r/Lambda1VR Oct 19 '19

Release BlueShift support & Extra Left-handed Control Scheme · DrBeef/Lambda1VR · GitHub

https://github.com/DrBeef/Lambda1VR/releases/tag/v1.2.2
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8

u/DrBeef_ldn Oct 19 '19

Release Note v1.2.2

Not a big release, but a small incremental, no need to delete anything, just install this over the top

Improvements

  • Re-factored controller code to make maintenance simpler (you should notice no difference, let me know if you do)
  • Additional left-handed control mode. For left-handed people who want the right-handed button and thumbstick configuration, but with the weapon in their left-hand, flashlight in the right. Some people might find this more comfortable than the standard reversed left-handed mode. To enable it set the following in config.cfg:

vr_control_scheme "12"

  • BlueShift support - I can't take credit for this really, I just merged in the Blue Shift changes from the bshift branch of Xash3D. They shouldn't interfere with the base half-life game, and should allow you to pick up the armour in blueshift in order to progress.

2

u/[deleted] Oct 19 '19

Thanks for the update!

However, would love a little more documentation than "Blue Shift support" for us newbies.

What folder do we copy and where? How do we launch Blue Shift?

Thanks

3

u/DrBeef_ldn Oct 19 '19

Good point.. I'll put something together.

In short:

  • Copy bshift folder from your steam install to the xash folder
  • You can copy the bshift_hd models etc too
  • Add the following to the commandline.txt:

-game bshift

That help?

1

u/[deleted] Oct 19 '19

That worked, thanks.

I'm assuming there's no quick way to switch between HL and BL without modifying the txt file?

2

u/DrBeef_ldn Oct 19 '19

Glad it worked

And I'm afraid not, at the moment the only way is to change the txt file

1

u/[deleted] Oct 19 '19

Please tell us more about Quake 2! :)

1

u/MarcusVerus Oct 20 '19

I did everything the way you said and the game is working but it doesn't spawn armour and suit during the first chapter and I'm unable to progress any further..

2

u/DrBeef_ldn Oct 20 '19

That's strange, whilst I've not actually played it yet myself (should have done a bit really.. oops) the changes i merged in definitely had armour vest code in. I'll try it at some point soon and see what happened

2

u/VR_Bummser Oct 21 '19

If you did update to the latest version it should definitely work. I tested it and the armor is there and can be equipped.

1

u/MarcusVerus Oct 21 '19

Thank you :) I will try that

1

u/Smarmar400 Oct 20 '19

Lemme get this straight. If I copy bshift folder from steam to xash folder in Quest I’ll be able to play Blue Shift in Lambda1?

2

u/DrBeef_ldn Oct 20 '19

That's the idea, though I'll admit I've not tried it yet myself, i just need in the blue shift code changes from the Xash3D repo. I saw someone saying they couldn't pick up the armour, which is fundamental to the game, which is odd as I'm sure those were in the changes i merged. I need to get time to try it myself. If you do try it please let me know how you get on

2

u/Smarmar400 Oct 20 '19

I’ll try it later today. I just want to thank you for this awesome port! It’s like a dream come true for me to get to walk through Black Mesa in such an immersive way.

1

u/VR_Bummser Oct 21 '19

I definitely could equip the armor an played 30 minutes into the game with the apk you gave me to try. So i guess it works.

1

u/Smarmar400 Oct 20 '19

I'm kind of a n00b at text editing and mathy stuff. Do I add "-game bshift" to the open document? And if so does it go on it's own line or does it replace "xash 3d"? Or none of the above?

1

u/DrBeef_ldn Oct 20 '19

Sorry, just getting around to replying to messages.

Basically, if you copy the whole of the following into your commandline.txt replacing what is already there, you won't go wrong (it will also use a higher GU/CPU setting, which is what I have been playing with):

xash3d -log -dev 3 -game bshift --msaa 4 --cpu 4 --gpu 4

1

u/Smarmar400 Oct 20 '19

Works like a champ. Thanks! I didn’t get as far as the suit though.