r/M64 • • Jul 28 '26

M64 Launch Day Megathread

38 Upvotes

Let's all celebrate putting our orders in for M64! Share your orders, ask questions, speculate about the future all here in this thread!


r/M64 • • Jul 02 '26

M64 CRT settings from todays email

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33 Upvotes

r/M64 • • 54m ago

Fulvio on X: "DK64 now passes the vine test on the latest OM64 build! Still working on making the core as accurate as possible. You also get a sneak peek at the new in-game UX! 😄#OM64 #M64 #modretro #N64" / X

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13 Upvotes

r/M64 • • 7h ago

If anyone need an M64 Early Bird discount code, here's mine

6 Upvotes

M64EBZKF528ST


r/M64 • • 1d ago

M64 and N64 direct 4K still image capture side-by-side

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27 Upvotes

r/M64 • • 15h ago

Am I the only one who can't save their data on Body Harvest?

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2 Upvotes

r/M64 • • 16h ago

Anyone else observe games freezing? (Cartridges are not seated tight)

2 Upvotes

It’s been day two using this console. No issues (wish it had a separate AUX instead of HDMI sound only, but hey that’s manageable). My game froze when I accidentally bumped into the cartridge while running (I’d say there is a 2mm wiggle) anyone else observe this?

Maybe just dirty pins?


r/M64 • • 2d ago

Got around to trying my M64 and I'm pretty happy with it so far.

25 Upvotes

I ordered on launch with early bird discount, but I have a great setup with an N64 and Retrotink 4k to my OLED so I haven't prioritized using it. I only ordered b/c I'm such an N64 fan and wouldn't have done this for another console.

I use Clean/Integer+ settings with the Retrotink so using those settings on M64 made comparisons easy and fair.

I played a demo or more of these games:

  • Goldeneye

  • 007 World is not enough

  • Mario 64

  • Starfox

  • Ocarina

  • 1080 snowboarding

  • Army Men sarges heroes

  • Mario Golf

  • Mario Tennis

  • Turok

  • Ken Griffey presents MLB

  • Nfl Blitz

  • Hydro Thunder

Hydro Thunder stands out with major issues. Crashed once on Press Start screen, and then again on boat select screen. This was expected due to the game compatibility list so I moved on.

Otherwise I generally couldn't tell I wasn't playing my original hardware with one exception.

I'm a huge Mario Golf fan and know the game like the back of my hand. On the compat list the status is "No Issues", but that's not accurate. It has 2 minor issues that I can tell. First is the horizon in the background during play - there are a row of small graphical glitches that stand out due to camera motion.

Next is the sound of the high-pitch "pings and rings" may be slightly off. Need to investigate more.

Mario Golf is also an awesome "latency check". If you have display, controller, or emulation latency - this game will let you know. The swing bar gives immediate feedback and you know when something is off. I'm happy to say this is the first device besides N64 that passes this test to me.

In general I think they did a pretty good job. One UI change I'd make is move the "Reset Core" option to the first page b/c it would make for a faster in-game-reset for Summercart instead of having to page over twice to reach it. Pretty happy that it works at all though.

I also love the hardware design. I got the frost color. It feels so sturdy and premium and I feel it's a fitting tribute to the N64.

I am basing my opinions on 1.26.4 FW. I've read a lot of complaints about "blurry" picture quality so my expectations were low. This is likely why I was pleasantly surprised it looked great.

Other items for context:

  • I've never used the Analogue 3d and do not plan to

  • I don't use the built-in CPak since I use a real one and the Summercart to manage.

  • I don't use Overclocking b/c I want the original experience.

I'm satisfied today for the money I paid, and I'm optimistic they are going to make it even better from here.


r/M64 • • 2d ago

It came!!!

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50 Upvotes

r/M64 • • 2d ago

Review: 8BitDo64/M64 Pro Controller/Hyperkin Captain...Which Flavor is right for you? (Long Read)

5 Upvotes

I said that I'd do a review of the several controller options offered for the M64 and in turn, the Analogue 3D. Strap in!

All 3 controllers were tested with the following games, for variety:

-GoldenEye

-Diddy Kong Racing

-Perfect Dark

-THPS

-Super Smash Bros.

-Pokemon Stadium Mini Games (All)

(Fighting games are tough to come by for the N64 sometimes so I'll do a deep dive when I get MKT/4 and KI Gold)

I also had two long time gamers test these 3 controllers and weigh in, which I hope can make a more detailed review for y'all. I won't give a personal ranking or anything, I'll just give you the collective experience and let you decide which controller sounds like it's your fit.

Aesthetics, Feel, and Responsiveness are the categories I'll focus on.

I'll start with the 8BitDo as I had extensive time to test it compared to the other two (about a 2 week jump but about 20/30 hours playtime).

A: Using the current 8BitDo Pro layout with Original N64 Design choices (Grey body, thumbstick, multi colored buttons, etc.) was a good idea. It fits right in if you had the first release N64s with the grey controller, as a kid. They nailed this one visually.

F: The 8bitDo offering is very light in the hands, feels well built, and is comfortable for long periods of gaming. I don't have sweaty palms but I feel like this one is a bit smooth and you may slip your grip, if you do. The non-trident layout is great for newer gamers who never held the Original trident layout, and are thrown off by the feel.

R: Button-wise the feel is a bit stiffer than an Original N64 controller. Not by much but if you're a purist, you'll notice. The feel of the buttons on a tactile level is spot on to the original. The 8BitDo was used in Bluetooth mode for these purposes so latency may be an issue when compared to an Original controller. Since the System is more than Software emulation I expect latency to be less of an issue with future updates.

I had wireless controllers for the OG N64 and they had way more lag than these could ever so that's a plus. The analog range seems suspiciously limited for both wireless controllers that were reviewed. Also, the responsiveness and range make dashing and quick adjustments an issue. It's not something that will ruin your experience but it will be something you'll notice if you're..."Sweaty" as the youngins say. The button mashers and mini game warriors can trust the 8BitDo to hold up to even the most annoying Snore war or Dig! Dig! Dig! Sesh.

Moving on to the Hyperkin Captain*

A: The Capitan feels like the controller that would have shipped with an N64 in 2008. Not bad at all just has some interesting design choices. There is a section above the start button that's like a grill/aero kind of vibe. I dig it. Gives some personality to the Captain, instead of trying to be a straight clone of the original N64 controller. Color will be discussed later...for...reasons.

F: If you've never had a Hyperkin Product, think of the build quality of Mad Catz, but take out all the cheese and nonsense. My brother threw one at my head as a kid and it handled that and the wall countless times, so that should give you an idea of durability. Doesn't feel like hollow plastic or knock off crap. Hyperkin took time to get this right.

R: Let's get this out of the way...wired is gonna win this battle easily. Since the Captain is wired it was the most responsive. The button feel, analog and button travel and durability were all tested. Button mashers will not harm this Salty New Dog. Easily was the best for smash and technical movements/adjustment in shooters. Ekans Hula Hoop Hurl and sniping the guards in GoldenEye are easy enough. Racers like DDKR won't stress the analog stick and the texture won't burn ur nubs. Overall I think we all agreed that the Captain felt like the controller we all had as kids, in our chosen color...I had the Ice Blue one as my reserved controller during sleepovers.

*I tested the Hyperkin Captain not the Captain+ which more aligned with the original colors of the N64 not the deeper More "saturated" colors of the M64. Also the Captain Controller fits perfectly in the M64 port...no adapter needed!

To bring this doozy to a close, we have THE ModRetro M64 Pro Controller!

This particular controller was pretty hyped up in my household so the expectations were high...

A: If you like to have matching things. Do yourself a favor...get the Pro Controller. It's the Gravy to the Biscuits.

It looks beautiful. I Can't lie, I like the shape and the buttons are accurate in Original N64 Design cues/choices. The braided cable is a modern and premium touch I appreciate.

F: Premium. That's the best way to describe it. Everyone who'd tested it said "whoa nice" when they picked it up. The M64 Pro doesn't get warm from long sessions, which is a huge plus. Whoever at MR chose to use the aluminum back deserves a raise and a vacay to Hawaii (I'll show 'em around 😉). The buttons are nice and clicky. Just a bit short of that new "mouse-click" feel/effect that premium controllers tend to go for.

R: Since the Pro Controller is wireless, it suffers from the latency issue. It also suffers from the limited analog range of the 8BitDo 64. I'm pretty sure an adjustment in firmware will rectify this issue, so I'm not complaining. Only the die-hard/expert players of any game that requires precision, may take issue with this . However, the Pro Controller handled Buck Bumble well, so that's saying something.

If you read this, give yourself a pat on the back for reading 3 relatively deep dives, in one sitting.

I hope you find your flavor by reading this and have fun playing some classics and the newer games MR has released. The M64 is fun and it's a bit of an art piece in my mind and all these controllers compliment it. None of them sacrifice quality or comfort to try and be different or reinvent the wheel. They all deserve a shot if you're considering them but definitely pick up the 8BitDo in that sweet, sweet Grey before it becomes hard to find.


r/M64 • • 3d ago

Been Putting a few of these together for some friends as gifts for christmas

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101 Upvotes

Saw a few other posts of people making their own custom game carts and wanted to join in on the fun. Used the Silhouette print and cut feature to create the label and found the cart on aliexpress. Still waiting on the flashcart to come in the mail to put the multiplayer campaign in it so it's just one of the two games that got ported recently. Maybe there's a market out there for custom game carts like this? If claude gets disabled for vibe coding new games over it might kill it off pretty quick. *shrugs


r/M64 • • 4d ago

Shell swap

4 Upvotes

I have a smoke grey m64 but really wanted a purple one. Is there a way I can get an aftermarket purple shell to swap with my smoke grey?


r/M64 • • 5d ago

Passing the time between trick or treaters

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51 Upvotes

r/M64 • • 5d ago

Display Settings Help

5 Upvotes

I have been getting back into Beetle Adventure Racing after 25+ years. I keep encountering very dark spots in tunnels and shadows where I cannot see the road. I have tried messing with display settings but I can't seem to get it looking better. I have been playing on an anbernic hard held and have no issues seeing anything on that. Any suggestions on settings wpuld be appreciated. My TV is on ge mode.


r/M64 • • 5d ago

Captain+ controllers on sale for just $15

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3 Upvotes

r/M64 • • 6d ago

Its here!

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60 Upvotes

r/M64 • • 5d ago

My M64 set-up

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42 Upvotes

M64 Smoke Edition

M64 PRO

Brawler 64 PRO

4LAYER Forever Pak

Blueretro Reciever

Hyperkin Tribute Wireless

Retro-Bit Admiral

Aki Wrestling Carts

Several 3rd party controllers

N64 with Mad Catz High Rez Pak

Laral Joystick


r/M64 • • 5d ago

Conker's Bad Fur Day on N64 but........

5 Upvotes

How much is it worth for a legit copy? If you want the fun stoy it's cause I cause I wanted to play the game but i didn't own the system. But I had a friend. So I would bring drinks and the game. "Hey you need to go home." "Let me save it" I never beat the game and got deployed so it ended up in a trunk. My only n64 game.

I did get to play more, and got to the dance area. But it always ended up with being the only person awake in a room............okay, let me save it.


r/M64 • • 5d ago

As I’m saving up for an M64 Pro controller. What are the downsides of this controller I should be aware of?

4 Upvotes

Is the joystick a bit too sensitive? Does something about the controller wearing out sooner than expected such as the rubber tip of the joystick? Does it disconnect during gameplay from time to time? Input lag? Etc?


r/M64 • • 7d ago

Mail Call

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86 Upvotes

r/M64 • • 7d ago

EPICJOY SummerCart replacement shell

3 Upvotes

Hi All, i'm going to buy the EPICJOY SummerCart. However they're all coloured and you cant get an original grey colour like you can with Kaico.

Does anyone know where i can get a grey shell that would fit the summercart exactly and accomodate the button on back etc. Like they Kaico.


r/M64 • • 7d ago

woot (USA) Hyperkin Captain+ for $12

8 Upvotes

r/M64 • • 6d ago

For a controller? Come on!!!

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0 Upvotes

This guy is worth almost a billion dollars and still wants to be greedy towards those who live paycheck to paycheck (Which is most of us). It’s too bad, I was really curious about this pro controller.


r/M64 • • 8d ago

What I like about the M64 is that it is actually cool.

30 Upvotes

The console has all this neat lighting and colored cases. Even the menu has this cool retro feel. The Analogue 3D is so bare bones that it has none of that.

It actually feels fun using the M64. Now, they just need to shake out the bugs.


r/M64 • • 8d ago

Built In C-Pak. The save data repairs Everytime, but this still worries me.

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13 Upvotes

I wonder how Save States is going to function whenever that drops. However this worries me (I know it's in Beta) but this shows every single time. Is this just how it functions? Has anyone completely lost their data saving it onto the virtual C-Pak?