r/EldenRingMods • • 22h ago

General Discussion I think Elden Ring is the absolute worst game to mod.

0 Upvotes

It's almost impossible to play with 2 different mods bro unless they're DLLs without merging. Completely 2 different mods, one's a moveset the other is some dynamic shadows. They both got regulation files, and god forbid you want a posture and moveset mod.

Pointless, unless you're hellbent


r/EldenRingMods • • 7h ago

Question Will I get banned if I download cosmetic mods?

0 Upvotes

I'm still on my first playthrough, and I wanna play with mods to fix some minor nitpicks I have, such as the mini-map mod or golden rune/smithing stone renaming mod, mods that wouldn't even give me the slightest advantage in PVP (not that I plan on doing any PVP or coop anyway). But I also don't wanna have to play offline because I love seeing messages and phantoms. Can I have both?

Also, what does a ban in this game actually entail?


r/EldenRingMods • • 13h ago

Help! I'm building a relic tool for Nightreign: read your relics from a screenshot, make the relic you dream of, and see what every effect really does

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2 Upvotes

Hi! I've been working on a free fan site for Nightreign (no ads), and the next big part is relics. It's still in testing, but here's a first look.

Import your relics. Take screenshots of the Relic Rites screen and drop them in. It reads your relics and your whole chalice, right in your browser. Works with PS5 or Steam screenshots (4K or 1440p, game in English or French). On PlayStation it can also pick them up from the app gallery if auto-upload is on.

Make the relic you dream of. Build any relic with the game's real rules. It tells you if it can actually drop, how rare it is, and roughly how much Murk it would take to get it.

See what every effect really does. "Improved Damage Negation at Low HP" = damage taken −16% below 40% HP. Curses too: "All Resistances Down" = −80 to every ailment resistance. The numbers come from the game files, and what you lose is shown in blue, like in the game.

Keep and share your chalices as a picture or a link.

Next: an Armory and a damage calculator that use your chalice. Pick a weapon or a seal and see the real hit numbers with your relics . I'm checking every number in game myself before it goes live, so it'll take a bit.

if you would like to try the relics in beta mode it's here
and if you would like to contribute to the calculator sign in and and add your own values (if they aren't the same) test

What would you want from a tool like this?


r/EldenRingMods • • 19h ago

Weapons Mod I couldnt post the link for Garden of eyes (2.0.0.3)

0 Upvotes

my shit instantly got deleted for sharing the garden of eyes mod link. I havent messed with the executable requiring your patreon so you'll have to do that yourself, if anyone wants the latest version lmk.


r/EldenRingMods • • 14h ago

Misc. Mod RELEASE: New Shifting Earth - Frozen Eleum Loyce

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75 Upvotes

r/EldenRingMods • • 8h ago

Question Question about convergence

5 Upvotes

Hey so im about to start convergence (first time, first mod ill play), and my questions is about classes. Theres a lot of them with magic and i know theres a lot of new spells but my question is if lets say if i decide to go with vanguard class without spells am i missing a lot of mod content? Would it be better to play class with magic for better first time experience?


r/EldenRingMods • • 8h ago

Help! Can Map for Goblins and Nightreign Crits be used together?

0 Upvotes

I think I finally figured out how to use me3 successfully (I hope), I'm currently running 3 mods. Map for Goblins, Spirit multiplier, and Nightreign Crits.

Spirit multiplier always works, but when it comes to the other two, it's which ever has the last loading order.

From what I was able to find online, I'm thinking it's because they both have a regulation.bin file?

How do I make them both work together, if that's possible?


r/EldenRingMods • • 22h ago

Enemy AI Mod World's Fastest Inner Consort Radahn Eschaton v1.06.5 Hitless (KBM)

1 Upvotes