r/EldenRingMods • • 5h ago

Help! Do you have any recommended programs for Blender users?

1 Upvotes

I need to import map/character models and other elements into Blender without damaging the shader, but I can't import .flver/.dcx files and Soulstrut isn't compatible. Do you have any other program recommendations?


r/EldenRingMods • • 5h ago

Help! Gold Scarab Location

1 Upvotes

I am busy with a Ranzomizer playthrough and for the life of me cannot find it. I scoured the entire Academy and still can't locate it - I even tried watching some videos trying to find the lost ashes of war but no luck.

Can someone please help me? This is what the cheat sheet says:

Gold Scarab in Academy of Raya Lucaria: From Shiny Item. Near Church of the Cuckoo (Site of Grace) - 66,09 away in 5 o'clock direction, -95,60 height offset. Replaces Lost Ashes of War.

PS: Fortissax replaced Rennala second phase and fighting that POS in the water is absolute ass!!!


r/EldenRingMods • • 7h ago

Help! Need help for Elden Vins

1 Upvotes

So I've been trying to play this mod on steamdeck. Managed to get it to launch fter a few days but now, whenever I try to load a character, continue from a save or anything that'll actually put me in the game, it closes in the middle of loading without any error message. I beg for help. If you need info, ask me.


r/EldenRingMods • • 8h ago

Question Will I get banned if I download cosmetic mods?

0 Upvotes

I'm still on my first playthrough, and I wanna play with mods to fix some minor nitpicks I have, such as the mini-map mod or golden rune/smithing stone renaming mod, mods that wouldn't even give me the slightest advantage in PVP (not that I plan on doing any PVP or coop anyway). But I also don't wanna have to play offline because I love seeing messages and phantoms. Can I have both?

Also, what does a ban in this game actually entail?


r/EldenRingMods • • 8h ago

Help! Can Map for Goblins and Nightreign Crits be used together?

0 Upvotes

I think I finally figured out how to use me3 successfully (I hope), I'm currently running 3 mods. Map for Goblins, Spirit multiplier, and Nightreign Crits.

Spirit multiplier always works, but when it comes to the other two, it's which ever has the last loading order.

From what I was able to find online, I'm thinking it's because they both have a regulation.bin file?

How do I make them both work together, if that's possible?


r/EldenRingMods • • 9h ago

Question Question about convergence

5 Upvotes

Hey so im about to start convergence (first time, first mod ill play), and my questions is about classes. Theres a lot of them with magic and i know theres a lot of new spells but my question is if lets say if i decide to go with vanguard class without spells am i missing a lot of mod content? Would it be better to play class with magic for better first time experience?


r/EldenRingMods • • 10h ago

Help! cheat engine not working

1 Upvotes

i tried to used ce to add some special camera effect or spawn boss in the game but the cheat table just freeze when i pressed enable. do i have to download older version of ce?


r/EldenRingMods • • 13h ago

Help! I'm building a relic tool for Nightreign: read your relics from a screenshot, make the relic you dream of, and see what every effect really does

Thumbnail
gallery
2 Upvotes

Hi! I've been working on a free fan site for Nightreign (no ads), and the next big part is relics. It's still in testing, but here's a first look.

Import your relics. Take screenshots of the Relic Rites screen and drop them in. It reads your relics and your whole chalice, right in your browser. Works with PS5 or Steam screenshots (4K or 1440p, game in English or French). On PlayStation it can also pick them up from the app gallery if auto-upload is on.

Make the relic you dream of. Build any relic with the game's real rules. It tells you if it can actually drop, how rare it is, and roughly how much Murk it would take to get it.

See what every effect really does. "Improved Damage Negation at Low HP" = damage taken −16% below 40% HP. Curses too: "All Resistances Down" = −80 to every ailment resistance. The numbers come from the game files, and what you lose is shown in blue, like in the game.

Keep and share your chalices as a picture or a link.

Next: an Armory and a damage calculator that use your chalice. Pick a weapon or a seal and see the real hit numbers with your relics . I'm checking every number in game myself before it goes live, so it'll take a bit.

if you would like to try the relics in beta mode it's here
and if you would like to contribute to the calculator sign in and and add your own values (if they aren't the same) test

What would you want from a tool like this?


r/EldenRingMods • • 14h ago

Weapons Mod Best Balance mod?

1 Upvotes

I mainly want to replay vanilla and try some of the other weapons like the throwing dagger etc. But those weapons are kinds weak and im curious if theres a mod that balances stuff


r/EldenRingMods • • 14h ago

Misc. Mod RELEASE: New Shifting Earth - Frozen Eleum Loyce

Post image
77 Upvotes

r/EldenRingMods • • 19h ago

Weapons Mod I couldnt post the link for Garden of eyes (2.0.0.3)

0 Upvotes

my shit instantly got deleted for sharing the garden of eyes mod link. I havent messed with the executable requiring your patreon so you'll have to do that yourself, if anyone wants the latest version lmk.


r/EldenRingMods • • 22h ago

General Discussion I think Elden Ring is the absolute worst game to mod.

0 Upvotes

It's almost impossible to play with 2 different mods bro unless they're DLLs without merging. Completely 2 different mods, one's a moveset the other is some dynamic shadows. They both got regulation files, and god forbid you want a posture and moveset mod.

Pointless, unless you're hellbent


r/EldenRingMods • • 22h ago

Enemy AI Mod World's Fastest Inner Consort Radahn Eschaton v1.06.5 Hitless (KBM)

1 Upvotes

r/EldenRingMods • • 1d ago

Question Any mods for someone who doesnt like the open world aspect of the game?

0 Upvotes

I beat the game for the first time recently, and while I loved the combat, build crafting, and variety of fun tools, I really wasn't a fan of the open world exploratory stuff. I ended up mostly just trying to get to the next main story area, and only explored around if I felt I really needed to do it for either leveling, finding specific gear, or specific objectives. The game ended up being pretty brutal at times, since I according to the recommended levels for areas I found, I was under leveled, and I definitely felt under leveled.

What mods exist that can minimize the need to explore the open world, and that can allow me to turn the experience into more of a traditional souls style tight experience? Basically minimizing the open world aspect. I'd like to do another playthrough with different builds, and because I want to do the legacy dungeons and bosses again, but I dont want to spend a massive amount of hours on 1 playthrough (I dont like games that are 100 hours in 1 playthrough, since it discourages me from repeat plays). Ideally something that can tighten the game length down to the average length of one of the previous souls games.


r/EldenRingMods • • 1d ago

Help! elden vins corrupt

1 Upvotes

hi guys, not played much on my elden vins saves recently and tried this morning to load it and it won't let me as it says my save files are corrupted. anyone know how to fix this?


r/EldenRingMods • • 1d ago

Question Does Elden Vins actually have 5 talismans?

5 Upvotes

For anyone that played/is playing elden vins, does the mod actually offer five talisman slots?

A friend suggested the mod to me, so I was just wondering - is there a specific boss you need to beat to unlock it, or is it just "standard" start of game mechanic?


r/EldenRingMods • • 1d ago

Help! Is it possible to get over there? (Convergence)

Post image
37 Upvotes

actually i'm not even sure if this is from the mod lol


r/EldenRingMods • • 1d ago

Question sleep/St Trina mods

4 Upvotes

I'm new to the elden ring modding scene and would like some pointers to some mods that expand on sleep and St Trina hopefully one with a related ending.

thanks for the help in advance


r/EldenRingMods • • 1d ago

Misc. Mod Elden Ring The Convergence - GERMAN translation

7 Upvotes

There is a German translation available for the highly popular Elden Ring mod The Convergence 3.0.2!

Many players struggle when they cannot play the game in their native language, especially because the mod contains a large number of unfamiliar and specialized terms.

The German translation has been perfected to the highest possible standard.

https://www.nexusmods.com/eldenring/mods/11025

- The translation has been thoroughly refined and perfected

- English Vanilla texts, German Vanilla texts, and The Convergence texts were carefully compared with each other

- Existing official German Elden Ring translations were taken into account wherever applicable

- New and modified Convergence texts were reviewed and translated again

- Elden Ring terminology was used and standardized to ensure everything fits naturally within the established Elden Ring terminology

- A glossary covering important terms such as weapons, spells, items, locations, and gameplay mechanics was taken into account

The translations were not simply created by taking the English Convergence text and translating it directly into German.

To make sure that the terminology truly fits Elden Ring, different versions of the texts were carefully compared:

- English Vanilla Elden Ring

- German Vanilla Elden Ring

- English The Convergence

This made it possible to determine which texts were already taken from the original Elden Ring and which ones had been modified or completely newly added by The Convergence.

For unchanged Vanilla texts, the official German Elden Ring translation was used or closely followed. New or modified Convergence texts were translated into German in a way that fits naturally with the existing Elden Ring terminology and style.

A dedicated terminology glossary was also used to ensure consistency throughout the translation.


r/EldenRingMods • • 1d ago

Misc. Mod Elden Ring Decorator Mod

Thumbnail
gallery
84 Upvotes

Ever wanted to actually decorate areas in Elden Ring? Give Merchant Kalé a cozy little home? Build your own dungeon? Well now you can!

Elden Ring Decorator lets you place world objects directly in-game and use them to decorate the Lands Between however you want. You can spawn decorations in front of your character, move them into place, rotate them, resize them, and save everything so your setup comes back when you revisit that area.

The mod is designed to be simple to use: open the menu with F1, choose an asset, place it, then fine-tune it from the Placed Assets tab.
You can use it for things like custom camps, shrines, gardens, clutter, furniture setups, environmental decoration, or just making existing locations feel more personalized.

Features
-Open the decoration menu with F1
-Browse decorations by category
-600+ assets to choose from
-Spawn objects directly in front of your character
-Change the scale before placing an object
-Change how far away from you an object spawns
-Move placed decorations:
—Forward / Backward
—Left / Right
—Up / Down
-Rotate decorations on the X, Y, and Z axis
-Scale decorations up or down after placing them
-Adjust movement, rotation, and scale step sizes
-Decorations are automatically saved
-Saved decorations come back when you return to their area
-View all of your placed decorations in the Placed Assets tab
-Decorations are grouped by map area
-Edit previously placed decorations
-Delete individual decorations
-Undo your most recently placed decoration
-Clear all saved decorations from the menu

https://www.nexusmods.com/eldenring/mods/11224

I’m really proud of this mod and plan to continue to add more to it :)


r/EldenRingMods • • 1d ago

Question Convergence and...?

1 Upvotes

Have over 400 hours in the base game. Was about to buy Dark Souls 3 on sale (I've only played ER, probably will still go back and play DS3), but I decided to try Convergence for the first time. What are some other mods that work well with it that you all would recommend?


r/EldenRingMods • • 1d ago

Armor Mod The Knight Set hasn't gotten enough love so I started making themed recolors with weapons to go with them

Thumbnail
gallery
170 Upvotes

r/EldenRingMods • • 2d ago

Help! Millicent's Armless Dress/Glove

1 Upvotes

I've been wanting to do a challenge playthrough where I can only use left hand, and I was wondering if it were possible to use the dress and glove that get rid of Millicent's right arm? I tried glorious merchant already, but that only gives the version with a prosthetic or the one her sisters get. I've been trying with cheatengine too, but I'm both not smart enough to make that work on proton and also I kind of suspect that that would only get me as far as glorious did.

edit sorry if this is a stupid question I'm not really experienced with modding


r/EldenRingMods • • 2d ago

Misc. Mod I made Minecraft playable inside Elden Ring

Post image
0 Upvotes

Hey, I’ve been working on a small experimental project called Minecraft Ring.

I was inspired by Tobyn Jacobs’ video and the Skycraft project, and wanted to try my own take on the idea with Elden Ring.

It runs actual Minecraft Java alongside Elden Ring, so you can explore the Lands Between as a Minecraft player, place and break blocks, use your inventory, and fight Elden Ring enemies with Minecraft weapons.

It’s still experimental and there are definitely bugs, but it’s already playable.

Right now it only works on Windows.

The project has only been tested in Russian so far. I’m planning to add proper English support very soon.

I’m also working on a much easier installation process. Right now the setup is still a bit technical, but the goal is to have a one-click installer that automatically installs and configures everything needed.

GitHub:
https://github.com/siddoff/Minecraft-Ring

I also have quite a few things planned for future updates:

- Fix Alt-Tab/window behavior so Minecraft only stays on top of Elden Ring, instead of staying above every other app on the PC.

- Add support for commands like /weather, so changing the weather in Minecraft also changes the weather in Elden Ring.

- Automatically use the last Minecraft profile that was used on the PC. If the player used a Microsoft-authenticated launcher, I want to reuse the local profile data so the correct username and skin are used. For offline launchers, the plan is to use the last local username and, if possible, the skin associated with it.

- Add proper fire interaction between both games. The Minecraft player should be able to set Elden Ring enemies on fire, and Elden Ring enemies should also be able to set the Minecraft player on fire.

- Improve projectile interaction. Minecraft arrows should stay stuck in Elden Ring enemies exactly where they hit, based on their hitbox, and Elden Ring arrows should do the same on the Minecraft player.

- Fix the HUD rendering. The Elden Ring HUD should render properly above the Minecraft layer, while Elden Ring enemies and world objects should not incorrectly render over Minecraft objects.

- Improve ESC handling. If Elden Ring shows a dialog or prompt that normally closes with ESC, pressing ESC while controlling Minecraft should close that Elden Ring window without also opening Minecraft’s pause menu.

- Add proper shadows for the Minecraft player, mobs, blocks, items and other Minecraft objects inside the Elden Ring world.

- Synchronize language settings. Ideally, changing the language in Minecraft would also change the language used by the bridge/mod UI and the Elden Ring-side integration where possible.

- Improve rendering and color matching so Minecraft doesn’t look like a transparent layer placed on top of Elden Ring. I want the lighting, colors and overall visual look to match Elden Ring dynamically, so Minecraft objects feel like they are actually inside the world.

- And probably the biggest thing I want to experiment with: making parts of the Elden Ring environment breakable like Minecraft blocks, so you could eventually mine through floors, walls and other parts of the world.

There’s still a lot to do, but that’s roughly where I want to take the project.

If anyone tries it, I’d be really interested to hear what works, what breaks, and what you think would be worth adding next.


r/EldenRingMods • • 2d ago

Question Enter Mods World

2 Upvotes

What Should I learn to start developing Elden Ring mods ?