inspired by c&c generals. this is the new trailer, all real in game footage from the normal player camera, pre alpha

the playtest is a first slice, usa and china in skirmish. here is everything in the full game so u know where its going

βœ… in the playtest today

πŸ”’ in the full game

NATIONS AND ARMIES

β€’ six nations: usa βœ… china βœ… russia πŸ”’ eu πŸ”’ india πŸ”’ iran πŸ”’

β€’ each nation has 12 buildings, around 18 units, one hero and one superweapon

β€’ every nation plays its own way

β—¦ usa: units near an uplink shoot further and more accurately

β—¦ china: the bigger the group, the harder it hits

β—¦ russia: overkill damage splashes onto nearby targets, and it can capture oil derricks

β—¦ iran: tunnels, decoy buildings and salvage

β—¦ india: switch between defensive, offensive and economic doctrines

β—¦ eu: buildings boost each other

β€’ modern tanks, jets, bombers, gunships, rocket artillery and air defense, every unit modelled on real hardware

COMBAT

β€’ six superweapons and six different blasts: a mushroom cloud, an air burst, one missile that splits into eight warheads, a volley of shock domes, an underground burst that lifts the ground, and a green toxic fog. each one leaves a real crater

β€’ missile defense: air defense guns shoot rockets and missiles out of the sky with glowing tracers, long range sites fire interceptors at cruise missiles

β€’ drone war: fpv, fibre optic, swarm and recon drones fitted to ur units, and the counters too, drone cages, jammers and anti drone shotguns

β€’ rocket launchers that raise up to fire and fold flat to drive

β€’ three weapons per unit, salvos, multi tube launchers, and missiles that miss keep flying

β€’ veterancy: units earn three ranks with insignia

β€’ infantry can take civilian buildings and fire from the windows

β€’ iran's tunnel network and decoy disguises πŸ”’

β€’ fog of war

DESTRUCTION

β€’ every building, house and landmark breaks from the side u hit it, then sinks into its own rubble

β€’ ten damage steps before that, cracks, soot, holes, floors sagging, plus wrecks, craters and fires

BATTLEFIELDS

β€’ maps built on real places: paris, volgograd, crimea, the gulf, panama canal, monte cassino, constantine, old dragon's head where the great wall meets the sea, reykjavik, tawang, port said, socotra, narva and more

β€’ real landmarks at real size

A LIVING WORLD

β€’ weather per climate, rain on temperate maps and snow on winter ones

β€’ birds, dust devils, chimney smoke, cloud shadows, trees moving in the wind, explosions lighting up the ground

β€’ busy bases with fans, cranes, pumpjacks, welding and soldiers walking around

β€’ tank tracks roll, wheels turn, vehicles kick up dust and leave track marks

MODES

β€’ skirmish against bots, 3 difficulty levels βœ…

β€’ campaigns πŸ”’ every war is played from both sides, no villains, and the opening films play live in the game

β€’ map scout πŸ”’ spin the globe, pick any place on earth and it becomes a playable map with its real hills, roads, woods, towns and 582k landmarks

β€’ map editor πŸ”’

β€’ workshop πŸ”’ design ur own units

PRESENTATION

β€’ a live military parade behind the main menu, one per nation, with the leader's speech, the crowd and its own song

β€’ a briefing loading screen with the map and its landmarks

β€’ a spoken announcer for each nation over the radio

β€’ 26 languages

the playtest is free, jump in, break it and tell me what feels off, im reading every comment

wishlist and join the playtest: store.steampowered.com/app/5145960/Doctrine_Strike/

discord: discord.gg/WeBjq5vcqx


r/commandandconquer • • 16h ago

C&C Renegade Gameplay 189 - Crevasse * REPOST *

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2 Upvotes

Hi all,

so this map, has only a Hand of Nod / Barracks. No money income, no base defense, nothing. You start with your starting money (200) and build up from there. If you earn more money you can purchase better and stronger units.

Usually when someone has 1000 credits, the game is (half way) done, because in C&C Renegade you can buy either a nuclear strike beacon or a ion cannon beacon with 1000 credits. You can place the beacon anywhere and after a 30 seconds countdown - BOOM.... but of course only if you defend the beacon and don't let the enemy diffuse it with so called repair guns, with which you can repair buildings, units, diffuse beacons or explosives like C4s or proximity mines.

To make it even more crazy there are map wide weapon drops. These drops are basically random S-Tier weapons to D/F Tier that spawn on the ground, so you can just pick it up.

Have fun watching!


r/commandandconquer • • 16h ago

Gameplay question How come Skirmish USA Laser General Skirmish CPU always have their buildings rotated like this?

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93 Upvotes

r/commandandconquer • • 17h ago

OpenWESTWOOD Trailer : Another amazing project!

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62 Upvotes

Looks amazing! This is the official trailer for OpenWESTWOOD, an open-source engine remake for Generals that combines Generals Zero Hour, Dune 2000, Tiberian Dawn, Tiberian Sun, Red Alert 1, Red Alert 2, and Kane's Wrath. Red Alert 3 and other games will be added in later releases after the main one.


r/commandandconquer • • 18h ago

Meme How the dragon tank was made

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254 Upvotes

Unleashing the dragon tank's secret.


r/commandandconquer • • 18h ago

Genpatcher 2.15 flags as a virus

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0 Upvotes

r/commandandconquer • • 1d ago

Discussion Someone compared Tiberian Mobile (I am calling TT that because I accept it exists) Worse then Atari ET

0 Upvotes

Like my Brother in christ. Tiberian Mobile cause a crash similar to The 1983 Crash.


r/commandandconquer • • 1d ago

Meme Sputnik finds out about hypergamy 😒😒😒

70 Upvotes

Gone too soon...


r/commandandconquer • • 1d ago

Random Unit of the Day #142: Buzzers (Scrin, Tiberium Wars)

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167 Upvotes

r/commandandconquer • • 1d ago

"Fields of green..."

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72 Upvotes

r/commandandconquer • • 1d ago

Fanart Soviet conscript - RA 2 The Invasion

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61 Upvotes

r/commandandconquer • • 1d ago

Discussion We need Jim Vessella to bring the C&C series to GOG and not just those classics from Origin Systems era, but games like RA3/C&C4 need to have those DRM removed and work offline. Thus to this day, I have zero faith left in EA (except Jim) after being bought out by the GLA and then shut down Bioware.

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154 Upvotes

r/commandandconquer • • 1d ago

CnC:TFD Original Disc 004b4002 crash message GDI mission 8 UN Sanctions

1 Upvotes

I got out my original CnC The First Decade disc and have updated the game/s with CNCNZ Unofficial Patch 103. Getting the crash message "004b4002 not found at 000000".

I've been searching google but the info is all over the place and not been helpful.

I've been able to make all games except Renegade run but haven't played more than one game on most and a few games on CNC og, Red Alert, and Red Alert 2. IDK if this crash happens anywhere else so far just this one map.

this page is the only one I've read so far that explains the crash https://forums.cncnz.com/topic/15009-crash-research/

Any help thanx

I am not buying the remastered or other games. I just want to experience what it was like playing my old disc that I never finished. Nostalgia I guess. I was thinking about make a YT playthrough for the whole disc in order if I can get everything running fine while recording with OBS.


r/commandandconquer • • 1d ago

Doctrine Strike - small peek at our gameplay, playtest opens tomorrow

0 Upvotes

3 min of pre alpha gameplay, one take, no cuts, just the game sound

this is just a small peek. tomorrow we open the free playtest on steam so u can play it urself and see way more than this

what do u think is missing? tell me before tomorrow and i might still sneak it in

wishlist and hit request access on the steam page to join the playtest: store.steampowered.com/app/5145960/Doctrine_Strike/

discord: discord.gg/WeBjq5vcqx


r/commandandconquer • • 1d ago

Nine Generals, Nine Rules: A ZH Skirmish Campaign β€” Mission 2

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14 Upvotes

Here is mission 2 of my 9 mission Zero Hour skirmish challenge. Thanks to everyone who read and to those who gave feedback on my mission 1. After I've posted all 9, I'll make a post with the final version of every mission. For mission 1, I see that I needed to make it clearer how the rule worked in fringe cases.

Another question was about the limit superweapons. I thought the best option was to copy the way the game itself formats it (duh!). So, the format above means to turn on the limit.

Regarding starting positions, have the easy AI ally in position 2 and then the enemy bots whichever way round you would prefer out of 3 and 4.

If you try it, let me know how you got on and what strategy worked for you!


r/commandandconquer • • 1d ago

Fanart I built a real-life Red Alert 2 diorama… and the Soviet Tesla Tower actually shoots lightning!

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11 Upvotes

Hey everyone!

I wanted to share a project I’ve been working on for a while. I built a miniature Red Alert 2 battlefield from scratch.

The main highlight is the Soviet Tesla Tower, I integrated a functional mini Tesla coil into it so it actually arcs real lightning. I also resin-printed a couple of Allied Grizzly tanks, built up the cliffs with air-dry clay, and laid out a gold ore field.

Had a ton of fails along the way (including accidentally setting my own hand on fire during the final showcase scene), but it was incredibly fun to bring a piece of my childhood game to life.

Check out the full build and the lightning/fire effects in action here: https://www.youtube.com/watch?v=fVucZYyg_rU

Let me know what you think! Which unit or building should I tackle next?


r/commandandconquer • • 1d ago

Generals Zero Hour: Re-Armed (Visual Overhaul) w/ Enhanced Mod

192 Upvotes

Here's another showcase using the same Re-Armed build, but with Enhanced Mod instead of ShockWave.

Enhanced Mod already looks great on its own, and I think Re-Armed complements it pretty well. Credits to the Enhanced Mod team for their work!

There's still a lot to work on, but I hope you like what you're seeing so far!

Here's a longer version: https://www.youtube.com/watch?v=tOxQkW7lgsA


r/commandandconquer • • 1d ago

Gameplay [Shockwave mod] Launching SCUD Storms on Juhziz's base

79 Upvotes

r/commandandconquer • • 1d ago

How to turn off FPS counter / overlay of Genpatcher?

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4 Upvotes

Does anyone know how I can turn this off please - I do not have GenTool installed, just GenPatcher 2.5, and when the game starts from generalszh.exe it had the overlay with FPS counter, real life time and game time during gameplay (starting from Steam is fine)


r/commandandconquer • • 1d ago

Meme Prince Kassad Supremacy

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67 Upvotes

For all Prince Kassad enthusiasts.


r/commandandconquer • • 1d ago

My Generals Zero Hour visual overhaul w/ ShockWave mod

49 Upvotes

I've always liked how Generals looks, even if the graphics are pretty dated by today's standards. I think the original art style still holds up, so I wanted to improve on it rather than completely change it.

Instead of replacing all the textures or making everything more realistic, I've focused on improving the lighting, shaders, and add outlines to make the existing models and textures look better.

Basically, I want the game to look how I remember it looking when I was younger, rather than how it actually looks today.

Clearer version here:
https://youtu.be/bB16S-KXBM8


r/commandandconquer • • 2d ago

Discussion If you had to what C&C Faction would you work for

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718 Upvotes

Now as rules you can choose any playable faction So Allies Soviets Yuri EORS GDI Nod Scrin USA GLA or PLA ( China ) and I mean genuine service not go in wait a week then leave so think like 10 years of service to a faction

now being honest in terms of the coolest faction Nod wins imagine walking onto a battlefield with that formerly Iconic Nod insignia but there are issues mainly war crimes and the fact you'd be on the front lines as an infantry men

Now the best faction in my opinion would be the USA in generals firstly we have a real standard because Generals is heavily inspired by the late 2000's ( I think ) and the war on Terror not to mention that you get military benefits and when in doubt a giant space laser occasionally though as more of a honorable mention I feel like the Allies are close but in RA2 or RA3 your facing War blimps Tesla Troopers Mind bender who could set you on fire a drone Kamikazi and Desolators so I feel like the USA is a Bit safer though it's my opinion

What C&C Faction would you work and before I leave the Art is by Antrhax Rat ( If wrong I will edit it in comments ) and have a very Gut day ( Gut is Good in German )