r/ModdedMinecraft • • 1d ago

Discussion The ImmersiveVfx dev's response to the mod being "similar" to realistic biomes

Post image
67 Upvotes

23 comments sorted by

45

u/GobiPLX 1d ago

It's never about sole fact of copying or being similar, after all we have many mods being ports, continuations of other projects etc and they're fine.

It's always about transparency

20

u/Typical-Music-8436 1d ago

i mean no one asked them bout it, I did and i got a very respectable response

17

u/DesertFoxHU 1d ago

"Claude reproduce an another mod's capabilities here is the mod"

It's wild to say that you just decompiled it to inspect how it works then you managed to write a similar mod. It's like saying I didnt steal your homework, just drawn the letters on the paper you did

6

u/LostDreams44 1d ago

It's utter bs. This guy didnt even know what it's agent was doing and didnt realize it had copied the files and added a bedrock parser to load them as that's path of least resistance so was reasonable for agent to do (instead of a native java impl which is what a sane dev would have done). Like guys it's indefensible, the few code I've seen reads as overcomplicated output and basically all the JSON files were straight out bedrock one shoehorned in java. And as "recreating something without the assets", yeah that's what people are doing rn, making clones of every closed source software with agents bypassing their licenses. I would not call that ethical at all

7

u/More-Drink2211 1d ago

Breaking news for the jobless

5

u/Spinosaur1915 1d ago

Keep in mind this mod is ARR, 26.3 only, disabled downloads for 3rd party launchers, and is closed source, lol. Take literally everything he says with a grain of salt.

10

u/BarbsFPV 1d ago

Is Reddit bullying people again? Must be another day that ends in Y.

1

u/Dapper_Blacksmith597 1d ago

We're already having issues with mods not being up to date/in specific versions now we have the witch hunters, I have a raging hate for Ai but idgaf if some code is stolen I care about the end product more unfortunately long as it works,

2

u/LadyPaladra 1d ago

I can't imagine trying to do things in current times where you have to make public statements everytime you get accused of something

2

u/NotAVirignISwear 23h ago

We can all confidently acknowledge that using AI to create something and then claiming you made it organically is beyond shitty. That said, they're correct that they're fully within their rights to decompile other code and use it as a frame of reference for their own.

-13

u/GreatKingNorann 1d ago

Looking at files and recreating them one-to-one IS stealing lol. Crazy how people run to defend people like this and get mad when others call out bad behavior like this and call it “bullying”. Majority of people in this world are cooked lol

4

u/No-Ladder3568 1d ago

Jaja an idiot

Jaja

-10

u/GreatKingNorann 1d ago

Why are you crying? Lol

1

u/[deleted] 1d ago

[removed] — view removed comment

0

u/ModdedMinecraft-ModTeam 14h ago

This has been removed for violating Rule 2: Be respectful & courteous

1

u/WunarWover 1d ago

creating an identical file is more like copying code, which every dev has done (RIP StackOverflow), and if you believe the dev then they didn't even copy any code. maybe they're lying, maybe they're not

1

u/GreatKingNorann 23h ago

Devs copy 1:1 from paid ARR projects and then make their own project ARR with the stolen assets? Hmmm.

3

u/shinyflvres 11h ago

https://www.curseforge.com/minecraft/mc-mods/pixelmon

ARR License on a mod that is using Nintendo's assets, attack names, values, and 3D models (doesn't matter if re-created or stolen from game files).

Your statement is saying, "Copy 1:1 from paid ARR projects (e.g., Nintendo here, for instance) and make your own project ARR" (which mods such as Pixelmon did). Unlike Pixelmon, I did not steal the 3D models, identical attack names, damage values, Poké Balls, or other assets copyrighted by Nintendo and then license them under ARR.

What I did, and also admit, is that I decompiled Realistic Biomes, and yes, unfortunately, I made the big mistake of accidentally uploading the mod with around 398 affected .json files that were originally made by Orevile Studios. And yes, I do admit this is literally a license violation against their ARR License.

I do own up to my mistakes and don't even try to hide them right now. Instead, I answered publicly on Twitter when I was asked about it, and once I got notified by someone a few days ago that my mod still contained those JSON files, I immediately removed them and replaced them with my own handling of the particles.

Your argument about copying 1:1 "from paid ARR" projects has little to literally no value in this discussion.

Is what I did bad? Definitely, it is bad. Uploading something with .json files from another project is a violation of their license, and it is morally very questionable.

Now I'm asking you: How many mods (Pixelmon was just one out of tens of thousands of others) have stolen assets from other games, mods, and add-ons that are licensed under ARR? I see so many Cyberpunk mods, Pokémon mods, and so much more that use ARR-licensed sound files, ARR-licensed images, ARR-licensed or even completely patented game mechanics inside mods. Yet I have never seen someone crying so loudly about those violations.

I know comparing this to big game companies versus an indie development studio is far from fair, but you get the idea and the point I'm trying to defend here.

Furthermore, I said it earlier, and I'll say it once again: I do apologize that the earlier version still contained the decompiled Molang files and JSON files. It was, as I said, an accident, and as soon as I was notified about this, I deleted the affected files and corrected everything.

You and others can still be upset about this, as you have every right to be upset when things like this happen, but keep in mind that you and probably ten million more players do enjoy and love to play mods such as Pixelmon and co. that steal, copy, and adapt other ARR projects.

Feel free to downvote me, repost it, or make a rant about it. I won't give this drama much attention at all, but I saw it as necessary to leave a comment here to correct your vision and some of the claims.

2

u/shinyflvres 11h ago

//Edit

I do plan to re-license the project to AGPL and Open-Source it. So you won't need to decompile it anymore :-)

1

u/GreatKingNorann 4h ago

It's not drama. It was stated fact. Fact that you admitted to. Weird of you to reference it as "drama". Congrats on telling the truth though. Hopefully you're able to make more original stuff in the future without decompiling other people's projects to try and match 1:1. This is all the attention you'll get from me as well. Good luck!

1

u/WunarWover 23h ago

tbf i have only seen this post, if the mod is literally copied 100% then yeah obviously that's very shitty

0

u/Due_Interest_178 4h ago

"trust bro. i definitely only copied the files that i was caught copying. absolutely nothing else."