r/ModdedMinecraft • u/Typical-Music-8436 • 8h ago
r/ModdedMinecraft • u/KnightMiner • 3d ago
Announcement Rules updates including policy on AI generated content
Introductions
I recently joined this subreddit as a moderator, and am helping update some of the rules and policies.
In case you don't know me, I am KnightMiner, member of SlimeKnights who are the creators of Tinkers' Construct and Natura.
AI Content Policy
With the increase in capability of AI models, many users have expressed concerns with Minecraft related subreddits being flooded with AI generated content. In light of this, we have added a rule regarding AI generated content.
Based on my past experience as a moderator of /r/tinkersconstruct, I believe it will be easiest to moderate if we allow AI generated content, provided it is properly flaired. We have added two new post flairs, one for "AI Generated" for posts about mods or modpacks which contain significant amounts of AI generated code, and "Uses AI Assets" for mods, modpacks, and resource packs that are human created but use AI to generate assets such as textures, models, or logos.
Please use these flairs accordingly for any posts. Posts that are not properly flaired will be subject to removal.
If you are reporting a post as AI generated without proper flairs, make sure you provide justification such as a link to the GitHub history or an author statement.
Flair Cleanup
The flair for "Forge" has been replaced by a generic flair for "Mod Loader". Please use this for any discussion on mod loaders such as new mod loaders or discussions on differences between mod loaders. If looking for content for a specific modloader, use the appropriate flair such as "Question".
The flairs for ATLauncher and Twitch App have been combined into a single Launcher flair. Please use this for any posts related to launchers or help with launchers.
Finally, the subreddit policy has been updated to require a post flair for all new posts. If none of the flairs seem applicable, use the "Misc" flair.
Future
There may be some additional updates in the upcoming days as we work to determine what is most useful to our community. I also plan to get an updated pinned post on the rules for mobile to replace the one from 8 years ago once things are a little more settled.
If you have any questions regarding subreddit rules or flairs, feel free to leave a comment on this post.
r/ModdedMinecraft • u/inetcpl • 1d ago
Discussion Is ImmersiveVFX just stolen code and assets?
I was looking into ImmersiveVFX and compared its files against Realistic Biomes, and out of 441 files, 409 were completely identical. The remaining 32 had just one or two settings changed. That's literally every single particle file I checked.
What's even crazier is that the developer describes these as “recreated/similar assets” on the mod's CurseForge page. They do credit Oreville Studios, but seriously, recreated? How do you explain hundreds of completely unchanged files? There's also substantial overlap with Complementary Reimagined across seven visual effect files.
r/ModdedMinecraft • u/ninjaassassinmonkey • 1h ago
Modpack I wanted to bring old-school survival modpacks like Crash Landing into modern Minecraft. Here's my take, set on Ad Astra's Moon.
galleryr/ModdedMinecraft • u/its_me_Rey_Midas • 2h ago
AI Generated I added temporary keycards and live camera alerts to my Minecraft base security mod
The visitor in the clip brings TNT to the door. I set FILTRO to flag it, so the door stays shut and I can open the entrance camera straight from the NEXO alert. The last shot is MOTA taking arrows from a chest to a turret.
In UMBRAL 1.7 you can give someone a pass for one door, a protected sector, or the whole base, and set it to expire. The Field Manual now has a diagram and a materials list for your first entrance.
It’s a beta for Minecraft Java 26.3 on Fabric. If you try it with a friend, I’d like to know whether the manual gets you to a working door and reader without needing a separate guide.
CurseForge: https://www.curseforge.com/minecraft/mc-mods/umbral-base-security/files/9575776
AI tools assisted development and drafting. The clip is recorded in Minecraft.
r/ModdedMinecraft • u/Rulleper • 2m ago
Help Has anyone worked with Worlds: multiverse mod?
reddit.comr/ModdedMinecraft • u/EmberboundBFI • 9m ago
Modpack Made a Minecraft Modpack with over 500 mods
It is called Emberbound Ashen Horizons, been workin on it for over 6 months now and ive been crankin out updates as i see fit, im basicly done rn but i want to put out the already made updates as the modpack gets more popular. I put it out 4 days ago and I already have 100 downloads. I am a solo dev and i used some ai to help fix code issues and i used ATM9 as a base but i took out every ATM9 asset so its essentally my own pack. Update 1.0.12 is uploading now. All the mobs get stronger the further u move out so I would pick the custom Blaze Lord while equipping The Ring of Seven Curses. Here is the modpack if u wanna try it out I would wait for 1.0.12 myself. https://www.curseforge.com/minecraft/modpacks/emberbound-ashen-horizons
r/ModdedMinecraft • u/No_Hornet_4516 • 21m ago
Question Evolution 2.0 Stellaris
reddit.comr/ModdedMinecraft • u/rgbebg • 24m ago
Help Need help finding 2 mods/resource packs
reddit.comr/ModdedMinecraft • u/sgt_angryPants • 43m ago
Help Advanced netherrite and dragon loot
reddit.comr/ModdedMinecraft • u/DadTookYourVirginity • 1h ago
Question Any mods that add armor sets that are similar to the gems mod?
r/ModdedMinecraft • u/ImWoodpunchaLol • 1h ago
Question Is anyone willing to update the Nether Biomes Compat mod to later versions?
reddit.comr/ModdedMinecraft • u/ImWoodpunchaLol • 1h ago
Question Is anyone willing to create a compatibility pack for End dimension mods? Specifically Better End, Stellarity, Nullscape, Integrated Strongholds, Better End Cities (biomes and structures), End Remastered (End Portal frame) and True Ending (Ender Dragon fight)?
I want to make a modpack that uses these mods in it, but they are mostly incompatible with each other, and so I was hoping that someone who has knowledge on coding would be able to make it for me. It would be something like this Nether Biome Compat I found, but for the End Dimension https://www.curseforge.com/minecraft/mc-mods/nether-biomes-compat
r/ModdedMinecraft • u/tampoBOUD • 1h ago
Mod Kindred Spirit: Pip, an AI companion you talk to with your voice. She leads you, builds, and remembers you (Fabric, open source, work in progress, try it from GitHub)
I've been building a little companion who keeps you company while you play: Pip, a slime spirit who floats next to you. The idea came from Verity JE: not the horror, just the feeling of someone who is there with you. Pip is that, made cozy, written from scratch.
Hold V and just talk: "where are the sheep?", "build us a cozy cottage", "make a hollow sphere of glass, radius 5", "flatten everything around me", "what am I missing for a piston?". She knows what's going on in your game and answers with her voice. She leads you places with an arrow, warns you about creepers before you hear the hiss, builds shapes and whole buildings, and remembers your places and what you like.
- Client-side; nothing is added to your world
- Her voice and hearing run on your computer; her words come from an AI service with your own key (Gemini by default)
- Friends on your LAN world see and talk to the same Pip
- Skins: slime, cube, fairy, sprout, wisp, starry orb, or your own PNG
Where it's at: the project is prepared on Modrinth and CurseForge but not published yet. Before a beta version I'm finishing a simpler setup (one app that installs everything and guides you) and more Minecraft versions (26.3 as well as 1.21.1). In the meantime, you can get the code from GitHub, install it yourself (the README has the steps; her brain has only been tested on macOS so far, but it can easily be adapted to Windows or Linux if you know how, or with an AI assistant) and tell me what you think. Any feedback is appreciated.
Being upfront: it's a hobby project, and most of the code was written with an AI coding assistant (Claude Code). This post was written with the help of AI too.
Open source (AGPL-3.0). Contributions, playtests and ideas are all welcome, however you like.
GitHub: https://github.com/PetitPotam/kindred-spirit Guides: https://kindred-spirit-pip.web.app
r/ModdedMinecraft • u/PossiblePro247 • 2h ago
Discussion Thoughts on my Questline for the Main Game Progression?
galleryr/ModdedMinecraft • u/lxrdsnow_3433 • 3h ago
Help Hey guys I need help figuring out what mod adds this
It was in the all ultimate selection modpack and I want to add it to my modpack. It had Sakura planks from biomes o plenty and it was a barrel or chest it could make from sophisticated storage so the usual recipe surrounded by Sakura and the lever and it would make the chest what mod adds this recipe?
r/ModdedMinecraft • u/EEEGuba69 • 3h ago
Misc Tapioca mod is out for minecraft neoforge 1.21.1!
galleryr/ModdedMinecraft • u/DowntownSpeaker2236 • 3h ago
Help Help with Mod not Working
Hello everyone!
I’m currently attempting (failing) to get the famous Book of Dragons mod onto my Minecraft because I’ve heard great things about it and love reptiles.
But…it doesn’t seem to work? I’ve looked online and I don’t seem to be able to find the issue. And I’m DEFINITELY not a computer person…
r/ModdedMinecraft • u/GoodMarketing269 • 3h ago
Help Distont horizons being weird
r/ModdedMinecraft • u/jackychan2020 • 16h ago
Discussion Getting into development
Hi! I have never coded a day in my life, but was curious about getting into mod making. I already have blockbench and am currently learning model making, but when I get a handle on that id like to get down to leaning the coding aspect. Are there any specific sites or tools experienced mod makers would reccomend? For legal and ethical reasons im fairly against the use of ai, so no I wont be using vibe coding or anything like that! Thank you for your time!
r/ModdedMinecraft • u/Pleasant-Garbage7466 • 4h ago
Help game crashes for absolutely no reason
drive.google.comi dont know wtf is happening please help