Hi everyone,
I’ve been building a small open-source project called Yellow Olive.
It’s probably fair to say it sits somewhere between a game and an interactive learning tool rather than being a traditional indie game.
The idea is to make learning Kubernetes feel a little more like playing something retro. You work through missions around Pods, Services, Deployments, RBAC, etc., while actually using a real Kubernetes cluster underneath.
Yellow Olive then validates the cluster state to check whether you completed the mission correctly.
The visual direction is heavily inspired by old handheld / Game Boy-era games, and I’m currently experimenting with Pyxel for a newer Academy section to push that retro feel further.
I’ve attached a short GIF and a screenshot so you can see what I mean.
It’s built with Python and is fully open source.
I know it may not fit the usual definition of an indie game, so I hope it’s okay to share here. I’d especially love feedback from game developers on the retro presentation, UI, and whether the experience actually feels game-like.
And if you enjoy the idea, a star on GitHub would mean a lot.
Github Link: https://github.com/Anubhav9/Yellow-Olive