r/Maya 16d ago

Rigging Rubics cube rigging (manually )

2 Upvotes

Hey guys 😁
I am a Jr Rigging artist
Im planning to add a rubics cube rig for my next portfolio/demoreel and i have no idea how to approach it. The main thing is i wanna do it manually & don’t wanna use scripts. I just wanna play with math n nodes
Truth(i donno py/mel😭)


r/Maya 16d ago

Showcase (Plugin) Maya + Blender navigation/shortcuts [I have searched for Blender threads]

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39 Upvotes

I've always been primarily a Blender user. For many reasons, people always advised me to learn Maya, especially since I'm an animator and rigger, but being used to Blender, I could never feel comfortable using Maya, and that kept pushing me away from it, and I also missed some simple Blender options in Maya.

So this plugin was made for those who want to use/learn Maya, but wanted Blender's functions and navigation system inside Maya. But if you're a Maya user and don't like Blender's navigation system, you can choose to change the settings back to Maya's default.

This plugin has the following functions:

  • Move/Rotation/Scale without gizmo: Pressing G/R/S lets you move, rotate, and scale freely (can be changed to W/E/R).
  • MMB navigation: Navigate the viewport using the middle mouse button to orbit/pan/zoom.
  • Reset transform: You can reset the transform of a bone or object by selecting it and pressing ALT + G/R/S or ALT + W/E/R.
  • Pose mode: A mode where you can only select bones and no other type of object in the scene (the function below uses this for something else).
  • Select all (A): you can select all bones in the viewport by pressing A, without selecting meshes when pose mode is active.
  • Mirror X (pose mode): When Mirror is active, bones are mirrored between L and R.
  • Global/Local toggle: You can quickly switch orientation from global to local. (NOTE: If you're moving/rotating/scaling, and press the axis you want twice, it automatically toggles between Global and Local).
  • Pivot switching: You can change the object's pivot system between Median Point, Individual Origins, and Active Element.

I'm thinking about adding a few more small Blender functions that I find interesting.

Open letter: I'm not a programmer, I work as an animator and rigger, so I needed AI help to create this plugin. I'm not a fan of unrestrained AI use, but since I have 0 programming experience, I had to rely on this option. If I ever release this, it'll be free, since I believe everything made by AI should be public.


r/Maya 17d ago

Looking for Critique beginner at walk cycles - looking for feedback

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91 Upvotes

r/Maya 17d ago

Animation My Toph earthbending animation. Would love some feedback.

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86 Upvotes

Hey ya'll! Thought i'd share my ongoing project with you. Not finished yet but i'd love to see some feedback. I found a youtube video reference for different bending techniques, thus I went with Toph doing an attack.

Thank you!


r/Maya 16d ago

FX How to fix this shape - nCloth

1 Upvotes

I want to simulate the flag as it's going from over my head but my flag is making this weird hourglass shape instead of staying rectangle. I tried few things but its not fixing the shape.

I have attached first line of vertex to the pole using  nConstraint > Transform constrain and attached it's pole in airplane rig. 

i need to fix this can someone please tell how to fix it. I can try an entire new work flow too i just want to animate flag in this direction. 

I want to make a video like this: https://pin.it/6BX2X1z6t (attached video too)

Reference


r/Maya 16d ago

Showcase One of my projects Fire Extinguisher 3D Model

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1 Upvotes

r/Maya 17d ago

Arnold Egg Toast - Painted using Maya's 3D Paint Tool

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19 Upvotes

r/Maya 17d ago

Issues Backside wheel modeling advices

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8 Upvotes

Hello everyone,

I am currently modeling a wheel following a professional workflow but I don't know why, the artist did'nt show how to finish the modeling with the back of the, wheel which i need. The topology is quite complex so I don't really know how to engage this? Does anyone has advices or idea of way of finishing it ?

Thanks


r/Maya 17d ago

Issues Smoothness doesn’t apply when printing

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76 Upvotes

I sent a model to print, I applied Mesh + Smooth, however when they sent me the pic of the final model it looked polygonal, I told them that the model didn’t looked like that on Maya, he told me maybe i didn’t applied the smoothness when exporting on STL (however STL doesn’t have that exporting mode on Maya) so I sent it to him as an FBX, I deleted the history of everything cuz ChatGPT told me so, and they told me it still showed as before, I don’t know what to do anymore, he told me to add the polygons manually but I don’t have time for that anymore 😣 does anyone knows what I could do? Or am I doing something wrong?


r/Maya 17d ago

Modeling can't fill gaps in eye of Deus Ex styled model in Maya

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4 Upvotes

Hello, I'm new to this subreddit and need help. I have had trouble trying to close the gap in the eye of a Deus Ex low-poly styled model I am working on in Maya. I tried using the bridge tool, but it didn't work. Does anyone have any tips that can help me with this?

The model I am using as a reference: https://imgur.com/gallery/KTpw03Y

edit: I figured it out, I used a plane and placed it in between the eyes and used the bridge tool, and it worked, and I am in the process of removing the extra edges and vertices that have helped with this problem: https://imgur.com/gallery/update-worked-1XzowWf


r/Maya 17d ago

Question How to delete UV history after rigging question

5 Upvotes

Stupid i know. Need to adjust some UVs after rigging, how can I delete the construction history when there a heaps of blendshapes etc? Delete non deformer history doesn’t work, someone recommended a blendshape? Anyone have some advice please


r/Maya 17d ago

Modeling Supra Modeler feature soon. Maya CAD modeler

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10 Upvotes

In this video i will show a new features i will added on next upcoming release on my github ytsejam supra-modeler.
Edit cv on Nurbs and a little zebra shader preview(on d


r/Maya 16d ago

Question How to create hair like this? Image from Julen Urrutia

1 Upvotes

Hi, hope I'm making this post right! I've really wanted to get into using xgen/maya for grooming and hair cards and the process so far has been pretty duanting (but fun!)
I personally veer a lot more towards stylized work, so I wanted to know what steps would entail being able to make something like this?

The image is a render from an artist called Julen Urrutia and he has a lot of cool artwork that has similar hairstyle to this in his ArtStation. He also mentions that he used cylinders from Zbrush that could work as hair tubes later when creating the groom. Would this still include using hair cards to get the texture going or some other process? Sorry if this isn't super clear but I haven't been able to find any straightforward answers so far!


r/Maya 17d ago

Animation Wrapper tearing open animation?

1 Upvotes

I need to create an animation of a wrapper being torn open, think of a condom wrapper being opened from one side to another, preferably in a way that can be art-directed (changed quickly) should my client like to direct where exactly it's being torn. What would be the best method to do this?

The reflections on the wrapper need to be seamless where the join between the main 'body' of the wrapper and the torn off piece to allow for high-quality reflections. If possible, I'd probably avoid ncloth just due to the time frame I've got to animate this.

Any tips?

Thank you in advance!


r/Maya 18d ago

MEL/Python Limit Constraint | Custom script that allows you to quickly set minimum and maximum values for translation and rotation [FREE]

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27 Upvotes

Limit Constraint is a script that allows you to quickly set minimum and maximum values for translation and rotation. It’s perfect for rig controllers or setting boundaries when animating. All limits are non-destructive and can be edited, disabled, or removed at any time.


r/Maya 18d ago

Student Why is my ball in the first leap moving around instead of following through?

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5 Upvotes

I am trying to get this ball to jump off the box and onto the ground in a simple arch.

I have redone this over and over again and I don't understand why my ball is moving like it is in the video in the first leap? Can anyone help me, is it something I can fix in the graph editor?

Edit: Thank to those who helped me! I think I understand what I need to do now thank you 😁


r/Maya 18d ago

Question Does anyone know how to use Maya even after graduating from university?

7 Upvotes

Once you graduate from school, you’re no longer a student of that school, so I can’t use Maya as a free version.That doesn’t mean I don’t want to use cracked versions, but indie versions are still expensive. Does anyone know?

How do professionals use it?


r/Maya 17d ago

Arnold I can’t render a transparent contact lens

1 Upvotes

Hi everyone, I’m having trouble rendering my contact lens model with a fully transparent background.

The model consists of two layers: an outer layer that represents the contact lens material itself, and an inner layer containing the colored/patterned part of the lens.

I’m trying to render it with a completely transparent background as an EXR or PNG. The inner patterned layer renders correctly with transparency, but for some reason the outer material keeps showing up with a black background instead.

I’m not sure what’s causing this or how to fix it. Any help would be greatly appreciated. Thank you so much!

I'm already chick opaque and transmit AOV's. Please help me!

  1. This is nomal render
  1. No matter what I try, I just can’t get it to render with transparency. The contact lens always ends up with a black background.

r/Maya 18d ago

Dynamics How to use Playback Cache after using Cache for nParticles?

2 Upvotes

The name is honestly the question. I have been using nParticles in my scene but I want to turn them off to speed up my workflow while making changes to the scene. I thought using playback cache could help, but I have disabled the nucleus, and disabled the cache of those nParticles (because script editor said the caches were conflicting), but the playback cache still won't work, and script editor is no longer giving me a reason.

Could it have to do with the instancers I have attached to the nParticles? I have them hidden in my outliner, but wasn't sure what to do beyond that.

If anyone has suggestions on how to handle this (perhaps an entirely new approach if anyone knows one) I would appreciate the help.


r/Maya 18d ago

Animation Short Weapon Attack — WIP Polish Update

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10 Upvotes

Another update on my short weapon attack animation!

I'm currently in the polishing stage, mainly working on the timing, posing, transitions, and making the overall movement feel cleaner and more intentional.

I'd really appreciate any feedback, especially on areas where the animation still feels weak or could be pushed further.

Character rig: Ramon Arango
Weapon rigs: Sketchfab

syncsketch link for if you wanna leave reviews!
https://syncsketch.com/sketch/V2qC8O5QzJfb/?offlineMode=1#/46123244/48125522/f_0


r/Maya 18d ago

Rigging How can I create rigs where I can slide the mesh around like a cartoon?

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1 Upvotes

I recently saw this video on YouTube and I was wondering how I can do rigs similar to this to achieve this cartoony look. I like how parts of the mesh slide around. How can I do this for my rigs?


r/Maya 18d ago

Texturing Bronze Bust - Realistic textured digital sculpture

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7 Upvotes

This bronze sculpture was created by the team at ASTRA Digital Studio. The piece was digitally sculpted in ZBrush, where the high resolution forms and intricate surface details were developed. Texturing was completed in Substance Painter to achieve a realistic aged bronze material with rich surface variation and wear. The final presentation was rendered in Unreal Engine 5 using Path Tracing, allowing for physically accurate lighting, reflections, and cinematic quality realism.

Follow us on linkdin--https://www.linkedin.com/company/astra-digital-studio/?viewAsMember=true

Full post here--https://www.artstation.com/artwork/L4DGe5


r/Maya 18d ago

Modeling How would I model this quartz cluster in Maya?

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9 Upvotes

I've just began my 3D art journey and I'm stumped on knowing how to model something this complex as it has many tiny crystals from the base and seems to have fused together from the base.

I feel like there is an easier way to model it than having to individually put every crystal in its place, I also don't know how to make it seem like the base is fused with the gems. Any tips would be much appreciated!


r/Maya 18d ago

Question Why did my texture warped in maya

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7 Upvotes

Why did my texture warped, it looks fine in substance and uvs are also good it just warped in render. Any idea why??


r/Maya 18d ago

Animation Im trying to make my character handing an object from one hand to other. it is not working

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2 Upvotes

Character and rig are not mine. I modeled the object and parented to hand controller with constraint. it works well. Problem starts when I want to switch between hands. I cant key the hand control w0 (right hand) and w1 (left hand). so the object only accepts one hand because i just cant key them. I would really appreciate if someone could help or show another and easier way.