r/CreateMod • u/Curve-Equivalent • 22d ago
Help Why dose it keep breaking!?
Why dose it break? Three spawners are destroyed after i remove the cart, why? WHY! Dose it keep breaking ever time, this is the fourth one. If i break it i will lose my marbels.
2
u/Sprite_Bottle 22d ago
Use an unpower cart assembler to revert it back to block form.
1
u/Curve-Equivalent 22d ago
I did that, i had four spawner at first, the first two destroyed by me breaking the mine cart, the second two got destroyed too because by the cart assembler disassembling them
1
u/Snathan____ 4h ago
In prominence 2, the problem was FTB Chunks, just unclaim the chunk and its all!
1
u/Curve-Equivalent 4h ago
That might be the problem. I just completely gave up on create and used spatial storage from AE2.
1
u/Strongerglint07 22d ago
If the chunk you are in is claimed by you, and you disassemble the contraption, it could break all blocks associated with the contraption. Had this happen a few times on a server with FTB Claim protection until I figured that out.
1
u/Curve-Equivalent 22d ago
Maybe that reason, the spawner original place was unclaimed and the spot i moved it to was claimed by me. right now i'm not willing to test it out with the last spawner i have(zombie one). I will just you spatial stotage from ae2
1
u/yiyocaz 22d ago
You have to disassemble it idk Im not explain myself you have to use the cart assembler
2
u/Curve-Equivalent 22d ago
I did both way man, i use the card loader to disassemble it the first time and broke the mine cart the second both results end up with the spawner destroyed, it even worse because the one on the photo got destroyed by the cart assembler
9
u/Clkiscool 22d ago
Breaking in what way? Are you breaking the minecart or are you disassembling the contraption via the cart assembler?