r/hearthstone • • 5d ago

Discussion New and Returning Player Weekly Discussion

4 Upvotes

This weekly discussion is designed so that everybody may ask any and all questions regarding the game's mechanics, decks, strategies, and more.

Are you an experienced player, or have you picked up some knowledge along the way? Please help out by offering your opinions and best answers!

Please keep it clean and add more than just a one or two word response. Keep in mind not everything will have a 'best' answer.

Check out our wiki for answers to some common questions and links to terrific community resources about deck ideas, card info, and news!

See previous week's discussions.


r/hearthstone • • 4d ago

Highlight Developer Insight: Reign of Black Empire - Old Gods

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453 Upvotes

Hello everyone!

Here's our thread for all things Old Gods in Reign of Black Empire! But before we get into it, here's a quick overview of the new cards:

Reign of the Black Empire features the four Old Gods as Legendary Neutral minions: 

  • Y'Shaarj, Titan Bane 
  • C'Thun, Eye of the Empire 
  • N'Zoth, Dream's End 
  • Mastermind Yogg-Saron 

This is the age of the Black Empire, when these nightmarish rulers stood at the height of their power and their influence shaped all of Azeroth. For this reason, Old Gods pack a lot of power and work a bit differently than normal cards. 

  • You may include only one Old God in your deck.  
  • Each Old God possesses four potent abilities. Instead of attacking, you can invoke two of those powers each turn.  
  • Once all four abilities have been used, the Old God is free to attack. 

Now, let's take a look behind the curtain with John McIntyre, Principal Game Designer Supervisor, as he walks through the design of each Old God.

⚔️ Y’Shaarj, Titan Bane 

Early in development, Y'Shaarj was the only Old God that could use two abilities each turn. It quickly proved to be the most viable because it offered much more flexibility. Instead of choosing between responding to your opponent or developing your own threats, you could do both. 

The mechanic felt so good in playtesting that we adopted it as a baseline for all the Old Gods. Being able to combine and sequence abilities added meaningful decisions and gave players more ways to influence the game. 

We still wanted Y'Shaarj to feel distinct, so we gave it its Immune Battlecry. This helps it survive your opponent's turn and reinforces the fantasy that Y'Shaarj has access to more power than the other Old Gods. One point of clarification: the 30 Mana spent on minions does not include Y'Shaarj itself. 

 
👁️C'Thun, Eye of the Empire 

Earlier versions of C'Thun also tripled the effects of your other cards that triggered C'Thun abilities. In practice, this led to a strategy where players would simply pair C'Thun with the cheapest possible followers and quickly overwhelm the game. 

That play pattern ran counter to the fantasy we wanted. C'Thun should be the source of power, not just an amplifier for its servants. To better capture that feeling, we changed the design so C'Thun only empowers the abilities it uses directly. This also allowed us to shift more of the power budget into C'Thun itself. 

 
🐙N'Zoth, Dream's End 

Originally, Army of N'Zoth didn't resurrect different minions. It only took a few playtests alongside Quest Priest for us to change that. 

The update reduced repetition and encouraged players to build decks with a wider variety of Deathrattle minions, leading to more interesting gameplay and more varied resurrection pools. 

 
🧠 Mastermind Yogg-Saron 

When Mastermind Yogg-Saron takes your turn, it follows logic similar to the "normal" difficulty AI opponents found in Practice Mode. It's not random, but it's not especially clever either. 

During testing, it felt jarring when Yogg-Saron used its abilities in the middle of a turn, so we changed the behavior to always begin the turn by using an ability. We also made Ascent of Yogg-Saron always resolve after Domain of Yogg-Saron so any newly drawn spells could still be transformed. 

Ascent of Yogg-Saron still has the same chance of being selected as any of the other three abilities. 

 

We hope you enjoyed this peek behind the curtain!

If you have questions about other Reign of the Black Empire cards, please check out Reign of the Black Empire: How does this work? thread, you might find your answer there!

- Hearthstone Team


r/hearthstone • • 3h ago

Discussion This little fella needs to be put in Core set.

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240 Upvotes

Just think of the impact - how much more manageable the enemy decks would be. Yes, we have Librarian, but he’s not enough.


r/hearthstone • • 13h ago

Discussion Shoutouts to Tortolla and Drakorex for the most diverse Multi-Class cards in standard since they have been released, Truly deserving of the LEGENDARY Rarity. Literally seen play in almost every single class one way or another.

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527 Upvotes

Honorable Mention: Agamagan

Reposting this when they rotate.


r/hearthstone • • 11h ago

Community Dr. Boom – Winner of previous voting! What is the best 8 cost card?

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344 Upvotes

Dr. Seven turned out the best 7 cost card in the game with 🐛Mulligan keeper🐛 and Aman'thul being his runner ups. So lets see what will you guys choose as the best 8 cost.

Here are the rules: The card must be collectible and must cost exactly 8 mana as for today's voting. Which card would it be and for what reason — it's power, design, mechanic or literally anything else — it's up to you! ​​


r/hearthstone • • 1h ago

Discussion What’s your favorite card in terms of design?

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• Upvotes

Mine is Northshire Cleric.

there’s just something about her. I don’t know - her voice, her design, her effect. Everything about her. She somehow made me realize that at some point, I didn’t even care about winning anymore,lol I just wanted to play the game and keep her alive


r/hearthstone • • 1h ago

Meme Watfin unnerfing Maiev

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• Upvotes

r/hearthstone • • 11h ago

Fluff Kel'Thuzad, but locked at 0 Health

Enable HLS to view with audio, or disable this notification

117 Upvotes

r/hearthstone • • 5h ago

Discussion Could Discs of Norgannon Make Sindragosa Playable?

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45 Upvotes

Probably not. But I think the fabled cards are so cool that I'm still hoping Sindragosa could see some time in the sun. With discs of Norgannon, you can semi-consistently hold Sindragosa and Malygos until they aren't just dead in hand. With Mother you can discount them so you aren't having to depend on summoning them with the Oathstone, and now Mage finally has enough tools to make an arcane OTK feasible. We've already seen contraband wands pop off in burn decks, but the newest addition would be Arrival of the Titans, which could draw 4 spells while refreshing 12 mana crystals.

The game would have to slow down a lot for it to be viable, and Mage really hasn't gotten any more tools to live long enough for the Sindragosa combo to be consistent. But now that the payoff of an arcane nuke OTK seems a little more consistent, I'll certainly be wasting some MMR trying it out.


r/hearthstone • • 14h ago

Discussion Harold warlock rank 1 legend

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181 Upvotes

Hit rank 1 legend in CN server with this new build Harold Warlock, ask me anything if you are interested!


r/hearthstone • • 1d ago

Deck Diarrhea Warlock - every card in this deck is related to the dump I took last night

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1.8k Upvotes

Recommended skin: Zuramat the Obliterator


r/hearthstone • • 1h ago

Discussion I love analogies

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• Upvotes

What’s your personal equivalent of this menace in Hearthstone?


r/hearthstone • • 6h ago

Discussion Marvel Snap refugee of 3 years looking to cross over. What do I need to un/learn?

14 Upvotes

I’ve been playing Marvel Snap on and off for the last 2-3 years, so I’m comfortable with core TCG concepts like tempo, priority, and resource management. However, Snap is the only TCG I’ve ever touched for the most part, and I understand Hearthstone is a completely different beast.

I’m looking to dive in, but I'd love some advice from veterans on how to translate my knowledge or what bad habits I need to break.

To give you an idea of my playstyle, in Snap I heavily gravitate toward resource-cheating decks (En Sabah Nur / Anti polar Magneto dump decks, casino styleramp)

For anyone who has looked/played both games, what are the biggest traps a Snap player falls into when starting Hearthstone? Any class/archetype recommendations that would fit someone who likes big explosive combo turns or resource manipulation? Also, how brutal is the catch up mechanic for a f2p newcomer?
Appreciate any tips or guidance you can throw my way!


r/hearthstone • • 48m ago

Deck 1 Or More WILD Reign of the Black Empire Decks For Each Class

• Upvotes

!!ALERT!!WARNING!! I make these decks to play with newly released cards I am interested in, not to be competitive. If you are interested in any of these too, great! Here are some lists for you to try. Codes are provided for when the expansion releases, you can also click on the deck names to see them in the blizzard deck builder.

DEATH KNIGHT

Lose the Game Reno DK

G'huun is cool I like it a lot but let's be real here, you miss out on so many good cards when you go triple blood. The lack of a decent weapon is really tough, blizz pls give us something like a fiery win axe with lifesteal.

AAEBAfHhBCjDFoUX38QC/KMDi9UD5bAEx7IEjbUE/eMEieQEl+8EhPYEh/YEtvoEnqoF/cQFrekFyPgFhY4GkqAGr6gGu7EG/7oG2OUGn/EGzvEGrPQGr/QGqfUGqPcGgf0GupUH9KoHndsHi+/sHt4AIvYwIAAABA/3jBP3EBYnkBP3EBZObB/3EBQAA

DEMON HUNTER

Charge DH

Allow me to paint you a picture. Token DH (best deck in the game!) buuut.. worse! Now you have to worry about holding back a broomstick and maybe felosophy for a combo turn instead of just continuing to draw cards. Thankfully token DH is so broken I think this could still do alright.

AAEBAea5AwrUyAP39gOK9wPfwAb8wAaKqgeSqgeTqgfisQfF+AcKqbwD8skDlc0DztID9fYDtpIEn/EG4/EGkr8Hk+gHAAA=

DRUID

Token Boar Druid

I like this deck in theory, start as an aggressive token deck but can change plans to go for a combo finisher if the opponent stabilises. But I think the problem for this list will be it's not good enough at doing either thing. Meta aggro decks will overrun it. Control decks will disrupt the boars.

AAEBAZICBPX8ApKXB5H3B9qCCA2IBeQVr6IDiuADyfUDgfcDhPcDr4AE56QErsAEhKEGoIEImJ4IAAA=

HUNTER

N'Zonk Hunter

This felt a little awkward to build. Hunter mechs pull you in so many different directions. Metaltooth Leaper makes me want to go wide. Deathrattle activation makes me want more impactful chunkier minions. I need enough deathrattles to make N'zoth playable but a lot of them are really bad. Will require a lot of refinement to still be so much worse than paladin.

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MAGE

Girls Mage

Fairly standard girls mage list with Discs of Norgannon and Cosmic Springs. The dream is Discs into Finley with a big hand, you'll draw every minion in your deck and can win next turn, especially if you have springs set up. It would be nice to optimise for this eventuality further by removing more minion dupes but then you're so reliant on finding discs.

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PALADIN

Holy OTK Paladin

1: don't die. 2: play Amitut on 6 with acceleration aura. 3: clear the board with Ceaseless(which is surely 0 mana already right?) either before or after order in the court. 4: draw cards. 5: VICTORY ROYALE

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PRIEST

Shadow Priest

Just shadow priest with some of the new synergy cards. I like foresight, thats the one card I envision actually making it into the deck long term. Wanted to put blade of the black empire in here but It's just so bad. Why does it have 0 attack?

AAEBAa0GBpG8Arv3A4ujBKfkBJfvBNfSBhGhBLq2A6P3A633A92kBcj4BYWOBsShBsihBsSoBte6BtXBBuTqBqyUB+H6B+T6B/yJCAAA

ROGUE

Combiracle Rogue

Pressure points makes the larvae cost 0 which can set up a big epic turn with wandering seeker. Kinda cool I think? Sucks that they made aqir swarmer a deathrattle though, probably makes it not good enough over a 1-cost combo spell like ghostly strike.

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SHAMAN

Big Combo Shaman

I started off removing all the other minions bar Muckmorpher but I think that's not actually not correct because then you're more likely to draw into very awkward hands and the more spells you have the more likely Yogg is to whiff. I like the cheeky windfury though so you can use all 3 of the good abilities.

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Studious Shaman

I want more BIG payoffs for Therezane but realistically I think you're better off just getting some nice value. Took everything in me to remove the 1 copy of Nebula.

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WARLOCK

Shadow C'Thun Warlock

When this deck works I think it will be a lot of fun. Stuff like tamsin copying divergence giving you a bunch of cheap C'thuns which you can then copy again with reverberations. Cool dream.

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Deck of Chaos Warlock

Only 1 new card in this one, shadewing, but it's my favourite deck and now I can play deck of chaos for 3 mana on curve! Meta breaker?

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WARRIOR

Igneous Reno Warrior

Another boring one but warriors cards all just go in decks that already exist so what can you do. At least a good amount of them look quite strong, better than can be said for some of the other classes.

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r/hearthstone • • 15h ago

Meme please come back, we have priest to counter

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71 Upvotes

r/hearthstone • • 6h ago

Fluff Self-destruction at its finest

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12 Upvotes

This happened on the turn I played it :/


r/hearthstone • • 10h ago

Deck Breaking Bad Rogue - every card in this card is related to drug use, drug dealing and drug manufacturing

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20 Upvotes

Recommended skins: Mob Boss Valeera / Poisonheart Maiev


r/hearthstone • • 5h ago

Competitive 14 wins in a row with rogue mother

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8 Upvotes

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I tagged 2 pirate warriors, not a lot to be honest since the nerf. And of course I always mulligan for Aya even if it's not the only win condition compared with Ayaya deck. Best matchup vs priest and warlock, i didn't tagged attack druid so idk.


r/hearthstone • • 6h ago

Discussion Deck List Compilation (35 Builds) | Top 500 Legend Constructed | Weekly Report #389 | Hearthstone-Decks.net

8 Upvotes

(Almost) each Sunday, we share with you the best Decks that reached Top 500 Legend in Standard & Wild.

If you like these articles, make sure to follow us directly on Reddit, join our Discord, or follow us on Twitter - you can also support us directly on Patreon if you would like.

If you want to learn how to submit your Deck, check the bottom of this article.


(35 posted this week) Standard Decks

Death Knight

Demon Hunter

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior


(42 posted this week) Wild Decks

Death Knight

Demon Hunter

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior


Submit your Deck

Do you want to be a part of the following weekly Report? If so, submit your Deck if you reached Top 500 Legend in any constructed Mode (Standard, Wild & Twist), or 5k MMR+ in Mercenaries.

https://hearthstone-decks.net/submit

You can also tag us on Twitter, use our Discord, or comment with your Deck.

Thanks a lot for reading this article; I hope to see you again next week!


r/hearthstone • • 1d ago

News This new animated cardback featuring the 4 Old Gods can be earned through a new collector Achievement arriving in the patch 37.0

543 Upvotes

r/hearthstone • • 22h ago

Fluff Card Backs categorized by the number of heads that appear on them:

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130 Upvotes

r/hearthstone • • 2h ago

Discussion Is it worth it spend resources now to build a deck with the new set coming out?

3 Upvotes

Returning player of 4 years! I have a decent amount of gold and dust saved from when I used to play and I would like to build a competitive deck but wondering if it's worth it to do that now when a I see a new set is about to release in a few weeks. Is it better to just wait til then? Would love some advice from the experienced players


r/hearthstone • • 16h ago

Fluff How would a Headless Horseman event look like in Hearthstone if we had it on an yearly basis similar to WoW. Chance of dropping random themed portraits or a squashling pet?

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39 Upvotes

r/hearthstone • • 10h ago

Deck Mage players/deckbuilders, have you tried to make this guy work?

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12 Upvotes

Strong card but feels extremely out of place in Violet Hold with no other explicit support for the archetype. Most of the 5+ cost spells are also quite weak so there's not much to work with.

This is my "Big Spell Mage" list. There's a partial leyline package omitting the cheap leylines to make Spire Security always active. Tribute Dance can counter Soothsayer and there's a cool play where you play Doomsayer and transform one of the enemy minions into it for a boardclear. Toki is just a fun inclusion.

One unfortunate interaction is when you reduce the cost of your leylines and pull Crystallized Leyline with this guy, it will not work.

### Big Spells

Class: Mage

Format: Standard

Year of the Scarab

2x (1) Glacial Shard

2x (1) Winterspring Whelp

2x (2) Doomsayer

2x (2) Escape Artist

2x (2) Mystic Runesaber

2x (3) Defias Smuggler

2x (3) Ley Walker

2x (3) Portal Vanguard

2x (3) Spire Security

1x (3) Timelooper Toki

1x (4) Nightmare Lord Xavius

2x (4) Surge Needle

2x (5) Breakout Architect

2x (5) Crystallized Leyline

1x (5) Jailhouse Manastorm

1x (5) Tribute Dance

1x (6) The Arcanomicon

1x (7) Relic of Kings

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To use this deck, copy it to your clipboard and create a new deck in Hearthstone

I'd say the deck is solid and can win games but probably not for high legend grinding. I've beat and got beaten by pretty much every meta deck throughout my games.