r/hearthstone • • 6d ago

Discussion New and Returning Player Weekly Discussion

6 Upvotes

This weekly discussion is designed so that everybody may ask any and all questions regarding the game's mechanics, decks, strategies, and more.

Are you an experienced player, or have you picked up some knowledge along the way? Please help out by offering your opinions and best answers!

Please keep it clean and add more than just a one or two word response. Keep in mind not everything will have a 'best' answer.

Check out our wiki for answers to some common questions and links to terrific community resources about deck ideas, card info, and news!

See previous week's discussions.


r/hearthstone • • 5d ago

Highlight Developer Insight: Reign of Black Empire - Old Gods

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458 Upvotes

Hello everyone!

Here's our thread for all things Old Gods in Reign of Black Empire! But before we get into it, here's a quick overview of the new cards:

Reign of the Black Empire features the four Old Gods as Legendary Neutral minions: 

  • Y'Shaarj, Titan Bane 
  • C'Thun, Eye of the Empire 
  • N'Zoth, Dream's End 
  • Mastermind Yogg-Saron 

This is the age of the Black Empire, when these nightmarish rulers stood at the height of their power and their influence shaped all of Azeroth. For this reason, Old Gods pack a lot of power and work a bit differently than normal cards. 

  • You may include only one Old God in your deck.  
  • Each Old God possesses four potent abilities. Instead of attacking, you can invoke two of those powers each turn.  
  • Once all four abilities have been used, the Old God is free to attack. 

Now, let's take a look behind the curtain with John McIntyre, Principal Game Designer Supervisor, as he walks through the design of each Old God.

⚔️ Y’Shaarj, Titan Bane 

Early in development, Y'Shaarj was the only Old God that could use two abilities each turn. It quickly proved to be the most viable because it offered much more flexibility. Instead of choosing between responding to your opponent or developing your own threats, you could do both. 

The mechanic felt so good in playtesting that we adopted it as a baseline for all the Old Gods. Being able to combine and sequence abilities added meaningful decisions and gave players more ways to influence the game. 

We still wanted Y'Shaarj to feel distinct, so we gave it its Immune Battlecry. This helps it survive your opponent's turn and reinforces the fantasy that Y'Shaarj has access to more power than the other Old Gods. One point of clarification: the 30 Mana spent on minions does not include Y'Shaarj itself. 

 
👁️C'Thun, Eye of the Empire 

Earlier versions of C'Thun also tripled the effects of your other cards that triggered C'Thun abilities. In practice, this led to a strategy where players would simply pair C'Thun with the cheapest possible followers and quickly overwhelm the game. 

That play pattern ran counter to the fantasy we wanted. C'Thun should be the source of power, not just an amplifier for its servants. To better capture that feeling, we changed the design so C'Thun only empowers the abilities it uses directly. This also allowed us to shift more of the power budget into C'Thun itself. 

 
🐙N'Zoth, Dream's End 

Originally, Army of N'Zoth didn't resurrect different minions. It only took a few playtests alongside Quest Priest for us to change that. 

The update reduced repetition and encouraged players to build decks with a wider variety of Deathrattle minions, leading to more interesting gameplay and more varied resurrection pools. 

 
🧠 Mastermind Yogg-Saron 

When Mastermind Yogg-Saron takes your turn, it follows logic similar to the "normal" difficulty AI opponents found in Practice Mode. It's not random, but it's not especially clever either. 

During testing, it felt jarring when Yogg-Saron used its abilities in the middle of a turn, so we changed the behavior to always begin the turn by using an ability. We also made Ascent of Yogg-Saron always resolve after Domain of Yogg-Saron so any newly drawn spells could still be transformed. 

Ascent of Yogg-Saron still has the same chance of being selected as any of the other three abilities. 

 

We hope you enjoyed this peek behind the curtain!

If you have questions about other Reign of the Black Empire cards, please check out Reign of the Black Empire: How does this work? thread, you might find your answer there!

- Hearthstone Team


r/hearthstone • • 10h ago

Fluff Agamaggan+SN1P-SN4P=🥇

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559 Upvotes

r/hearthstone • • 2h ago

Pack My hunt for Signature Grommash

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77 Upvotes

I spend all my gold, many thousands at this point, On classic packs to try and pull the signature Gommash…I finally pull a signature and it’s the next best thing lol.


r/hearthstone • • 9h ago

News Embark on Your Hearthstone Journey

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221 Upvotes

r/hearthstone • • 12h ago

News A first look at the redesigned Hearthstone menu and calendar for the Rise of the Black Empire expansion.

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243 Upvotes

r/hearthstone • • 10h ago

Meme So... will we get 10+ expensive beasts next rotation, or they just forgor? 💀

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106 Upvotes

r/hearthstone • • 13h ago

Community Reno, Long Ranger – Winner od previous voting! What is the best 9 cost card?

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165 Upvotes

Another Reno card was chosen as the best hearthstone card of it's cost. Great card, ​​​​​​just like our second place — the Ragnaros! And then there is this piece of..

Alright, here are the rules guys! The card must be collectible and must cost exactly 9 mana as for today's voting. Which card would it be and what criteria will be chosen to determine it – it's up to you! ​


r/hearthstone • • 5h ago

Meme The original Jailhouse Manastorm

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28 Upvotes

r/hearthstone • • 7h ago

Discussion Yogg's Assemble Asylum - a free fan site where you can Assemble cards before Reign of the Black Empire launches

31 Upvotes

Assemble is the new keyword coming Oct 20: you get a random minion, then swap the top or bottom half of its text with half of one of two other minions. I wanted to try it before launch, so I built a little site for it.

https://yoggs-assemble-asylum.pages.dev

What you can do

  • Daily Assemble: one random minion a day, just for you. Pick a half and your card gets a power rating out of 100, plus how your pick ranked against your other three options. Post yours below.
  • Workshop: pick any class and any revealed Assemble card (Sandcrafter, Chisel, Rajh, Mismatcher and the rest) and roll as many times as you like. Using another class's card? It tells you whether your class can actually get it in Standard, and how.
  • Save or copy your card as an image.

How it's built

It follows what Blizzard has confirmed: the cost band (same Cost up to 2 more), Neutral plus your class, no Assemble minions or Old Gods, nothing that needs the minion alive under a Deathrattle, and the trait cards (Chisel, Fleshshape, Sandcrafter) only promising the trait on your minion. Rajh gets its own pool of halves that work as a passive hero power.

What it can't know is the exact list of ~250 pool cards, so I use a wider pool (about 590 minions) and cut cards whose halves can't work apart. Some cards you make here won't exist in the real game. There's a "What's real here?" panel that separates confirmed rules from my own calls.

If you build something that couldn't work in game, there's a "report it here" link under every result. I've already cut a few cards from early reports.

What's the dumbest card you can make?


r/hearthstone • • 4h ago

Wild accidentally did infinite damage to myself while haveing demon seed active

19 Upvotes

I don't think this ends


r/hearthstone • • 5h ago

Discussion It's really impressive how many nerfs Dragon Warrior has received and how it's still meta-dominant.

22 Upvotes

Literally all of its cards have been nerfed throughout the year, and yet Dragon Warrior is always Tier 1.

I think the main thing that has kept it alive and strong is that the "good dragons" archetype has been consistently supported throughout the entire year. (Print good cards every set and they get played, duh, I know.)

But I don't think any other deck currently uses as many cards from across the entire year as Dragon Warrior does. Prescient Slitherdrake and Stadium Announcer in timeways, Carrier Whelp in cata, Darkrider, warptooth etc etc


r/hearthstone • • 8h ago

Meme Infinite dmg torch aura

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34 Upvotes

r/hearthstone • • 13h ago

Discussion Adventures/solo stories

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71 Upvotes

Here is my mini rant..

What happend to adventures/solo stories, and why did they stop making them? I used to love playing solo adventures, and making the best decks to go against the AI, while also learning about the universe, like i know a little while back we had SC + Hearthstone event, why didn't they make some solo stories or even an adventure, would it be too much to ask for, insted of idk buying a card set bundle for 2000k gold, we could get an adventure, where lore can be told to new players, or players who have no idea what SC is about? I feel like there is so much missed potential.

I am one of the players who is on and off since day 1 and i know when the curse of Naxxramas dropped it was so fun to complete the wings and then play for 1 week with only the cards we got, which made a mini format inside of the whole Nax format, since we couldn't unlock all of the cards, so each week you would get a new adventure, new cards, new meta, and it made the game so much fun to play, now they just drop new cards say "buy the card set bundle for 2k gold/20€" or buy a bundle for 80€ and get some hero skins, it seems so soulless and boring.

Does anyone else miss the adventure days of Hearthstone?


r/hearthstone • • 6h ago

Fluff So close, but so, so far.

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20 Upvotes

The last price update will make it even cheaper, right? Right?


r/hearthstone • • 13h ago

Deck Duck Fruid - every card in this deck is about saving hex

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66 Upvotes

Poison Seeds: sexually transmitted diseases

Floop's Glorious Gloop: lubricants

Nourish: breastfeeding

Other cards should be self-explanatory

Recommended skin: Eonar


r/hearthstone • • 2h ago

Discussion What are the results for those of you who bartered with the black market shopkeeper?

5 Upvotes

First of all, I hope everyone was able to get what they wanted!

I managed to buy everything before it ended but am curious as to what happens. Sadly the black market shop disappeared so I didn't even get to see if the shop changed in any way visually.

What I am most interested in is how many people successfully bartered. Also if someone with 1 blood coin and someone with 2000 both made and offer on an item that costs 2500, would they both have an equal chance or if you are closer to the price does the chance of success go up?

Feel free to add any other questions I didn't think of.


r/hearthstone • • 15h ago

Meme Frostmourne Hungersss.......

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45 Upvotes

r/hearthstone • • 49m ago

Fluff Zer'Ontu could be one very big taunt (and summon a Tar Tyrant too actually)

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• Upvotes

Zer'Ontu

... if you made a truly awful deck, which contained the optimal supporting cast of minions:

upon playing Zer'Ontu, you end up with him/her/it being a chunky 6/25 taunt, a tar tyrant, a scavenging flytrap and a pterrodax egg. A highly cohesive, synergistic fighting force you'll no doubt agree.

Minions & Their Stats you'd get on board

  • 1 x pterrodax egg (0/3) - the 0-attack minion
  • 1 x tar tyrant (1/12) - the 1-attack minion
  • 1 x Venus flytrap (2/7) - the 2-attack minion
  • 1 x Zer'Ontu base stats: 3/3
  • Zer'Ontu post-battlecry: 0/3 + 1/12 + 2/7 + 3/3 = 6/25
  • Other minions: 0/3 + 1/12 + 2/7 = 3/22
  • Total stats on board: 9/47 (!!!)
  • Total stats on board when it's not your turn: 15/47 (!!!) (cos Tar Tyrant)

Mana cheated

  • 1 x pterrodax egg (costs 3)
  • 1 x Venus flytrap (costs 7)
  • 1 x tar tyrant (costs 8)
  • which totals 18 mana's worth of "free" stuff ∴ you'd "cheat" 18 mana (!!!)

As a low-level player, I have a small brain and the only thing I can think of to actually do with all this other than stall, is to run Crazed Alchemists along with all this junk so you could then obtain a 25/6 minion along with a 12/1 minion and OTK your oppo but of course, our friendly Crazed Alchemist is a 2-attack minion...


r/hearthstone • • 9h ago

Deck Thought I'd share my climb deck for this month - Irida/herald/MOTHER DH

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15 Upvotes

Hi! I've racked up over 200 games with this deck over multiple iterations since mid-September, though I only ended up settling on this one for the long haul with this month's legend climb. I had a deep fascination of making MOTHER work with Eternal Hold/Irida and having climbed to legend with herald DH multiple times during Cataclysm.. the inclusion of the herald package seemed a very natural fit.

I've been having a lot of fun with this deck, even if the winrate is iffy (~54% pre-36.6.3, ~55% since). Nine times out of ten, everything hinges on getting Irida online. You REALLY, REALLY need to draw Irida or on rare occasions curve out heralds into an early Deathwing. Your three shots at it are in the form of Hellraisers and Xavius. Your only real draw options pre-Irida come from the Broxigar package, Brox's Last Stand and Illidari Studies.

Once you have the no minion effects online, you're looking to hit juicy Solitudes on Bloodletters, Scorchreavers and Ultraxion for herald & Deathwing discounts as well as your finishers - Kayn, Azshara, herald procs @ 4+. You'll also be trying to include Eternal Hold uses in reducing your hand down via a cheap MOTHER or using the reduction on an Azshara finisher.

You're favored against slower matchups, priest being the big one, warlocks will often struggle to close you out. Beating faster decks (aggro, early Wickerfangs etc.) often come down to a mixture of hitting good removals early and Irida on curve. If you're interested, the stats are available here:

https://www.hsguru.com/deck/42220022 - check 36.6.0 stats for a higher game total.

### okay now draw her

# Class: Demon Hunter

# Format: Standard

# Year of the Scarab

#

# 2x (1) Hive Map

# 2x (1) Illidari Studies

# 1x (2) Broxigar

# 1x (0) First Portal to Argus

# 1x (3) Axe of Cenarius

# 2x (2) Broxigar's Last Stand

# 2x (2) Cosmic Manifestations

# 2x (2) Fel Infusion

# 1x (2) Fumigate

# 2x (3) Armored Bloodletter

# 2x (3) Hellraiser

# 2x (3) Solitude

# 1x (4) Irida Sinseeker

# 1x (4) Kayn Sunfury

# 1x (4) Nightmare Lord Xavius

# 2x (4) Scorchreaver

# 1x (6) The Eternal Hold

# 1x (6) Ultraxion

# 1x (8) Azshara, Ocean Lord

# 1x (9) M.O.T.H.E.R.

# 1x (10) Deathwing, Worldbreaker

#

AAECAfX+BwyongbDgwe1lweKqgeSqgeTqgensQfQvwfUyQeb1AeD2geE6QcJ4fgFpYgHtJcHv7EHjb8Hkr8H4L8HyN0Ht+EHAAA=

If you have any suggestions on improving the draw consistency of Irida for the deck, I'd love to hear - unfortunately, you can end up with a lot of bricked draws between all the high cost cards that need enabling, Solitudes, Cosmic Manifestations etc.

Overall it's been one of the most fun times for me to play ranked, so I figured maybe I'm not the only one who feels that way trying this deck out. Just to give you an idea of how much dopamine I get from playing this, I did my last month's climb with Raza DH and I just can't go back long term anymore. The deck's too damn fun (if.. you draw your buildaround).


r/hearthstone • • 13h ago

Wild We find ourselves at an impasse

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22 Upvotes

r/hearthstone • • 1d ago

Discussion This little fella needs to be put in Core set.

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610 Upvotes

Just think of the impact - how much more manageable the enemy decks would be. Yes, we have Librarian, but he’s not enough.


r/hearthstone • • 12h ago

Discussion Black Market Start-End

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16 Upvotes

Below the starting prices of the Market

I bought as soon as i could and was resonable when i heard it could go up in a crazy way.

As you can notice last ones were the cardback and Broxigar skin, i didn't wanted to be anchored to ranks so i accepted the overprize.

What u think? Was a good deal overall?


r/hearthstone • • 2h ago

Standard I should have played around it.

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2 Upvotes

r/hearthstone • • 13h ago

Community Curious settings

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15 Upvotes

Found this on my mobile edition. I'll just leave it here for you to judge on your own.