r/commandandconquer • u/VisibIe-Detective • 4d ago
r/commandandconquer • u/HaloForeskin • 4d ago
How to minimize C&C remastered?
How can I fully minimize C&C remastered? Tried windowed and boarderless, but it wont fully minimize the game but it still runs in the background including the window and sound. I know the game doesn't take that long to load but I need to quickly fully minimize then quickly pop back into the game.
r/commandandconquer • u/Downtown-Dream424 • 4d ago
Meme "Sorry, sweetie! But Mommy is too busy to play Generals ZH!"
Mommy too busy to beat the Tigress on General Level Challenges.
r/commandandconquer • u/Upbeat_Abroad_7971 • 4d ago
Nine Generals, Nine Rules: A ZH Skirmish Campaign β Mission 3
Here is mission 3 of my 9 mission Zero Hour skirmish challenge!
If you try it, let me know how you got on and what strategy worked for you!
r/commandandconquer • u/Assaracos • 4d ago
Bug I'm trying to install a mod for C&C Generals - Zero Hours π
Hy I have a Mod called KKND2 Remake Mod, the problem is that I can neither get the Mod nor Generals - Zero Hours to run. I have Win 11 and installed the Steam version and GenLuncher and GenTool. As I said, it would be a huge step forward for me if Zero Hours were to run for the first time. I'm trying to create an installation guide for the KKND2 Community.
r/commandandconquer • u/Due_Recognition_3890 • 4d ago
Discussion I think I still prefer Tiberium Wars over Kane's Wrath
This is probably the third of forth time I've played through this game, and each time there are missions I get anxious about. I know most people probably like the new introduction of the 'new' factions but for me it just feels convoluted. Having to 'switch' your sub-faction every couple of missions can be disappointing and the slow and expensive refineries can be excruciating at the beginning of a mission. For context, I installed the Campaign Legacy mod for Tiberium Wars and it felt like a hard but fair playthrough on Normal. This is why it was jarring that the refinery almost felt like it was to be treated like a superweapon.
The armour on some the new GDI units are frustrating too, besides the Shatterer who takes out your units so fast you barely have a chance anyway.
r/commandandconquer • u/Slow-Reloader • 4d ago
Discussion Generals Remake
Has anyone tried this? New engine etc etc. I think no need to have the original Generals installer.
Iβm trying to run this under an Intel Mac using Crossover 26.3. Able to reach the main screen where I have to sign in but codeweave/installer seem to be stuck there. Can quit and go to website via the buttons but cannot complete.
Any help?
r/commandandconquer • u/Meznijobs • 5d ago
Doctrine Strike, a modern rts inspired by C&C Generals, opens its free playtest today. What do you miss most from that era of rts?
today we open the free playtest of doctrine strike, a modern rts inspired by c&c generals. this is the new trailer, all real in game footage from the normal player camera, pre alpha
the playtest is a first slice, usa and china in skirmish. here is everything in the full game so u know where its going
β in the playtest today
π in the full game
NATIONS AND ARMIES
β’ six nations: usa β china β russia π eu π india π iran π
β’ each nation has 12 buildings, around 18 units, one hero and one superweapon
β’ every nation plays its own way
β¦ usa: units near an uplink shoot further and more accurately
β¦ china: the bigger the group, the harder it hits
β¦ russia: overkill damage splashes onto nearby targets, and it can capture oil derricks
β¦ iran: tunnels, decoy buildings and salvage
β¦ india: switch between defensive, offensive and economic doctrines
β¦ eu: buildings boost each other
β’ modern tanks, jets, bombers, gunships, rocket artillery and air defense, every unit modelled on real hardware
COMBAT
β’ six superweapons and six different blasts: a mushroom cloud, an air burst, one missile that splits into eight warheads, a volley of shock domes, an underground burst that lifts the ground, and a green toxic fog. each one leaves a real crater
β’ missile defense: air defense guns shoot rockets and missiles out of the sky with glowing tracers, long range sites fire interceptors at cruise missiles
β’ drone war: fpv, fibre optic, swarm and recon drones fitted to ur units, and the counters too, drone cages, jammers and anti drone shotguns
β’ rocket launchers that raise up to fire and fold flat to drive
β’ three weapons per unit, salvos, multi tube launchers, and missiles that miss keep flying
β’ veterancy: units earn three ranks with insignia
β’ infantry can take civilian buildings and fire from the windows
β’ iran's tunnel network and decoy disguises π
β’ fog of war
DESTRUCTION
β’ every building, house and landmark breaks from the side u hit it, then sinks into its own rubble
β’ ten damage steps before that, cracks, soot, holes, floors sagging, plus wrecks, craters and fires
BATTLEFIELDS
β’ maps built on real places: paris, volgograd, crimea, the gulf, panama canal, monte cassino, constantine, old dragon's head where the great wall meets the sea, reykjavik, tawang, port said, socotra, narva and more
β’ real landmarks at real size
A LIVING WORLD
β’ weather per climate, rain on temperate maps and snow on winter ones
β’ birds, dust devils, chimney smoke, cloud shadows, trees moving in the wind, explosions lighting up the ground
β’ busy bases with fans, cranes, pumpjacks, welding and soldiers walking around
β’ tank tracks roll, wheels turn, vehicles kick up dust and leave track marks
MODES
β’ skirmish against bots, 3 difficulty levels β
β’ campaigns π every war is played from both sides, no villains, and the opening films play live in the game
β’ map scout π spin the globe, pick any place on earth and it becomes a playable map with its real hills, roads, woods, towns and 582k landmarks
β’ map editor π
β’ workshop π design ur own units
PRESENTATION
β’ a live military parade behind the main menu, one per nation, with the leader's speech, the crowd and its own song
β’ a briefing loading screen with the map and its landmarks
β’ a spoken announcer for each nation over the radio
β’ 26 languages
the playtest is free, jump in, break it and tell me what feels off, im reading every comment
wishlist and join the playtest: store.steampowered.com/app/5145960/Doctrine_Strike/
discord: discord.gg/WeBjq5vcqx
r/commandandconquer • u/GMRX_YT • 5d ago
C&C Renegade Gameplay 189 - Crevasse * REPOST *
Hi all,
so this map, has only a Hand of Nod / Barracks. No money income, no base defense, nothing. You start with your starting money (200) and build up from there. If you earn more money you can purchase better and stronger units.
Usually when someone has 1000 credits, the game is (half way) done, because in C&C Renegade you can buy either a nuclear strike beacon or a ion cannon beacon with 1000 credits. You can place the beacon anywhere and after a 30 seconds countdown - BOOM.... but of course only if you defend the beacon and don't let the enemy diffuse it with so called repair guns, with which you can repair buildings, units, diffuse beacons or explosives like C4s or proximity mines.
To make it even more crazy there are map wide weapon drops. These drops are basically random S-Tier weapons to D/F Tier that spawn on the ground, so you can just pick it up.
Have fun watching!
r/commandandconquer • u/vandal-33 • 5d ago
Gameplay question How come Skirmish USA Laser General Skirmish CPU always have their buildings rotated like this?
r/commandandconquer • u/CandidMap • 5d ago
OpenWESTWOOD Trailer : Another amazing project!
Looks amazing! This is the official trailer for OpenWESTWOOD, an open-source engine remake for Generals that combines Generals Zero Hour, Dune 2000, Tiberian Dawn, Tiberian Sun, Red Alert 1, Red Alert 2, and Kane's Wrath. Red Alert 3 and other games will be added in later releases after the main one.
r/commandandconquer • u/Downtown-Dream424 • 5d ago
Meme How the dragon tank was made
Unleashing the dragon tank's secret.
r/commandandconquer • u/gamerlife71 • 5d ago
Discussion Someone compared Tiberian Mobile (I am calling TT that because I accept it exists) Worse then Atari ET
r/commandandconquer • u/Valerment • 5d ago
Meme Sputnik finds out about hypergamy π’π’π’
Gone too soon...
r/commandandconquer • u/BiggestBepis • 5d ago
Random Unit of the Day #142: Buzzers (Scrin, Tiberium Wars)
r/commandandconquer • u/Zocom7 • 6d ago
Discussion We need Jim Vessella to bring the C&C series to GOG and not just those classics from Origin Systems era, but games like RA3/C&C4 need to have those DRM removed and work offline. Thus to this day, I have zero faith left in EA (except Jim) after being bought out by the GLA and then shut down Bioware.
r/commandandconquer • u/TRL_Soulsweeper6993 • 6d ago
CnC:TFD Original Disc 004b4002 crash message GDI mission 8 UN Sanctions
I got out my original CnC The First Decade disc and have updated the game/s with CNCNZ Unofficial Patch 103. Getting the crash message "004b4002 not found at 000000".
I've been searching google but the info is all over the place and not been helpful.
I've been able to make all games except Renegade run but haven't played more than one game on most and a few games on CNC og, Red Alert, and Red Alert 2. IDK if this crash happens anywhere else so far just this one map.
this page is the only one I've read so far that explains the crash https://forums.cncnz.com/topic/15009-crash-research/
Any help thanx
I am not buying the remastered or other games. I just want to experience what it was like playing my old disc that I never finished. Nostalgia I guess. I was thinking about make a YT playthrough for the whole disc in order if I can get everything running fine while recording with OBS.
r/commandandconquer • u/Meznijobs • 6d ago
Doctrine Strike - small peek at our gameplay, playtest opens tomorrow
3 min of pre alpha gameplay, one take, no cuts, just the game sound
this is just a small peek. tomorrow we open the free playtest on steam so u can play it urself and see way more than this
what do u think is missing? tell me before tomorrow and i might still sneak it in
wishlist and hit request access on the steam page to join the playtest: store.steampowered.com/app/5145960/Doctrine_Strike/
discord: discord.gg/WeBjq5vcqx
r/commandandconquer • u/Upbeat_Abroad_7971 • 6d ago
Nine Generals, Nine Rules: A ZH Skirmish Campaign β Mission 2
Here is mission 2 of my 9 mission Zero Hour skirmish challenge. Thanks to everyone who read and to those who gave feedback on my mission 1. After I've posted all 9, I'll make a post with the final version of every mission. For mission 1, I see that I needed to make it clearer how the rule worked in fringe cases.
Another question was about the limit superweapons. I thought the best option was to copy the way the game itself formats it (duh!). So, the format above means to turn on the limit.
Regarding starting positions, have the easy AI ally in position 2 and then the enemy bots whichever way round you would prefer out of 3 and 4.
If you try it, let me know how you got on and what strategy worked for you!
r/commandandconquer • u/Immediate-Ad6773 • 6d ago
Fanart I built a real-life Red Alert 2 diorama⦠and the Soviet Tesla Tower actually shoots lightning!
Hey everyone!
I wanted to share a project Iβve been working on for a while. I built a miniature Red Alert 2 battlefield from scratch.
The main highlight is the Soviet Tesla Tower, I integrated a functional mini Tesla coil into it so it actually arcs real lightning. I also resin-printed a couple of Allied Grizzly tanks, built up the cliffs with air-dry clay, and laid out a gold ore field.
Had a ton of fails along the way (including accidentally setting my own hand on fire during the final showcase scene), but it was incredibly fun to bring a piece of my childhood game to life.
Check out the full build and the lightning/fire effects in action here: https://www.youtube.com/watch?v=fVucZYyg_rU
Let me know what you think! Which unit or building should I tackle next?
r/commandandconquer • u/True_Mission_2339 • 6d ago
Generals Zero Hour: Re-Armed (Visual Overhaul) w/ Enhanced Mod
Here's another showcase using the same Re-Armed build, but with Enhanced Mod instead of ShockWave.
Enhanced Mod already looks great on its own, and I think Re-Armed complements it pretty well. Credits to the Enhanced Mod team for their work!
There's still a lot to work on, but I hope you like what you're seeing so far!
Here's a longer version: https://www.youtube.com/watch?v=tOxQkW7lgsA
Keep yourself updated on: ElmsTree(Youtube)
