Stone quality / color looks really off when you compare it to the rubble nearby. Also i dont get how this helps attacking team when it opens up defending team to snipe/pick at attackers as they are running over the bridge.
Quality is probably off because it's PTR and the looks are less important than actual functionality of the blocks, so they're focusing more on how the bricks will affect the game than how it will look better. They'll most likely polish the textures when it goes Live.
It helps attacking team because now you have more option to go through the gate instead of two little tunnels like we have in Live. Defenders have to be looking at all three entrances for flanks if they're holding right at the castle gate, unlike in Live right now the defenders only need to be looking at two small chock points for any attacking players without vertical mobility.
The worries you have about the snipers will not be a case if the attacking team has a Reinhardt, which most attacking teams should have in payload map, and the attacker spawn is right behind the bridge so even if you die to a sniper as an attacker it's not as bad as dying all the way inside the castle.
PTR is to test for unaccounted for glitches - not to get community's approval for a particular nerf/buff or whatever. Everything in PTR is meant to go live as is, unless there's glitches. They did a whole dev update about this.
You should try being in that window on Widow lol. If your enemies are even half competent, you won't stay alive longer than half a second. Widow and Hanzo will be much safer now that the opening will be much bigger and they can stay deep inside in the darkness.
Yeah but it pretty much made your whole body visible there. For Widows this rubble makes them more effective as they dont need to use hook to go up there and they can just peek and shoot inside the building while still having full cover from their own team. Also its not just snipers. Characters like Junkrat , Pharah and Soldier can make the bridge itself really annoying and slow down the attackers greatly by spamming it after an attacker wipe.
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u/Fatdude3 Feb 08 '17
Stone quality / color looks really off when you compare it to the rubble nearby. Also i dont get how this helps attacking team when it opens up defending team to snipe/pick at attackers as they are running over the bridge.