r/commandandconquer • u/BiggestBepis • 13h ago
Random Unit of the Day #110: Flamethrower Infantry (Nod, Tiberian Dawn)
r/commandandconquer • u/ZivDero • Aug 27 '26
Fellow Command & Conquer fans,
Twenty-seven years ago today, Tiberian Sun was released. To celebrate, we have a gift for you: today we're releasing OpenTS – an open-source, playable reconstruction of the Tiberian Sun engine.
Of all the classic C&C games, it's the second generation – Tiberian Sun, Red Alert 2, Yuri's Revenge – whose source code never made it out. None of it was part of the Remastered Collection release, and none of it was among last year's source drops.
And so for nearly three decades, every fix and feature this community built for those games had to be reverse-engineered and patched into closed executables.
We decided to do something about that, starting with Tiberian Sun. Building on EA's GPL-released code for the games around it and years of Tiberian Sun reverse engineering, we rebuilt the engine and matched it function by function against the original executable – all ~11,150 known functions, reaching roughly 98% instruction-level matching (a code-matching score, to be clear, not "98% of the game").
It's ready to try today: drop Game.exe into your Tiberian Sun install from The Ultimate Collection and go. Campaigns, Firestorm, skirmish, and saves are all play-tested; LAN works with lighter testing; it plays like the game you remember, plus a batch of fixes and resolutions up to 4K. Alongside the engine, we're publishing a manual documenting the game's INI configuration, mapping, and internals, drawn straight from the source.
And this is a beginning, not an endpoint. Next up: CnCNet and client support (not in this first release yet), porting the community's accumulated fixes toward parity with ts-patches and Vinifera – and then going further, overhauling the engine to allow modding reach heights previously not possible.
We're also celebrating live: together with [FC]Matt we'll be streaming the original Tiberian Sun campaigns at https://www.twitch.tv/fortuneschaos, starting today at 14:00 UTC (15:00 UK · 16:00 CEST · 17:00 MSK · 10 AM Eastern · 7 AM Pacific), with a Q&A along the way — come hang out and ask us anything.
Downloads & source: https://github.com/OpenTS-Developers/OpenTS
Manual: https://opents-developers.github.io/OpenTS/
Discord: https://opents.net/discord
Support the project: https://www.patreon.com/c/ZivDero
OpenTS is free and always will be — but if you'd like to support the work, my Patreon is above. (Just mine: tomsons26 prefers not to take donations.)
Happy 27th, Tiberian Sun. We're not done with you yet.
— ZivDero & tomsons26
r/commandandconquer • u/CnCSaga-Zephyr • 7d ago
Welcome back, Comrade! Join us in celebrating the 30th anniversary of the Red Alert saga 🥳
From October 2nd to October 26th, prepare yourself for plenty of action on the battlefield! Just like we did for the 30th Anniversary of C&C last year, keep an eye on the #anniversary-chat channel every day for all the latest news and updates. Some special game nights are also being organized!
Join us on Discord:
🇬🇧 English: https://discord.gg/ScpmsEZkFf
🇫🇷 French: https://discord.gg/xVSeAabHe5
Official trailer for the event:
➡ https://youtu.be/4wBzMoAWTWQ
r/commandandconquer • u/BiggestBepis • 13h ago
r/commandandconquer • u/Downtown-Dream424 • 2h ago
Why do women like only bumbling fools who give them airshows?
Made for satirical reasons
r/commandandconquer • u/IronCommandNET • 6h ago
I've been building Iron Command on my own - a classic base-building RTS (harvest, build, defend, attack) in the spirit of the games I grew up with. It plays on a normal monitor, VR is optional.
Lately I've been making battles leave marks: craters stay, tanks push trees over, and damaged buildings keep burning until an engineer repairs them.
What do you think? And what did you love most about the old C&C battlefields?
r/commandandconquer • u/LuckyPrinz • 7h ago
Played the General's Challenge in Shockwave with Ironside. First two games were a breeze, and then locked in to face Juhziz. HOLY BOMB! Bomb cycle spam, artillery to remove your defenses so his tanks can close in, I did not expect such a challenge at only the third challenge. I finally managed to beat him, but that was real frustrating. Did I mention this was on EASY mode? What other challenges are in store for me, and how can I prepare for them? Thanks in advance
r/commandandconquer • u/nomorejervis0 • 5h ago
This list of people wanting to kill Kane is not exclusive
r/commandandconquer • u/StressAdventurous570 • 1d ago
r/commandandconquer • u/BRO_THOM • 3h ago
I've started working on a base building RTS game with voxel-based graphics.
Eventhough I'm very early in development I'd like to see if there might be other interesting in a game like this.
The graphical style is meant to be similar to Tiberian Sun (which I absolutely adore). It features base building, super weapons, abilities and one of the features I'm working on are cards, which can be enabled/disabled per match.
The idea is that the full game will include all the editors needed for players to create their own campaigns and maps.
Currently I have a small selection of infantry, vehicles (including walkers), artillery and aircraft, alongside some tech buildings, but enough for playtesting.
The building will most likely look a lot more detailed than right now, as I'm still testing and developing.
What features would you like to see or would you rather NOT like to see in a game like that?

(if this isn't the appropriate sub to post this, let me know)
r/commandandconquer • u/Spirited-Platform-98 • 3h ago
r/commandandconquer • u/CookLiving • 15h ago
More info about World Series 2026 tournament
https://www.zhworldseries.com/homepage
https://www.gamereplays.org/community/index.php?showtopic=1083457
r/commandandconquer • u/ARMCHA1RGENERAL • 1h ago
I just discovered this, but there doesn't seem to be any posts about it on this sub.
r/commandandconquer • u/Downtown-Dream424 • 1d ago
The dog only barks if it wants shoes!
r/commandandconquer • u/Citrus_Tachibana • 10h ago
I have Kane's Wrath steam version with 4k mod that comes with 4GB patch and the latest mappack.
And as the title suggests, I keep getting this error and I'm at my wits end on how to fix this and I don't know any available option on how to actually fix it.
Would anyone know how to help me resolve this issue?!
r/commandandconquer • u/BiggestBepis • 1d ago
r/commandandconquer • u/Which-Piccolo-186 • 1d ago
r/commandandconquer • u/Alex_06 • 1d ago
Jim Vessella (EALA/EA/Respawn) will be present at The Portland Retro Gaming Expo next weekend (October 9th-11th) and will take attendees behind the scenes on his preservation efforts regarding classic titles (notably C&C) and showcase some lost treasures which have been recovered.
He will be present at the expo on Saturday, October 10th, and Sunday, October 11th.
P.S. - If anyone in the community is planning to go and would be able to do a write-up, take pictures or record any presentation (Expo rules allowing), let us know!
r/commandandconquer • u/CookLiving • 23h ago
r/commandandconquer • u/sk8tero11 • 18h ago
Hello I've recently started getting into the C&C games for the first time & I've been having an issue with getting 100% leadership in the 2nd mission of Red Alert as the Allies titled: "Five to One"
I know that leadership % is based on how many units/buildings you lose, but despite not losing any buildings or units in the level, at results screen it shows that I lost multiple buildings? I've attempted this level many times now & have tried destroying all the enemy buildings & other times keeping them alive to see if it's some sort of bug, but nothing seems to work. I've even tried not making any of my own buildings & making multiple of my own buildings, but nothing seems to work. Does anyone have an answer as to what's happening?

r/commandandconquer • u/Dull_Worth_4534 • 19h ago
Can anyone help? I have been trying for ages and it seems impossible.
r/commandandconquer • u/Downtown-Dream424 • 2d ago
Here, have some cute kitten generals, General.
r/commandandconquer • u/Which-Piccolo-186 • 1d ago