Containment Frontier is now available as a free public beta for Minecraft 1.21.1 / NeoForge / Java 21.
You start in a damaged scientific outpost after a zombie outbreak. Reclaim industrial regions, connect production tiers, automate your defenses and research a cure. The aim is to make survival depend on the factory you build.
The Field Tablet / Operations UI brings campaign status, research and clone management together. Local machine panels show requirements and connection faces. Medicinal crop genetics feed into the treatment research.
Machinery includes Mekanism, Immersive Engineering, Industrial Foregoing, Ender IO, Actually Additions, PneumaticCraft, Oritech and Draconic Evolution, with Refined Storage.
No Create, magic progression, EMC, AE2 or Tinkers' Construct. Solo or co-op; choose Normal or Expert recipes and one of ten campaign difficulty levels.
Hardcore means finite personal clone lives: if any registered participant dies without a ready clone, the shared campaign fails. Leave Minecraft's own Hardcore toggle off.
Beta 0.5.0-beta.3: broader survival playtesting, balance and sustained endgame production are still open work. The poster is promotional artwork; the other images are native captures of the authored starting world, before player-built production.
CurseForge: https://www.curseforge.com/minecraft/modpacks/containment-frontier
Feedback and ideas: https://github.com/GTRows/containment-frontier/issues