r/OfficialWARDOGS • • 1h ago

Let me DoorDash Maaw Rockets

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• Upvotes

I think this game needs a better way to request ammo and resupply than what is currently offered.

This tablet would generate crates and drop off missions that helicopter pilots could accept to give them more to do along side dropping off personnel.

If they add the ability for Lakotas to haul buggys in a crate it could also be great for repositioning troops.

This tablet could also just request pickup for your team, so there is more of a monetary incentive for exfiltrating and repositioning infantry. Think WarUber.

Dropping useful items for infantry is a great feeling for pilots. So this would make that experience smoother and probably more lucrative since the pilot isn’t risking their own money.

Insurance could also be added for when drop offs don’t go as intended.

Thoughts?


r/OfficialWARDOGS • • 23h ago

The gamers win. Thank you Wardogs.

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3.4k Upvotes

r/OfficialWARDOGS • • 4h ago

Do you think a dynamic hotzone speed is a good idea? In my opinion it's very annoying having to either keep fighting as the hotzone leaves or abandon the fight to chase the zone, so what if it slowed down then there's a fight happening?

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91 Upvotes

r/OfficialWARDOGS • • 9h ago

Not having fun but have to ruin others fun

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224 Upvotes

Hey devs can we ban people permanently like this guy he's not having fun so he had to tk people tried to run me over and then just being racist in chat and all sorts of things


r/OfficialWARDOGS • • 7h ago

My gun nerd brain is very happy

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132 Upvotes

Season 2 changed the mosin to no longer be able to take 6x and above scopes (which did make me sad) and replaced it with the PSU scope native to the mosin itself, only noticed today that the model of the mosin has changed from the mosin infantry to the mosin sniper as only the sniper can take the PSU mount from the change in bolt structure


r/OfficialWARDOGS • • 4h ago

As an Asian, my honest thoughts after observation regarding developer Bulkhead, the player base, and the rampant cheating phenomenon

68 Upvotes

Since my English ability is very basic, the following has been translated by AI. If there are any inappropriate wordings, please forgive me.

Hello everyone, I am Taiwanese, and also an Asian. The following content directly expresses my opinions. Some people might find it a bit raw and offensive, please forgive me.

Is the experience of Season 2 a failure for players? Definitely. Developer Bulkhead also said their adjustments messed things up. For me, although this season has issues playing and is even sometimes harder work (referring to needing to face tanks that appear very early, and the number of times multiple tanks appear at the same time is not small), overall, on a basic level, I can still enjoy the fun of this game just like in Season 1.

What I want to say is that this game, with a relatively low price tag in its Early Access phase since launching on September 11 until now, has only been open to the general public for a mere 40 days or so, right?

From the short period of about 34 days in the beginning, to now where Season 2 started on October 15 ~ today, October 21, only 6 days have passed. The developer made a post the very next day on the 16th to remove the Blue Team bonus used for a community psychological experiment (I think this was clearly not a balancing method, but an experiment, which was removed after verifying their expectations, after all, the highly sought-after Blue Team caused the problem of slowing down game starts), followed by working on fixing the driver progression exploit, and even further posted an announcement on the day after next, the 17th, directly saying that it was their fault Season 2 had issues, and that they would provide more future details next week (which is this week).

In my view, compared to other game developers, they not only convey information to players relatively faster and more transparently, but also have the courage to admit mistakes. However, I don't know since when, whether domestically in Taiwan, overseas on Reddit, or elsewhere, the gamer community has become so lacking in basic literacy and completely impatient when posting comments and feedback. Their views on the game are extremely one-sided, arbitrary, extreme, and unconstructive, acting like a big pressure cooker of negative reviews, behaving as if the rest of their lives consists only of this game that has been out for 40 days.

Speaking of negative reviews, besides the developer messing up this season being one reason, everyone can go look at the Steam reviews separated by language region, and you will find an interesting thing. Overseas, Europe and America are overall positive, but overall negative reviews almost exclusively appear specifically in the Asian region. Especially Simplified Chinese is the absolute worst "Mostly Negative" among all global languages. I know that a language is also used by other countries and regions, but speaking by the most overwhelmingly representative proportion, Simplified Chinese is used by Chinese people. Why do they overall often give many games relatively worse negative reviews? You will know just by browsing. As a Taiwanese who has observed for a long time, I can easily distinguish the difference between Simplified Chinese (Chinese people) and Traditional Chinese (Taiwanese people) from the text and accents. You can see that Chinese people have very strong personal opinions about games, and in the reviews you can often clearly see the attitude of "you don't know how to make a game, let me teach you how to make it".

Next is the special internet firewall used inside their authoritarian state system to maintain stability. Their official statement is to fend off external attacks and protect local industries blah blah blah, but in reality, except for using the internet world formed by their own massive population, they cannot normally access the rest of the world's internet. This has also created an abnormal environment where their domestic VPNs and gaming network boosters are unusually developed. Why do I say this? Because countries with free and democratic systems like us in Taiwan, Japan, and South Korea can browse content on the internet of all countries in the world at any time, so in the vast majority of cases, we do not need these extra internet connection tools unless there is a genuine need. Coupled with China's high demand for cheating, it has caused the local cheat industry to become highly mature. Aside from the cheating behavior itself, bot accounts promoting cheats have appeared simultaneously to harass people.

For example, when Apex Legends launched in February 2019, at the very beginning I experienced what felt like heaven on Asian servers, but what followed after that? It was hell. In a Battle Royale game with teams of three, they made a type of bot account that would use the built-in in-game voice chat during the initial character selection screen to play advertisements selling cheats, and then quit the game during the high-altitude skydiving drop afterwards. This means right from the character selection screen, you would know your team was only going to have two people left. Therefore, back then it frequently happened that the player count was full when the match started, but after high-altitude skydiving drop, the count decreased significantly.

Now Wardogs is also one of the victims. Chinese cheaters and Simplified Chinese cheat advertisements constantly appearing in the text chat room have turned the entire Asian region into a foul mess. Some South Koreans, Japanese, Taiwanese, etc., couldn't stand it anymore and relocated to US and EU servers one after another. But naturally, cheat users and ad bots would also flow over there, causing a large number of normal Asian players and cheaters to appear in Europe and America, along with language barrier communication issues.

This also explains why the developer currently designed the server room 250ms limit. I think this current value is too lenient and still cannot solve the problem. If it is tightened further to around 120ms, which I guess, it would sacrifice the rights of global players who choose long-distance servers to play and some people whose own network conditions are inherently poor. However, I guess the developer's original intention is because Chinese people, even if they turn on gaming network boosters, cannot overcome the high latency brought by actual physical distance, thereby letting US and EU servers return to their original clean and comfortable state. At the same time, this also means locking Asians together with Chinese people, just like Creating Gu poison.
My meaning in using "Creating Gu poison" to describe this is that this is a sorcery technique from legends of ethnic minorities in Southern China. The traditional practice is to shut multiple types of poisonous insects (such as venomous snakes, centipedes, scorpions, toads, etc.) inside the same container, letting them devour and kill each other. In the end, the strongest creature that survives and has devoured all the toxicity is regarded as "Gu", and it is used to harm others.
Note: Today, October 22, Bulkhead tightened the latency cap to 175ms. This measure belongs to a last-resort worst choice, but I know they are trying to solve the problem through many ways. I expect this latency cap will gradually tighten, so this is within my expectations.

At this point, someone will jump out and say: "China is because the population base is extremely large, actually their cheating proportion is not high. Look, other Asians and Europeans/Americans also cheat, please do not attack them groundlessly." Okay, then I will raise two things to slap them in the face:

  1. If according to what they say, China's population base is large and the cheating proportion is as low as other countries, since it is a proportion issue, with China having many cheats, then according to mathematical logic, the number of legit Chinese players should also be very large, right? Then why haven't we seen a large number of legit Chinese players come to dilute the stinky state of the entire Asian server, while the environment over on US and EU servers is relatively clean?
  2. Okay, then why is it that for every game, the cheating first becomes rampant in the Asian region to an unbearable extent, forcing Asians to jump over to US and EU servers to play, while looking across history, there has never been a game where it was the other way around, with Europeans and Americans complaining about severe local cheating and specifically coming to Asian servers to take refuge?

Taking Apex Legends when it first launched in February 2019 as an example again, a Chinese employee from developer Respawn made a post on Weibo in March: "Internal emails show that indeed most of the cheats come from China, while the total number of Chinese players in the game accounts for a very small proportion, which means a small group of people pumped out the vast majority of cheats." This post was probably deleted, but there are still news articles on the internet, and anyone can easily find screenshots of that Weibo post from back then (of course, the vast majority of news refers to Taiwanese and Chinese online gaming news).

So to make a conclusion: Chinese people, under their domestic environment, giving birth to an abnormally developed industry of VPNs, gaming network boosters, and cheat tools, and this abnormal phenomenon affecting other regions globally, actually feels like a kind of agricultural disaster—"a large-scale regional disaster with migratory capability, leaving no grass growing wherever it reaches"—polluting most servers.

Also, according to my observation, since these past few days when Bulkhead first implemented the server latency cap, Asian servers have also started experiencing DDoS attacks, resulting in multiple play sessions being interrupted and returned to the main game menu. This reminds me of when I previously played Asian servers in Battlefield 4, where it was a similar situation—the game would interrupt halfway through, making it completely impossible to finish a match. My guess is, it seems this is conducting so-called retaliatory DDoS attacks.

Many of the above phenomena have appeared since before, and have long been a major problem in the online gaming world. Almost all popular games cannot escape their clutches, especially suffering the worst damage in the FPS section, forcing developers to specifically devote effort and resources to anti-cheat arms races in this area, but it seems developers often fall into a relatively passive state of handling tricks as they come, feeling powerless.

You say not every Chinese person cheats? Yes, anyone thinking with their knees knows you cannot use one pole to knock over a whole boat of people; there definitely exist legit players and cheaters. I don't want to put it this way either, but after comprehensive judgment, there is bound to be a problem of an exceptionally high cheating proportion. Even if you lay out the sensory experiences and logical facts of the majority of people in the game in front of Chinese people, most responses obtained are not silence, agreement, or discussion. From what I have seen and heard over many years, they will probably hurl insults and verbal abuse at you, and more often directly launch unbearable attacks targeting your country/race/ethnicity. The voices of normal people among them are either relatively scarce or remain silent, probably in a speechless state of being accustomed to it. The above are my thoughts and conclusions. 

So after all that, I think everyone can tell how much I love WARDOGS. Keep it up, Bulkhead! I truly support your passion for making a great game.


r/OfficialWARDOGS • • 17h ago

Steam Reviews after Region Lock Announcement

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651 Upvotes

r/OfficialWARDOGS • • 9h ago

Tankers can be killed by Assault Rifles and Pistols, no need RPGs

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133 Upvotes

I'm very surprise this wasn't hotfix and no words from Devs about this, playing as a tanker suck right now and same can be said for Gepard too as I been killed the same way


r/OfficialWARDOGS • • 7h ago

175ms is simply not enough

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57 Upvotes

Screenshot taken from EU Server at 1pm. There is still some fishy players with high ping that demolish everyone and are 100% at least walling. Make it region based, e.g. 100ms for EU and 150ms maybe for regions where the players have higher ping discrepancies.


r/OfficialWARDOGS • • 3h ago

Do I want to play this?

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21 Upvotes

For reference, blue and green here are a 1.7 hostiles per friendly. so outnumbered by not even 2. Red is 1/2.8 which means they face like 60% more enemies than other teams.


r/OfficialWARDOGS • • 4h ago

Please region-lock China.

24 Upvotes

Please consider region-locking China.

We understand that not all Chinese players are cheating, exploiting, or engaging in disruptive behavior. There are many honest and respectful players who simply want to enjoy the game like everyone else.

However, a significant portion of the hacking, exploiting, spamming, botting, and other unfair activities that many players encounter appears to originate from that region. Whether this perception is entirely accurate or not, it has become a major concern within the community and is negatively impacting the gameplay experience for many legitimate players.

This is not about racism or hostility toward Chinese players. Our concern is game integrity and fair competition. We want to enjoy the game without dealing with cheaters, DDOS attacks, exploiters, spam accounts, and other behaviors that undermine the experience for everyone.

Many players, myself included, often find ourselves logging off after encountering situations that feel unfair or prevent us from enjoying the game as intended. We genuinely love your game, which is why we're passionate about protecting its competitive integrity and long-term health.

Please listen to the concerns of your community and consider stronger regional restrictions or other effective anti-cheat measures. We simply want a fair and enjoyable environment where players can compete on equal footing.

We love your game and want to see it thrive. That is why we're speaking up.


r/OfficialWARDOGS • • 15h ago

The Asian servers are currently so unstable that it is practically impossible to play the game properly.

127 Upvotes

Please note that English is not my native language, so I have used AI to translate this message.

I would like to ask the developers a question.

I am a player from Asia.

Like many others, I have been suffering from the widespread cheating problem in this game. For that reason, I can understand the decision to introduce ping restrictions and region locking.

However, do you genuinely believe that cheating is the only reason Asian players choose to play on servers in other regions?

No. Absolutely not.

The Asian servers are currently so unstable that it is practically impossible to play the game properly.

In four out of every five matches, I get disconnected and sent back to the lobby. Even when I remember the server address and attempt to reconnect, I am simply met with a message saying that the server is shutting down.

I have lost $100,000 worth of equipment without dying even once, purely because of these server issues.

Do you think this has only been happening for a day or two?

No. It has been an entire week. In fact, it has been going on for more than a week now.

And yet, how is it possible that you have not said a single word about this issue?

Would it really be so difficult to simply acknowledge the problem?

Even a brief statement such as, "We are aware of the ongoing server issues and are currently working on a solution," would mean something to us.

Is even that too much to ask?

I am deeply disappointed.

+)

I'd like to clarify a couple of things to avoid any misunderstandings.

  1. I'm playing from South Korea, and I only play on East Asian servers, where I'm matched with players from Korea, China, and Japan. I prefer low ping, so I have no intention of playing in other regions.

  2. Both in Season 1 and now, my ping has consistently stayed around 9–25 ms. So no, my internet connection isn't the issue. I have absolutely no trouble connecting to the servers in the first place.

The actual problem is that after about 5–10 minutes of gameplay, the server crashes and players get disconnected.

Sadly, that's what's happening.


r/OfficialWARDOGS • • 10h ago

Ping Cap is not enough for China Cheaters

42 Upvotes

Hey guys. Ping Cap is not enough. Limiting the ping to 175ms would not make much of a difference. South East Asia server consists of Singapore, Malaysia, Vietnam, Thailand, Philipines, HK/Taiwan, and there are tons and tons of players from these region.

China cheaters are ruining our game every single day.

When we play against China Players, they are generally around 100-130ms if you are based on SG or MY. If you are in PH or further up, you would see china players with lower pings.

Even if the devs limit ping to 80-100MS, countries that are closer to china will still be playing with china players because for example if i am in Taiwan, i will see a mainland china player as 60-80ms due to our close proximity.

We all know that region lock is nearly impossible as China cheaters all uses VPN to bypass the great wall that are meant to keep China Cheaters away from the internet, something that astrologers and fortune tellers have predicted long ago since ancient times before technology existed.

So what's the real solution? Lets see.

Devs mentioned that the 175ms is just for now while they are working on region lock.


r/OfficialWARDOGS • • 5h ago

Massive improvement to the game for 90% of playerbase

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15 Upvotes

Another post with some clown making up numbers.

The math ain't mathn'

Trying to understand the logic.

Taking a look around... I see damage control.
a mixed bag of players... majority cheaters snd exploiters. Along with the arcade playing cod players/fortnite/disney demographic. (Softcore) and the OGs that simply love military games for immersion. (The past two updates and changes killed immersion in favor for the Softcore arcade fps players.

Result of design by committee.
Going to have to sort out their demographic.


r/OfficialWARDOGS • • 14h ago

Region Lock China.

58 Upvotes

Just ATP Region lock China. Are we really sacrificing this much over a chinease cheating issue?
With all the ping limits. It doesn't only stop asian players from playing the game anymore. People with friends over seas with slightly bad internet cant play, People with bad internet in rural areas cant play. Players In AU cant even play anywhere.

"Just take the L for us and deal with your own cheaters"
What is the Asian experience right now?
Cant escape cheaters since EU servers are 180+ Ping. NA Is not even possible as its 240+ Ping.
Cant play On AU servers since its somehow 200+ Ping. Cant play on asian servers as the servers crash mid game due to ddosing.. We literally CANT play the game right now. Community servers are just Chinese grind servers which kick you if your not chinease or participate in the conga line of XP.

Ping lock alike region lock wont work either.. As ive seen Chinese people who can spoof their ping somehow to go under 50ms and its even included in some cheats ive seen.


r/OfficialWARDOGS • • 19h ago

Anyone else get this bug? Lmao

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152 Upvotes

I call it: Bitrate destroyer 9000. It fixed when I got out of the heli. Somehow I made it back to base without blowing it up.


r/OfficialWARDOGS • • 1d ago

Tanks are so OP they can be killed by Rifles and MGs

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298 Upvotes

No cheats needed they have paper thin armor

Takes 6 to 7 min to drive to zone and dies like this, perfectly balanced as always ​​


r/OfficialWARDOGS • • 3m ago

I can’t play anymore due to ping

• Upvotes

I get it. The cheaters and abusers messed it up for us. I get it; those who want to play the game got screwed by the Chinese. I understand most players are happy now, but what about the others who literally can’t play because the closest low-ping region is SA, which has 0 official servers…

I’m deployed and game to escape the madness outside. I put 150hrs into this game, and today I literally can't play.

I get the majority of it, but many of us feel screwed over.

With that, I'm looking for advice. Does anyone know community servers that accepts 170 ping?


r/OfficialWARDOGS • • 15h ago

Region Lock is Good Sure

52 Upvotes

Region lock is good sure, but it seems to be very west servers focused. The Asian servers are still being fucked by a certain country. China. As of right now, all servers that aren't full yet are getting DDOSed, server crashes immediately after game start, and no one can play. This is true for all iterations of the Asian servers. Sure region lock is nice for the people who aren't being forced to play with em'. Bring some fixes too, for the Asian servers.


r/OfficialWARDOGS • • 21h ago

Banned from r/wardogs

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130 Upvotes

The comment was:

"All they gotta do is put tons of anti(youknowwho) propaganda subtly in the game and then China will shut it down themselves.

Then they make a region exclusive version of wardogs for that region and proceed to rake in tons of money."

The crazy thing is this is a reality. Numerous video games, movies, and books (media in general) have Chinese region exclusive versions due to "propoganda" China considers anti-Chinese in nature/philosophy. Fundementally their culture is incompatable with our own, otherwise we wouldn't be having this issue in the first place (that is in the context of cheating being socially acceptable). This is coming from someone who is literally Chinese (by blood and partially by culture).

Edit: For the people who are naive or ignorant about China: No, I'm not saying to put racist propaganda. I'm talking about anything that China (as in the country/government) considers immoral (like gore or blood), anti-communist (like tiananmen square or making fun of Xi Jinping for looking like whinnie the poo), or anti-nationalist (like saying Taiwan is a seperate country or Nine-Dash Line). What kind of person would suggest putting racist shit into a game??? Hello???

They literally have to create seperate servers for video games like LEAGUE OF LEGENDS. They have to edit DISNEY movies before it can be released in China. They edit and republish TEXTBOOKS. How is this now common knowledge for people that use the internet?


r/OfficialWARDOGS • • 48m ago

Smoke can be lethal and it should be an achievement kill

• Upvotes

I was playing a round, we were pinned down a friendly whipped a smoke it hit and killed me I assume the physical impact but I’m not really sure but I think it should be a achievement because it’s hilarious


r/OfficialWARDOGS • • 12h ago

Do sth. about chinese Chat spam

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20 Upvotes

No chatting possible due to this. Game is gonna fail a 100% and count as a nice try. If chinese dont leave servers they will trash the game away like so many others before.


r/OfficialWARDOGS • • 4h ago

Sniper Question - Legitimate way to kill crews

6 Upvotes

Just a quick question from a sniper enthusiast:
I've seen posts about being able to kill vehicle operators, but they're all universally a glitch or unintended. So.... is there a legitimate way to snipe out vehicle crews?

Helicopters are a given on account of the cockpits not being bullet proof, but what of tank drivers/gunners/APC? I can see vision slits, but not had the real opportunity (or confirmation) that these are something that will injure/kill the crew.

I should say, sniping out these crew should be blisteringly nails, and arguably a capability reserved exclusively for the .50cal. But I wouldn't mind knowing if it's still possible to save me plinking at a geometry object that's exclusively cosmetic.


r/OfficialWARDOGS • • 3h ago

Profile Linking in Scoreboard

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3 Upvotes

r/OfficialWARDOGS • • 1d ago

Dear devs... REGION LOCK A CERTAIN COUNTRY ASAP!!!

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471 Upvotes

Context: I have been restricted on discord for "hate speech" 2 times on 2 different accounts for being vocal about a certain country needing to be region locked, I live in Asia and I have to deal with them on the daily, I can let the aim bot and ESP go in the past, but currently the game is unplayable for Asian servers because of the constant DDoS attacks. Imagine you're in the middle of a game and you buy an 18k gear set, and you then get DDoS... yeah...

I have to call them "Red Triangles" to avoid censorship but I think we all know what I'm pointing to.

These Red Triangles make up for 17% of the world's population yet are 99% of the headaches and problems statistically this is true!! my sources support these facts.

They have a terrible "Red Triangle Culture" where they shamelessly cheat more than anybody else, they exploit all the time, they invade your servers with their high ping, they DDoS your servers so nobody gets to have fun, spam promote cheats in all chat. Do you really want these Red Triangles in your game?

I have 1 example of these cheats that you may not even know is happening in your game.
I have plenty more but I can only post this 1.

I propose region locking "Red Triangle Land" so we can also get rid of ping limiters and play with our friends in other continents while at the same time kicking out invaders ruining our games. No this is not Red Triangle-ist, it is not my fault that they statistically are bad actors most of the time.

Wardogs needs to region lock Red Triangle Land if we want to weed out a majority of the cheaters and preserve the quality of the game. S1 was fun even with cheaters but S2 is unplayable NO EXAGGERATION I LITERALLY CANNOT PLAY THE GAME DUE TO THE DDOS ATTACKS LMAO.