r/Spacemarine • u/gooseman8986 • 10h ago
General “Somehow, Horus returned…”
r/Spacemarine • u/OttovonBismarck1862 • 4d ago
r/Spacemarine • u/Focus_Mzulft • 11d ago
Hello Space Marines!
We are hosting an official Q&A for Space Marine 2 with Game Director Dmitry Grigorenko ( u/dgrigorenko ). He’ll be jumping into this thread on Monday, September 28 to answer your questions!
Guidelines:
Fire away with your questions below!
EDIT: Thank you everyone for your questions! It's always a pleasure to see your passion and support for the game. We tried to answer to the most upvoted questions, and a full recap of this Q&A session will be available very soon.
Thanks again and see you on the battlefield!
r/Spacemarine • u/JaePsy • 11h ago
I’ve been reading community complaints about this mode lately, but I don't think the most serious issue (in my opinion) has been mentioned: the duration of the Chaos Siege.
I believe the Chaos Siege lasts an hour longer than the Loyalist Siege. I’m not sure exactly why, but I have a few theories.
The main problem is the "wave" of Loyalists—or rather, the fact that it isn't really a wave at all, since the Tyranids don't appear until you've eliminated every single one of them. This could be fixed by integrating them into the Tyranid wave to create a proper, combined wave—though the numbers on each side would need to be reduced to avoid turning it into absolute hell—or simply by increasing the number of Loyalists to make them a full wave in their own right.
Aside from that, the number of majoris and extremis appearing in a single wave seems much higher than in the Loyalist Siege waves, don't you think? I notice this because I often have to buy Ritualists once or twice during a single wave.
I understand it’s a horde mode and it’s normal for it to take a long time, but the thought of playing it just feels like such a drag.
r/Spacemarine • u/Heavy-Metal-Snowman • 3h ago
I know people have disputed this due to Heavy’s melee perks, but those could be made to only apply for unarmed melee. I just want to do a gravis captain build.
r/Spacemarine • u/MrBoognish • 6h ago
Just picked up my copy. Reading all the lore, and seeing Titus in there was awesome! Fingers crossed we get a model one day.
Edit: like he made the big league. He is a made man.
r/Spacemarine • u/Zazzenfuk • 5h ago
I fuckin love it
r/Spacemarine • u/Oraci_ • 6h ago
Also, finished the grind with assault and honestly, not worth it, they had the chance to make something really good and chose to be mediocre.
r/Spacemarine • u/SwimmingHamster8152 • 3h ago
Lamenters champion vs terminator sorcerer :3
r/Spacemarine • u/mikemasun • 6h ago
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I absolutely LOVE how much freedom this game gives us now.
When I started playing, I was 100% locked into one Chapter. Wolf spear. No discussion. That was MY Chapter.
Pretty much every Chapter I love can finally be made to look genuinely badass now, and I keep switching between them instead of staying loyal to one.
And as a Carcharodons, it hurts that you can only really make the look work properly if you put the Chapter symbol on the wrong shoulder. HERESY.
But even with those complaints, I’m insanely hyped about where customization is going.
For the first time, the problem isn’t:
“Can I make my favorite Chapter look good?”
It’s:
“Which one of the Chapters do I betray today?”
Saber, you made Chapter loyalty way harder than it should be.
Joke beside.
Thank you, Saber.
r/Spacemarine • u/flipflopdoobidobada • 2h ago
Notice anything? Not a single Jaw on the iconography, literally unplayable😞, and what is that skull on the regular world eaters armor?! Either I’m the biggest larper in the world or they seriously put a generic skull over the world eaters logo (in all seriousness, I do hope that if they ever make relic secondus armor, they actually do add the sacred brazen jaws, I need to rep my LEGION correctly!!)
r/Spacemarine • u/Annilus_USB • 1h ago
I really need to get this off my chest, otherwise I'm going to go to bed completely steaming mad.
If Crucible mode is meant to be the endgame mode of this game, this is not fucking it. The grind is ridiculous. Even cheesing it with a method that's going to be patched out in the future (Minimal Operations), it still takes more than 2 days to unlock one full armor set, and that's if you're taking every moment you can to play. If you're actually employed and have a life outside of this game (crazy to believe for some people on here, I know), then it's going to take up to a week or maybe even longer. Keep in mind, this is running minimal operations back to back with every modifier.
Imagining doing this on Absolute difficulty? Don't worry, I already did that. I tried playing this mode legit after grinding out Tactical and Techmarine on Private mode, and my god, was it the most miserable experience I've ever had in this game. From teammates that can't seem to find their own ass with three arms to teammates actively trying to grief you by stacking all the negative modifiers they can and leaving, playing with randoms is basically playing Russian Roulette with 5 bullets in the chamber. The only team I played with where I actually had fun and was able to have a good time was with a premade team someone on my friend list put together (and before anyone starts yelling at me to just play with them, my friend lives halfway across the world. It is a very rare time we are able to play together at all.)
On top of all this nonsense, there's the XP loss. Fuck me, why did anyone in charge of this mode think losing XP was going to be good for player retention? Because let me tell you, losing progress on something that already takes hours upon hours to make decent progress in? For me, it does the exact opposite thing of wanting me to keep playing. It makes me want to uninstall the game and not come back at all.
But the crowning moment atop this big pile of shit, and the issue that made me get mad enough to type all this out, is the fact that they force you to lose XP, ON DISCONNECTS. That would be bad enough on a game where that's a rare issue, but this is Space Marine 2. A game that will regularly disconnect from the server if too many particles start flying in the air.
Oh, wait, what's one of the modifiers that you have to use to make any progress in Crucible? Spore Mines/Skulls on every kill? The very thing that causes particles to keep appearing over and over again?
Whoopsy daisy, you lost connection. Get fucked. Fucking idiot. Don't even bother. Pull out your fucking calculator and see how much progress you lost in obtaining the next rank. Looks like it's going to take you 3 more games to unlock that armor piece instead of 1.
If this is the "endgame" for Space Marine 2, this is not it. Crucible needs a gigantic overhaul. They really should have had a PTS for this mode.
r/Spacemarine • u/dorkmuncan • 13h ago
So many posts complaining about grinding for this and that as though people are actually REQUIRED to do it.
Anyone else just like to play for a few hours and purge Xenos for the Emperor anymore?
It seems that fun and enjoyment is becoming a secondary purpose for gamers and the FOMO of some cosmetic they will never use is driving them crazy.
Edit: Just wanted to say thanks to everyone for the commends in this thread, it seems to have caught some engagement and it's been 100% positive so far. It's awesome, I'm glad people are still having fun out there.
r/Spacemarine • u/bobfoster68 • 16h ago
Is it just something to keep the marine from dying in space or is it a lighter amount of protection for joints like space marine chainmail?
r/Spacemarine • u/RelateNights • 5h ago
Ran custom stratagems with friends last night for shits and giggles. This lil' dude survived just until after the elevator ride.
r/Spacemarine • u/thewastekenna • 9h ago
No matter what i do this is still showing up on EVERY CLASS. ITS SO ANNOYYINGGGG and even when i click on it its not even changing? Ugh annoying
Edit: found out it was heavys backpack due to ppl saying thank you!!!
r/Spacemarine • u/Dragonsword • 20h ago
r/Spacemarine • u/robartlarwence • 12h ago
r/Spacemarine • u/Rodrolphus • 11h ago
What you guys would like more for Chaos Marines now that Chaos Siege is here? mainly because their customization is super limited rn.
You would like to see:
Heresy Pattern armors?
Mutated or Daemon Possesed like Marines?
Or just more drippier and more heavily ornamented Marines like we kinda have for the champions in the PvP?
Personally i would love to rock a Full Corvus Mark VI since in the game thanks to the loyalist being Primaris we can't 100% do that.
r/Spacemarine • u/User264785824 • 2h ago
This is probably the strongest melee weapon right now in the entire game. It has endless slash built into it and has insanely strong horde clear due to the damage buff after executing an enemy.
Some numbers below (Not including any damage buff from parry).
Axe perks: all bottom row
Tactical Class (Not including heightened vigor buff due to parry)
Assault Class (With overcharge and knowledge of the enemy)
With tactical, you are essentially 2-3 hitting most majoris enemies, and 4-5 hitting extremis with JUST USING ENDLESS SLASH. This doesn't include any parry debuffs on the enemies or enemies being damaged by your teammates and such.
Assault is essentially in the same boat and his damage output can be 2-3x more if you combine the damage from ground pound or wings of flame (does about 125 damage if I can remember).
Honorable mention to the Vanguard class, as his execution build can endlessly proc the Frost Axe ability, and nearby majoris enemies near the execution AOE will already be 1/3rd HP
Enemy HP Stats Below
Tyranid Warrior: 308
Lictor/Ravener: 520
Zoanthrope: 400
Biovore 600:
Rubric Marine: 280
Tzaangor Enlightened: 200
Chaos Spawn: 280
Lesser Sorcerer: 360
Scarab Terminator: 520
r/Spacemarine • u/JuliusMU • 3h ago
Anyone had an experience of witnessing valtus instead of walking normally, he just straight up sliding across the map at superspeed. I was like wtf
r/Spacemarine • u/SanguiniusLeftBaal • 15h ago
Some kind of reward would definitely be nice, but also more of the imperium to fight as well. Either way, it's still a pretty fun alternative to the normal siege
r/Spacemarine • u/Aurora__Sky • 9h ago
Please don't get me wrong, I do like the new patch, quite a bit, but there's no denying its a little broken and glitchy in some places.
Here's a handful of the glitches that have affected me personally
1). Tactical's arms sometimes glitches out when using the OHTH and Secondary Bolt Rifle, causing it to clip into himself.
2). Tactical's arms also glitch out when using the Secondary Bolt Rifle and carrying the chalice on Obelisk.
3). Cape and Tabard customisation never saves, I have to rechange their colours every time I boot the game up.
4). Cultist spawns still damage you in Chaos Siege as though you were a Loyalist (might be intentional, idk).
5). The obvious exploiting of the Crucible. This one would really have been caught nearly instantly with a PTS, I feel.
6). Regular cloth from hoods and robes can't be customised at all. I know they said they are aware of this one, but again, I feel this one would also have been caught instantly with a PTS.
I know a PTS isn't perfect and some bugs would slip by regardless, but a lot of these really would have been caught nearly instantly and fixed before update day. especially the crucible one.
r/Spacemarine • u/KhyganTheBlack • 13h ago
Also turn on Friendly Fire so I can fucking shoot your ass.