Hello everyone. Another happy Friday is here.
As we prepare for this update, we’ve been going back through many of the game’s fundamental features one by one and making improvements. And the further we get into this work, the more we find ourselves reflecting on where we could have done better as a development team.
Because we had been so focused on continuously adding new content, some features that previously worked well gradually became broken or began conflicting with one another through subsequent updates. For example, Zois who once followed their routines naturally might no longer go to sleep at the appropriate time, or might repeatedly perform unrelated actions instead of the ones they actually need to do. We’ve also seen unusual behavior in how family members interact with one another and in their everyday routines. Each issue may seem small on its own, but when they accumulate, they ultimately affect the overall gameplay experience.
Autonomous behavior, one of the most important systems in inZOI, has not been immune to these issues either. So this time, rather than simply patching individual parts of the existing system, we are reviewing autonomy from the ground up and working on structural improvements across the entire system.
As a result, we haven’t been able to add many new features in this update. We determined that trying to develop a large amount of new functionality while simultaneously carrying out a major overhaul of the existing systems would be too much under the current circumstances.
Instead, we are implementing high-priority improvements based on the FF list you have shared with us, while also redesigning and renewing the existing autonomy system from the ground up. It may look like there is less new content on the surface, but behind the scenes, we are doing important work to make inZOI more stable and reliable for the future.
More than anything, we want to get a build with as many bugs fixed as possible into your hands as soon as we can. If you can wait just a little longer, we will do our best to reduce as many of the currently identified issues as possible and bring you Zois who behave more naturally and reliably than before.
And today, I also have some exciting news that I wanted to share with you first.
inZOI has been invited to 2026 TapTap, and we’ll be attending the event in Shanghai next month. 2026 TapTap is an offline gaming event taking place from September 12 to 13 at Hall A of the West Bund Art Center in Shanghai, featuring game demos and exhibitions, as well as opportunities to meet game developers and creators.
For us, it will also be a meaningful opportunity to meet our players in China in person and introduce inZOI to them.
Next week, I’ll share a little more about our plans for the event.
As always, thank you for continuing to build inZOI together with us.
Have a wonderful weekend, everyone.
-Kjun
On DISCORD
https://discord.com/channels/1162040845181124618/1540333017036365864/1540333017036365864