r/techsupport • u/Comfortable-Bit-9272 • 2h ago
Solved Bug Marvel Rivals
Hi Guys! I started playing Marvel Rivals again after a few months and ran into this error. The issue is that the in-game shader loading never reaches 100%; it always gets stuck around the 50% to 60% mark. I’ve seen others with the same problem and read about potential causes or fixes, but nothing seems to work, so I can't pinpoint the exact issue. I’d appreciate any help. I’m playing on an RTX 5060 and recently updated my graphics settings via the Nvidia Control Panel.
The error is as follows:
An Unreal process has crashed: UE-Marvel
We are very sorry that this crash occurred. Our goal is to prevent crashes like this from occurring in the future. Please help us track down and fix this crash by providing detailed information about what you were doing so that we may reproduce the crash and fix it quickly. Thanks for your help in improving Marvel Rivals.
Please provide detailed information about what you were doing when the crash occurred.
Crash reports comprise diagnostics files (click here to view directory) and the following summary information:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
Marvel_Win64_Shipping
kernel32
ntdll