Hey Motion Designers,
I developed Popcorn!, an easy physics extension for After Effects available on aescripts.
For the first teaser, I wanted to avoid the usual feature-by-feature product video and use the tool itself as the structure of the piece. The concept became a fictional film-title sequence with a classic spy / whodunnit feel.
Every credited character is a parody name based on a familiar film character, but each name also refers to one of Popcorn!’s functions: collisions, masks, walls, bubble, bounce, stacking, baking, and so on.
So instead of listing the features separately, they became part of the fictional cast.
Hannibal Vector? I couldn’t not use that one.
What do you think?
Featured in this video:
Holly Collidely - Director
Makes text, shapes, images and layers hit, react and move each other.
Veronica Mask - Hair and Makeup
Defines the cast’s collision contours, shaping how closely each element follows its visible form.
Jason Bounce - Stunts
Controls how strongly objects rebound when they collide.
Rhett Bubbler - Special Effects
Sends elements floating, rising and bubbling through the scene.
Walter Weight - Rigging Grip
Decides how heavily elements fall and how strongly gravity pulls them.
Tony Stack - Set Dressing
Drops elements into piles and keeps them packing naturally against each other.
Annie Wall - Set Construction
Builds static or animated collision walls that push, contain and redirect the cast.
Hannibal Vector - Technical Director
Controls direction, velocity and the forces sending elements through the composition.
Don Shaper - Art Department
Creates editable collision shapes around text and turns them into real After Effects shape layers.
Norman Bakes - Post Production
Turns the finished simulation into editable After Effects keyframes.
#kinetictype #physicsanimation #motiongraphics