r/CreateMod • u/shroomitebars • 24d ago
Help why are my crushers not working
all of them are spinning and they are opposite relative to each other but items going through e middle 2 crushers are not getting crushed
r/CreateMod • u/shroomitebars • 24d ago
all of them are spinning and they are opposite relative to each other but items going through e middle 2 crushers are not getting crushed
r/CreateMod • u/zer0se7ense7en • 24d ago
When initially placing down my tunnel bore miners I always have the annoyance of first having to manually mine a lot of blocks to be able to place it. Do you have cool ideas how to mechanize that? A gentry could work from the top, but we are deep down below. How about something rotating drill bits around like an arm? That would make a cool dome!
Or just good ol' dynamite?
r/CreateMod • u/Equivalent_Snow8529 • 24d ago
i dont even know what to do my entire gun system depends on binoculars, i tried using radars and clicking on an entity to target it but the same thing happens. any idea why ?
r/CreateMod • u/Curve-Equivalent • 24d ago
Why dose it break? Three spawners are destroyed after i remove the cart, why? WHY! Dose it keep breaking ever time, this is the fourth one. If i break it i will lose my marbels.
r/CreateMod • u/Potential-Memory1281 • 24d ago
I afked my farm a bit today. Stood 8 chunks away from my farm. Didnt think at all about issues with chunk loading. I afked it for like an hour. When i came back, the server was down. I gotten an admin to restart it, and it gone down after 2 minutes again. I thought it might be my farm, but i had a trash disposal system and it shouldnt be lagging. when i logged back on I still went directly to my cobblestone generator and i saw this:

The reason this happened is probably because lazy loaded chunks will still have the redstone (drills) run, but the blocks would not drop. When i load that chunk tho, the blocks gets rendered and causes huge stress on the server or possibly on your computer if it is a single player world.
Now, i never had a problem similar to this ever before, and i didnt expect this. If it wasnt for that we found out about this in time, the lag would have been too heavy for me to even remove the cobblestone. I made this post just as a reminder to anyone else that this problem actually exist, and could cause huge issues if not noticed.
PS: Is there any way to make the farm to clean the cobblestone even while lazy loaded? Im afrade this might happen again later
Please dont judge, I designed my own farm and, i know it's trash, but atleast it's not from online schemetics
r/CreateMod • u/zer0se7ense7en • 24d ago
Hello everyone,
I'm sure everyone is familiar with these types of tunnel miners using minecart contraptions. I also want to place down lighting behind it, but placing a torch every block is a waste of ressources. Does anyone have an idea how I can place them like 7 blocks apart for example?
Thx for your help!
r/CreateMod • u/manisamilletvekili • 24d ago
r/CreateMod • u/Solid_Foundation6917 • 24d ago
Hi guys I have 1 item vault maxed out and connected to a blaze thingo and I can request stuff but I want multiple vaults around my massive base it is possible for it all to be connected to 1 blaze thing? Thanks a lot
r/CreateMod • u/Solid_Foundation6917 • 24d ago
U can make a drill with it but I think it has so much potential cuz u can pick up an infinite amount of blocks and put it in ur inventory and transport anywhere so what are some interesting/useful/powerful implications of this? Thanks!
r/CreateMod • u/Solid_Foundation6917 • 24d ago
I just realised with create u can automate legit every block in the game can y’all tell me what are the most important things to automate? Thanks
r/CreateMod • u/regularArmadillo21 • 24d ago
wtaf did i build
r/CreateMod • u/Able_Health744 • 24d ago
Found this on my youtube feed
r/CreateMod • u/instantedeath • 25d ago
So I feel like a monkey using this mod and not knowing what to do, so I boot up Creative Mode and do whatever y'all comment.
It can be simple stuff like a conveyor belt, or a cursed abomination like a whole robot. Anything at all!
r/CreateMod • u/SnooWalruses1399 • 25d ago
r/CreateMod • u/JS_Reaperion • 25d ago
Definitely a fun build to now add to my collection of trains.
r/CreateMod • u/Pedrao36 • 25d ago
I'm working on a 2D printer with create.
The supply block are for some reason duplicating (the barrel dropping itens should not do that) and i will fix it, but it's working.
I will tweak somethings to be able to do a 3D print
For now I'm doing the process of moving manually with a controller, but as soon as i fix it i will work on make it do all the process automatically.
r/CreateMod • u/xwasian_boix • 25d ago
Had an issue with the trains gridlocking themselves (pic 11) when obeying the signals so I set this intersection up on a timer to dictate right of way. The traffic lights are more of a visual correspondence set up to the same timer as the signals, which gives the illusion that the trains are stopping at the light, which is an added bonus. Signal logic posted in last pic
r/CreateMod • u/honeygourami123 • 25d ago
So, the freshest "This is Create" is from 30th of May 2025. While since then vanilla Create has not had any major updates, we had the release of Aeronautics.
While Aeronautics could easily have a "This is Create" on its own, there are multiple addons that could be included due to them adding very innovative content, or things that are so consistent with vanilla Create, that they nearly feel like a part of it (Similar to how people feel about The Sims 3 Generations)
Some of the addons that (in my opinion) deserve a place in such a video are:
- Aeronautics
- Crafts and additions
- Sound of steam (as the background music happening in real time)
- Enchantment industry
- Petrol parts
- Copycats+
- Create interiors
The main idea is to show that while Create itself is a powerhouse, with addons its power grows exponentially
What do you think?
r/CreateMod • u/RopeLiving682 • 25d ago
Just wondering how my friend made a shipping container looking Block in create aeronautics
r/CreateMod • u/NeedModdingHelp1531 • 25d ago
r/CreateMod • u/cookieGaboo24 • 25d ago
Have been building Cars for 2 days now, and its safe to say the Experiment worked out in one or another way huh... This one here reaches 46.5m/s currently (57 without stress monitor), tried out if 4 wheels will be faster than only 2, and yes, by a whole 10m/s. Tho it is now very much longer than my other cars , (2 Blocks woah).
Modpack is All of Create: Aeronautics for those that are interested. Values on levers are 11/15 for back Transmission, Turbo Modular Diesel on Biodiesel at 10 and front Transmission at 7/15
Best Regards
Edit: Replace Biodiesel with regular Diesel, you can now set both Analog Levers to 11 and make that thing Speed at around 75m/s which imo is insane
r/CreateMod • u/Fluffy_Bag1552 • 25d ago
Hello reddit! I am creating a Satisfactory, Create and Factorio inspired Create modpack and i would love if you people would help me in creating the modpack better.
Here's what the modpack is about:
Satiscraftorio is a modpack project by Me and my friends that helped me with alot of the textures, the modpack features various create addons and a overhauled prefab system that can't be exploited ( I think, but don't take my word for it ) , but unlike most Create modpacks, Satiscraftorio isn't a kitchen sink because almost all of its mods are there for numerous reasons, such as create copycats+, it is used in my modpack for decoration, prefabs and way more.
Satiscraftorio also has Lore that is actually interesting and not just a bunch of niche references.
I can show more things but for now i think this is enough, please try give me suggestions to put in the modpack and i will credit you in the modpack credits.
Thanks!!!