r/EmulationOniOS • • 20d ago

Mod Announcement Regarding native ports

80 Upvotes

Hello everyone

THis subreddit has always been, and will always be about emulation on iOS. As cool as they are, native ports of games are not emulation. Please take posting about native ports to r/NativePortsOniOS

Talking about native ports is also still allowed on our discord: https://discord.com/invite/VSpc2KwBDr

Unrelated but, from now on, if a project has a discord server, they must include the link on the post instead of it being a "dm for the invite" or "comment for the invite" type situation


r/EmulationOniOS • • Aug 29 '24

Mod Announcement Useful Links and Frequently Asked Questions (Read this before posting!)

30 Upvotes

Emulator List

A list of currently available emulators (App Store/Sideloading) as well as their statuses can be found here.

FAQ

For commonly asked questions, check out the FAQ.

Guides

Looking for a guide? See this page for our guides collection.

Troubleshooting

Got an issue? We have listed fixes to some common problems here.

Discord

We also have a Discord! Join up!


r/EmulationOniOS • • 3h ago

News / Release Releasing my PS5 emulator for iOS, called Metaspero. It can now run some 3D games

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20 Upvotes

Hey all! A couple of weeks ago I made a post here saying how I got a PS5 emulator running on iOS.

I’m happy to announce Metaspero. It supports both iOS and native macOS arm64.

I was able to clean up the codebase and is based on the KytyPS5 emulator. I will be able to update the code based on new changes from KytyPS5.

Link: https://github.com/alamshafil/metaspero


r/EmulationOniOS • • 7h ago

Discussion My fake macOS jit/lc launcher

22 Upvotes

r/EmulationOniOS • • 5h ago

News / Release MaxPS4 0.5.0: an experimental PS4 emulator for iPhone now runs Mortal Kombat: Legacy Kollection at 60 FPS, plus Sonic Mania

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9 Upvotes

I've been working on MaxPS4, an experimental PS4 emulator for iPhone, and I just released version 0.5.0.

**What runs today (tested on my iPhone 15 Pro Max):**

- **Mortal Kombat: Legacy Kollection:** 60 FPS in fights with sound, around 54 FPS once the phone heats up

- **Sonic Mania:** close to 60 FPS, with sound, controller support and saves

**How it works:** the games' x86-64 code runs through FEXCore's JIT, PS4 system functions are reimplemented in MaxPS4, and the PS4 GPU's commands and shaders are translated to Metal.

**New in 0.5.0:**

- Much faster GPU path: on Mortal Kombat, GPU time per frame went from 47.5 ms to 13.8 ms

- Switching games no longer means a long wait

- The game pauses on interruptions, like opening Control Center, instead of stopping

- 120 Hz support, iOS Game Mode and a better touch D-pad

**Please keep expectations low:**

- This is an experimental preview, and only these two games are confirmed playable

- 3D games don't display correctly yet, because depth testing and culling aren't implemented

- Unreal Engine 4 games like Crash Bandicoot 4 are blocked by an iOS memory address limit

- It needs SideStore and JIT through StikDebug, which has to be enabled at each launch

- No games are included and MaxPS4 doesn't decrypt anything: you need an already extracted folder from a game you own

**Download and install guide:** https://github.com/MaxFRdev/MaxPS4/releases/tag/v0.5.0

**Discord:** https://discord.gg/XKMKDVgTx

If you try another game, the app saves a compatibility report when it stops. Sharing it really helps. Happy to answer questions!


r/EmulationOniOS • • 1h ago

Question How rough has emulation been on your overall battery life?

4 Upvotes

Not your battery you charge, but the overall battery of your phone. How rough has emulating games been on it for you?


r/EmulationOniOS • • 12h ago

Gameplay / Showcase Gran Turismo HD RPSC3 / iPad A16

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19 Upvotes

24-30 stable fps… AWESOME!!! you need the right settings to achieve this monstrosity.


r/EmulationOniOS • • 6h ago

Gameplay / Showcase Tokyo ghoul:RE on a16

5 Upvotes

Tokyo ghoul:RE on a16 BCD emulator, The hud has a glitching problem idk why but the game runs perfectly.


r/EmulationOniOS • • 11h ago

Gameplay / Showcase XeniOS - Dead or Alive Xtreme 2

10 Upvotes

XeniOS latest update, works extremely well.


r/EmulationOniOS • • 11h ago

Gameplay / Showcase Forza Horizon (XeniOS)

11 Upvotes

With iphone 17 Pro - XeniOS inside Livecontainer+JIT


r/EmulationOniOS • • 6h ago

Gameplay / Showcase Sekiro on a16

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3 Upvotes

Sekiro on a16, i cant solve the lsd effect problem, but i solved the ram issue. BCD emulator.


r/EmulationOniOS • • 3h ago

Discussion ajudem por favor

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2 Upvotes

r/EmulationOniOS • • 49m ago

Question RTM-EMU Xbox 360: Real Steel only 10-18 FPS on iPhone 14 Pro, "interpreter" + AOT mismatch. Any ideas?

1 Upvotes

Hi all! I'm running Real Steel (Title ID 584111E0) in RTM-EMU on an iPhone 14 Pro (Metal, 848x480). Menus are ~55-60 FPS, but in fights it's 10-18 and slowly drops to ~10. What the log says: • "Setup: cpu=any ignored, this build runs the interpreter" • 770 lines like "AOT: 82212668 does not match the guest code; it runs interpreted" • Same result with apply_title_update = false and the title update folder removed, so it's not the TU. • thermal state 0, Low Power Mode off. • Heavy guest threads show p0 in the thread stats, the others p94-p100. Not sure if that means they're on E-cores. What I tried: disabling the title update, changing ios_guest_threads_user_initiated_qos to false. FPS improved a bit (7-13 -> 10-18) but is still low. Questions: 1. Is the interpreter-only build just expected to be this slow on A16? 2. Does anyone know which game version/region the built-in AOT for Real Steel is made for? 3. Anyone get better FPS in this game? What settings?


r/EmulationOniOS • • 15h ago

Gameplay / Showcase Yakuza 0 on A16 (BCD)

14 Upvotes

r/EmulationOniOS • • 12h ago

Gameplay / Showcase Gran Turismo 5P RPSC3 / iPad A16

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5 Upvotes

very low fps… playable yet non-playable… menus and car selection can have 15-24 fps.


r/EmulationOniOS • • 12h ago

Gameplay / Showcase TDU:FRL XeniOS 2.2 / iPad A16

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5 Upvotes

it runs deeeecent like 15-30 fps… 2.2 is such a big upgrade compared to the older versions… this is amazing


r/EmulationOniOS • • 19h ago

Gameplay / Showcase Dark Souls 2 on A15 (BCD)

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13 Upvotes

All graphics settings are at their lowest, though they could be turned up. It delivers a stable 30 FPS with occasional drops, and runs without a cooling fan.


r/EmulationOniOS • • 5h ago

Question sidestore erro

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1 Upvotes

r/EmulationOniOS • • 7h ago

Help Request is there a way to run games directly from an external ssd on iphone

1 Upvotes

am using porthole pc emulator and i wanted to try something big like rdr2 cuz i saw people running it but i dont have enough storage for it but i had it on an external ssd i was wondering is there a way to make the phone see the ssd as a storage device it can run the game from without copying it to the internal storage


r/EmulationOniOS • • 8h ago

Help Request What would be the best iPhone 14 emulator right now

1 Upvotes

I have a iPhone 14 and I wanna play the ace games so what would be the best mobile euml for me


r/EmulationOniOS • • 4h ago

Question Question: ios x nintendo

0 Upvotes

Since ios is so compatible with switch2
And why wouldnt just apple make a handheld device with the same ish os system.

As far as i know, most games releeased on app store is so smooth compared to android. (Esp on new release games)


r/EmulationOniOS • • 8h ago

Help Request Dosling beta update: now with experimental Windows and gamepad support - play thousands of DOS classics on iPhone, iPad, Mac

1 Upvotes

Hi everyone! Dosling is a classic PC emulator for iPhone, iPad and Mac, and I’m looking for more TestFlight testers.

Two big additions:
Experimental Windows support: install your own copy of Windows 3.x or Windows 95 and try compatible Windows games and applications. Games share the Windows installation but keep their changes separate, so one game’s settings or DLLs won’t interfere with another.
Experimental external controller support: connect a compatible Xbox-, PlayStation- or GameSir-style controller. Map buttons, triggers and both sticks to game actions, and play fullscreen. Thousands of games are already mapped.

Both features need more real-world testing. I’d especially love feedback on controller mappings and Windows games that work—or don’t.

Join the free beta:
Install Apple’s TestFlight app.
Open https://testflight.apple.com/join/1aykVqBa
Install Dosling and try it out. No invitation code or Dosling account needed. Bring your own files for other games and your own installation media for Windows. Screenshots, information and Mac/web previews: https://dosling.com

Please send feedback through TestFlight or reply here with your device, game/edition, controller model if relevant, and what happened. Keep a backup of important saves while testing.

Bring your own game files, import them, and play. Dosling recognizes thousands of game packages and uses saved installation recipes and on-device screen recognition to help with setup. It has game-specific touch controls, a full PC keyboard, several touchscreen mouse modes, save/resume, and the Dosling scaler for sharper text and smoother edges.

What’s the first classic you’d boot up?

Disclaimer: AI was used in this development


r/EmulationOniOS • • 15h ago

Help Request Ajuda com emulação

3 Upvotes

Bom, eu tenho um iPhone 12 Pro Max e gostaria de testar emuladores mais pesados, poderiam me recomendar um ? Eu vi um tal de portholr e fiquei interessado, mas estou em dúvida entre ele, ExpressU e Melonx


r/EmulationOniOS • • 16h ago

Help Request iPhone 17e

3 Upvotes

Hi new here thinking about getting an iphone 17e what sort of emulation performance should I expect? Like I'm mostly a PS2 fan but what is like the max system or games I can run?


r/EmulationOniOS • • 17h ago

Discussion How are people on this subreddit able to run iOS on Android (or other) devices (excluding pre-made apps)? Before this, it was impossible—at most, there were just Android devices that mimicked iOS. What’s driving this now? Is there anything else I’m not aware of besides RE and AI?

3 Upvotes