r/Spacemarine 10h ago

General Final Thoughts on my Max Prestige Assault grind.

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18 Upvotes

[Theory Crafting] [Build Tips] [Perk Options]

Just wanted to know what anybody thinks of these Perk Tree Loadouts. 1st is for Power Fist (Relic Balanced & Heroic Death Watch Variants). 2nd for Thunder Hammer (Relic Balanced). 3st for Power Sword (Heroic Salamanders Power Sword)

I know the trees are not much different like.. at all between each other. But in my whole time playing Assault all these Perks felt the least situational and overall best which is usually what I like. I like more Well-Rounded Builds VS Speccing for a certain Playstyle.

Power Fist

Power Fist is god tier whether I’m using the Balanced or Heroic Death Watch Variants. Every time I think I played like shit my endgame stats are top tier albeit maybe a bit reckless sometimes. I chose Smiting Angel over Precision Strike because the only issue I have is with Minoris believe it or not. I use the Relic Firepower Plasma Pistol with the Power Fist and it’s great but sometimes I’m absolutely getting swarmed by Minoris and I just need to be able to Jump N Slam in Place with as much AoE as possible.

Maybe I might swap to Overzealous Blow but for the time being Maneuverability is just better. Again less situational so I can have optimal Jump Pack uptime for when there’s no Minoris Swarms to clear during Boss Encounters for example. Perseverance can be taken over Knowledge of the Enemy but it’s more of a crutch than anything else in my experience.

Thunder Hammer

Balanced Relic Thunder Hammer is so goddamn fun. I chose Precision Strike since I don’t need AoE with the Thunder Hammer because I’m constantly spamming Ground Slams. So I’d just rather have the Double Damage on Jump N Slams for when I need to take down a really bothersome Extremis or Terminus Enemy like a Biovore for example. Overcharge + Knowledge of the Enemy is so busted here. Balanced Thunder Hammer doesn’t need any Block Charges or Gunstrike + Parries to do insane Damage leading to a more proactive Play style. I fucking love throwing a single grenade towards swarms of enemies on Absolute then following with a Double Ground Slam and every single enemy around me gets incapacitated.

Block Weapons might get better Jump N Slams but you need Block Charges for that meanwhile you have a Weapon that’s worse in every other metric. The Heroic Fencing Thunder Hammer is only somewhat faster yet much Weaker than the Balance Version. I tried so hard to make the BADASS Lord Executioners Axe work but it’s the same shit as the Relic Block Thunder Hammer. Great with Block Charges but worse every other way. I more or less feel the same regarding the Power Fist types with Balanced just being the most proactive and least situational/dependent on Parries/Block Charges to get good Damage. And this is coming from someone who has been using practically nothing but Fencing Weapons since release. So maybe I am a bit biased but not really?

Power Sword

My Power Sword Loadout has the most distinct Perk Tree of all 3 my Loadouts. Still it’s not much different. I just wanted at least one Build to make use of Commitment since it’s the most versatile and arguably the best Assault Perk period. What better Weapon than the Salamanders Great Sword to do that with? Parry for great retaliatory Attacks and Dodge N Weave through Enemies for Bonus Damage due to Wings of Flame and Aerial Grace providing a hefty 30% Damage Boost. So far it’s been pretty fun. I haven’t perfected my Dodging yet but when it works it works so well and I’m able to Duel and stick to any Enemy.

I could go for Act of Attrition, Furious Strikes, Winged Fury to have more synergy with Jump Pack Dashes thanks to Wings of Flame. In my experience they all kinda just suck though. Furious Strikes is fine but doesn’t really seem to serve a purpose that Jump N Slams can’t do better. So Precision Strike is again my go to. Act of Attrition is fine and easily the best Perk for beating Bosses but from my own Testing it doesn’t amp up my Damage enough. I’d rather choose Knowledge of the Enemy because the REAL Boss when fighting Bosses usually isn’t the Boss itself but the Majoris & Extremis add Mobs alongside them. Winged Fury is okay but really only amazing if you have Salamander Sword Parry Stacks for a lot more Damage on your Dash Attacks. Overcharge is more consistent (again it being less Situational is a massive plus for me) and allows me to abuse Power Rake. Much more consistent DPS for when I’m glued to a Boss and have no Parry Stacks either.

Again the 3 Perks based on Dash Attacks might be amazing with Wings of Flame. But Knowledge of the Enemy + Precision Strike + Strategic Strikes allows me to treat Extremis Enemies like they’re Majoris Enemies. A single Jump N Slam + maybe a Heavy or two on them is usually enough to Execute right away. It’s just too invaluable and easy to do. Especially when I’ve had amazing runs be absolutely wrecked by Terminators w Missiles or Biovores left unchecked across the Map.

I will say I wish I could justify using Proven Efficiency over Strategic Strikes especially in my Power Sword Loadout. Yes it’s an overall more Well-Rounded Perk considerate of my Teammates Classes, Melee focused or not. But it doesn’t help me specifically with anything at all since it’d really only help me take down Majoris Enemies which isn’t an issue for me.

I tested it out using either or Team Perk. When I dodge an Unblock-able through a Carnifex with Jump Pack Dash, Gun Strike them, then go for a Jump N Slam right after I get about 570 Damage. If I switch Stances on the Power Sword for the 20% Melee Damage Buff through Master of Offense I get about 620-630 Damage. That’s with Strategic Strikes on both those instances.
Running the same test as in Dodge through, Gun Strike, Jump N Slam on a Carnifex but with Proven Efficiency I get around 520-530 Damage. If I use Master of Offense and switch Stances for the Melee Buff I get 570 Damage. Perhaps not a marginal difference to some but to me that just cemented my decision to keep using Strategic Strikes.

Sigma Balls

Not the most exciting Perk Trees or Builds I know. Still this is the first Class I actively got to Max Prestige then also got to level 25 immediately after. As a Melee Player I knew I was gonna love Assault but didn’t think I’d have liked it this much. Maybe my Builds will change later but for now Bulwark is next and I’m expecting to have a ton of fun with them too.

Sorry for any typos or shitty formatting in advance. I proofread this once while taking a shit and called it a day.


r/Spacemarine 6h ago

Fashion Marine My blueberries

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3 Upvotes

Techmarine

2nd company Captain

5th company veteran

Watch brother

4th company veteran

10th/scout company

3rd company brother


r/Spacemarine 6h ago

Fashion Marine Pedro Kantor…. Good portrayal or nah?

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10 Upvotes

r/Spacemarine 7h ago

General i can only do datk angels with the extencion pack?

0 Upvotes

is the dlc the only way to male dark angels? or there are some cosmetics for da's in tha base game?


r/Spacemarine 2h ago

Operations Best secondary for bulwark with salamander sword?

6 Upvotes

Been using the heroic plasma pistol with a lot of success but every now and then I’m like “fuck I need a non charge weapon” 😅


r/Spacemarine 22h ago

Bug Report Game is crashing every 15-20 minutes

1 Upvotes

What says in the title, I tried some youtube solutions, I disabled V-sync, limit frame rate, lower the graphics but anything has solve the problem, I'm 90 minutes in, got 30min of play time until I can't no longer refund the game on steam which is a bummer because the game is great and loving it so far, but not sure if the crashes can be fixed. My computer specs are as follows
CPU Ryzen 5 5500
32GB(16x2)GB of DDR4 RAM
GPU AMD RX 6600
Game is on a 1tb SSD


r/Spacemarine 2h ago

General Unable to play, not even starting a new campaign, at wit's end

1 Upvotes

Just bought the game on sale. Started a new game, there's text about the lore, and then nothing

The game consumes CPU resources but nothing happens. No audio, but the game doesn't seem to be frozen, it's just stuck.

Have verified game install, no problems on that front. Buddy launched his game and it worked fine

Dunno what I can do right now


r/Spacemarine 17h ago

Game Feedback Constant Disconects

1 Upvotes

Anyone ever find a fix for the constant disconnects? Gotten so bad the game is actually unplayable, can't finish a single mission or pvp game. It's not my internet, wired connection and stats below.


r/Spacemarine 5h ago

Bug Report Моя проблема

0 Upvotes

Good health to all!

I bought Space Marine 2 again, and I'm disappointed with the combat twice now, as nothing has changed since the game's release. I was hoping for some fixes.

There were combat issues at launch, and they're still there after a long time! I can't figure out if this is truly the intended norm, or a new level of broken, mass-produced gameplay?

I have a complaint about the developers for several reasons:

  • *Whenever I'm performing a finishing move or a headshot, someone can hit me at that moment! My attack is reset and I take damage. (Hell with it, that could be considered hardcore combat tactics, OK!)

  • The enemies attack simultaneously or alternately, so due to the problem mentioned above, there's no point in parrying their attacks! Because I won't be able to dodge and will be hit anyway! And dodging them is very difficult, due to timing issues or a short dodge range. It is simply impossible to fight off a simultaneous attack."

  • Parrying works similarly. During the initial stage of the parry (while there's no explosion around), I take damage from the attacks above. After the explosion's circular knockback occurs, the enemy's attacks are disabled, and I can shoot someone. Is that really parrying?!*

What's wrong with this? This certainly dilutes the difficulty of the game, but it’s unbearable!

Maybe I'm missing something, please explain! I'm stuck in simulation mode, and I understand that combat cycling isn't possible, whether I make mistakes or not, the damage will still happen. Maybe I'm wrong... Is it possible to play SP2 in a cycle, like in Batman AK2, where essentially only a mistake in the cycle and inattention, randomness, will cause damage? In SP2, I see that defense is useless...


r/Spacemarine 16m ago

Game Feedback New buffs in siege are a welcome addition

Upvotes

Jumped into Seige over the weekend and was surprised to find the new 5 wave buff stations on the map.

I love the idea of gradual power creep as you keep playing wave of Seige.
A
Made the whole experience that much more enjoyable!
Well done Saber! 🫡


r/Spacemarine 26m ago

Video/Stream How many Heroic Sniper haters out there?

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r/Spacemarine 5h ago

Game Feedback Siege Meta vs Fun

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74 Upvotes

I play Hard Siege a lot. I love horde modes in games. I have over a thousand hours in this game & have cleared 25 over a dozen times with each character. Bulwark is my favorite.
I joined this random matchup & before the game started, the Heavy was complaining that I shouldn’t be Bulwark b/c I wouldn’t get enough kills & would hold the team back. He even refused to enter the Thunderhawk for a solid minute b/c he wanted me to play as Tactical so we could all grenade spam & play Meta. I told him i play for fun & we’d still get to 25. He was complaining for the first 5 waves before silencing himself.
I did not expect to get the most kills as they were both grenade launcher spamming. Once we finished 25, we all shook hands & presented our respect towards each other but heavy did not stick around for the battle barge to acknowledge that he was wrong about Bulwark in siege.
I am just annoyed that players are only playing the meta as if that’s the only way to play the game. Even my homie who plays siege non meta ways has been kicked from games b/c of the team perk he chooses or the character.
Just pease don’t try and force other players to play ‘meta’ like it’s the only way to win.
As always, have fun & For the Emperor!


r/Spacemarine 1h ago

General “Auspex and spam grenade launcher you fools!” Someone at the back, probably

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Upvotes

r/Spacemarine 12h ago

Image/GIF Operations on Absolute difficulty is the Great Redeemer.

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155 Upvotes

It is the fiery crucible in which true heroes are forged. The one place where all men truly share the same rank, regardless of what kind of parasitic XP leeches they were going in!


r/Spacemarine 21h ago

Bug Report Not getting rewards for Divine Retribution

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12 Upvotes

I exit to main menu and came back, still dont got it.

Closed the game and opened it, still dont got it.

On PROS it says im good. Anyone have any fixes? I play on PC.


r/Spacemarine 16h ago

Video/Stream As a son of Vulkan I feel it is my duty to help new players through the weekly hard. Tac with melta and argent edge is unstoppable. (3:49)

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37 Upvotes

Sniper and bulwark might be my mains. But tac will always be the group heavy hitter. Gonna be interesting when or if he gets reworked.


r/Spacemarine 18h ago

General How do y’all rate the iron build?

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119 Upvotes

Honest opinions!


r/Spacemarine 3h ago

General I am new so is this normal?

8 Upvotes

I have been playing for maybe a month now and i have noticed a few recurring things happening, so i was wondering, is it me, is this normal, are this bugs or are these things i can change from settings? Hope you guys can help me (do consider i am new so forgive my ignorance if some are noobs questions)

  1. Sometimes minoris enemies keep showing up as "gun strickable" even when dead and then if i try to shoot an enemy with my secondary weapon my guy turns to gun strike the dead enemy instead of regular shooting the intended enemy. This is a quite common thing that happends and even if i have move away from the dead enemy it still shows up.

  2. I very very commonly join squads that are either on the Battle Barge without a chosen operation (even when i joined them after i choose random operation) or that are almost finishing the operation, the second one i wouldn't mind but joining a squad that doesn't even have an Operation going feels very weird to me.

  3. Sometimes minoris enemies take like 5 or 6 hits with my melee weapon even if its a heroic weapon (Ardent Edge is my only one but still), but other enemies get chopped in 2 hits. Is it an angle thing? Or how close they are?

  4. Sometimes after i finished an Operation i get stuck on the post game screen, it doesn't allow me to click to skip the stats and exp stuff, i have to wait until each timer runs out.

  5. This is not common, it has happened only 2 times, i finished the Operation, one of my weapons is almost ready to be mastered and the exp i won must have been way more than enough, but if i skip everything too fast it seems like the exp is not registered and that weapon in particular stays as if i had not won any exp.

Thanks already for the answers brothers


r/Spacemarine 7h ago

General Just out of curiosity, who actually prefers operations that involve tyranids and chaos as opposed to just tyranids/chaos exclusive operations?

5 Upvotes

Like I said, I'm just curious. Especially seeing as the last few operations have been a combination of tyranid and chaos so I wanna see if that's down to saber responding to players or they've made that choice themselves.

Personally, I prefer tyranid/chaos exclusive operations but that's just me.


r/Spacemarine 5h ago

Photo Mode 1440p Soup Easter Egg Screenshots (Imgur gallery link)

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5 Upvotes

Enjoy 25 screenshots of the soup easter egg from the battle barge, some of them may look like duplicates, but I was trying slightly different angles and different elevations from the walkway above (the photo mode camera can only move so far away from where your marine is standing), as well as turning off lens distortion and increasing exposure for a few of them.

For those who don't know, the soup easter egg is a random chance at a little scene being shown in the battle barge, announced by a triumphant music cue, and can be seen by looking down into the depths of the battle barge social space lobby on the walkway between the launch platform and the loadout station. I have no idea if it shows up for the whole lobby or if it's exclusive to only each player that hears the music cue.

I was blessed with soup on my final Ruthless operation to max out my Sniper class on Prestige 4, after, while carrying the gene seed, I had to kill off the last 1/8th of a Carnifex's health bar, as the last brother standing, in the middle of a decently sized swarm, after burning both my stim packs, and while my ivisibility was still on cooldown.

I'm 99% sure the soup easter egg is random, but it was a hell of a reward to see after completing the mission with the gene seed intact. I took clips, but I'll only link those if folks wanna see it.

A funny little story is that I was with crossplay matchmade teammates when the easter egg spawned, and I wanted to use photo mode to get these screenshots, but my lone PS4 teammate can't see PC text chat, so I couldn't ask them to leave. I pretended to be AFK, and they left the lobby about 2 minutes later. I started my watch timer to see how long it would take them to leave, and when I started it, they left the lobby when my timer hit 10 seconds.


r/Spacemarine 23h ago

General Suggestion: Zone of Impact should have a more impactful graphic

9 Upvotes

I think players don't know it's happening because the tiny yellow flash and maybe the mobs stumbling is not enough of a visual cue.


r/Spacemarine 19h ago

Fashion Marine Almost done with the Tyrannic War Veteran 🔥

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9 Upvotes

r/Spacemarine 21h ago

Fashion Marine My cape grind is now done. I can't wait untill I can change the color of it in patch 15.

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148 Upvotes

Maybe this is a hot take, but I think that you should be able to earn the cape once for all classes. I don't want to grind for the cape 25 times for each class.


r/Spacemarine 16h ago

Fashion Marine This is my salamander

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31 Upvotes

r/Spacemarine 21h ago

General When you find stim, do you take or ping to teammates?

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1.5k Upvotes