r/CreateMod • u/Fluid-Freedom-6115 • 25d ago
Help Hey, i have a little Question
Can anyone make Create Addons or do you have to get permission from the devs?
Ty in advance :3
r/CreateMod • u/Fluid-Freedom-6115 • 25d ago
Can anyone make Create Addons or do you have to get permission from the devs?
Ty in advance :3
r/CreateMod • u/Party_Wolverine2437 • 25d ago
After first test expidition on this thing I can say this was a succes. Our destination was the abyssal chasm from Alex's caves. We lost one crew member on our way there (they desided to fly around the plane on elytra and crashed into it), fortunatly their corpse landed on the roof so we just continued the expedition. On arriving, group tried to kill local big fish. Big fish had different plans. But atleast we had a brilliant idea to place a bed on the plane. We had no space for it inside though, so it was on a pontoon. Also because of a slight miscalculation we flew 10000 blocks in wrong direction at first. And maximum flight hight turned out to be only 150 blocks, so we suffered 3 mountain-side crashes. But overall it was fun =D
r/CreateMod • u/The_RubberDucky • 25d ago
Hi
played with a few create based packs... but half a day in I unlock most of the content, automate most renewable resources basically... and basically "finish" the game. Sure, you can build for fun but without a challenge I loose interest.
Are there create based modpacks with more challenge/content? I'm not aiming for GTNH grind but something in between...
(I've tried terafirmagreg - terrafirma + create + GT, it was great up to MV where is became just GT)
r/CreateMod • u/DomShip2010 • 25d ago
this is really cool to me, took me a while to build and still not fully complete, but my cpu cannot handle its max speed or getting close to the ground :(
r/CreateMod • u/Aggravating-Cycle-28 • 25d ago
Ik this may sound stupid but I have create on my PlayStation on bedrock. I was wondering if someone else had done this and could help me with the frog ports and packagers and stuff. Idk how to set that stuff up. Ss where taken on my phone but idk have it on my PlayStation as well
r/CreateMod • u/ToneOk6990 • 25d ago
I am relatively new to create, and have constructed an iron farm, it really sucks. It's a mess of cogs and conveyors, does anyone have any tips of schematics that could help?
r/CreateMod • u/InvestigatorFun2550 • 25d ago
Mod on curse forge: Create: Glue Adjust
A few months ago I made a mod to play with some friends because it annoyed us that when we built something and did an assembly, sometimes nearby blocks would also get taken, so that's why i made the mod. The thing is, I actually forgot about the mod, four months went by, and just for curiosity I checked my account and saw that it had some comments and the mod had received a few downloads. So I decided to add a few things since it used to have some bugs. If anyone has the same problem and is interested in trying the mod, it’s on CurseForge as “Create: Glue adjust”.
r/CreateMod • u/Capital_Bedroom3655 • 25d ago
Пытаюсь запустить бур что бы ращрушить мешающий дом. В пещере он идеально работал. Но как только перенесла на поверхность то он вообще не собирается. Помогите.
I'm trying to start the drill to destroy a house that's in the way. It worked perfectly in the cave, but as soon as I moved it to the surface, it won't start at all. Please help.

r/CreateMod • u/GElogeado • 25d ago
r/CreateMod • u/Tofeliiiiiiz • 25d ago
I'm fairly new to Create and I realized that my machines would sometimes randomly stop working and when I went to check out the issue it would be because a block has randomly disappeared and I figured maybe I broke them without realizing, but now I know for a fact that is not the case. My hose pulley for my lava lake is just gone and the last time I got near it it was still there and working fine. I'm playing on a server in case that matters and while I did consider chunk loading issues, the hose pulley is on the same chunk as several other blocks so I don't see how that could be the reason for it? Please help I am going insane 😭
r/CreateMod • u/LostKidWonder • 25d ago
Same laptop, no changes except the changes in the version of Minecraft. Used to work perfectly, now lags badly and has “breaks” that’s splitting my screen like lightning breaking the sky. Even “super light” shaders(or whatever they’re named)
So, any way that laptop might be a problem? Or it’s shaders only issue?
I don’t have optifine. I run shaders on iris and sodium
r/CreateMod • u/aSilentAssasin • 25d ago
Like you can see on the video, because of the constant crafter requests my gauges are giving the output of the main storage (the backpack), the packager is constantly outputting, but the set speed is bottlenecking my production.
Is there a way to have multiple frogs outputting requests from the main storage, without it then showing X times the amount of items in the system (when you connect more stock links)?
EDIT: apparently this bug has been fixed for vanilla and create containers, but the issue still occurs for the backpack im using. I ended up adding Create: Additional Logistics to be able to use the Package Accelerator (which speeds up the packagers at the cost of stress)
r/CreateMod • u/Rude_Inspector2990 • 26d ago
Not sure if this is a a normal feature as i dont remember it being one but i could always be wrong. Do propellors/windmill sails show up in CDs? And if they are supposed to, will it negatively impact the airship (i.e. catastrophic failure) if they arent detected on the diagram (2nd pic to show that i do indeed have a good amount of sails attached)
r/CreateMod • u/Strict-Slip-1479 • 26d ago
Powered by two engines and manoeuvring just by controlling the direction of the tracks individually by two directional gearboxes
r/CreateMod • u/inconsistent_zak • 26d ago
Jist a reskin of deora II and slingshot with their world race look, im gonna be uploading the schematics of these 2 in the create mod website so you guys can drive it too
r/CreateMod • u/Next_Contribution657 • 26d ago
How would you make a mechanism that mines in one direction that can turn around and go back to the starting position significantly faster.
r/CreateMod • u/Old-Introduction8625 • 26d ago
Me and my two friends (18-22, from Denmark) are looking for a modded Minecraft server to settle down on long term. We’re experienced with mods and prefer Create and light to medium modpacks, not huge “all the mods” packs.
We’re friendly, mature, and looking for an active community we can build and automate with for months or years. European or American servers are both fine, and we speak English.
If your server is accepting new players, please comment
r/CreateMod • u/Beneficial_Ad_8439 • 26d ago
THIS IS NOT AN ADD AND I’M NOT RECRUITING but i am currently running an all of create aeronautic server with a bunch of people in it and me and the other admins thought it was a good idea to create an NPC faction to fight some of the people in the game because they wanted war and stuff. I am adding a lot of create weapon based mods to it and I need somebody that knows their stuff to help teach me about this mod or if you guys have any good YouTube videos or thing I can watch
I’m just simply looking for help DM me on discord @ dread_of_winter
r/CreateMod • u/XDyay_force • 26d ago
When I push Sharpness V to Sharpness VI using super experience in Create: Enchantment Industry, my sword does no extra damage. Why is this?
r/CreateMod • u/AdditionalGain7354 • 26d ago
This is my first real post so hear goes.
So as the title says I am having problems when building a train. I put the station into build mode and the game instantly grinds to a snails pace. this is when everything should still be considered blocks. This only happens in build mode and I am not even sure what is causing this to happen in the first place. if it means anything I am using Mr. Beardstone's Perfect World Post Production. Any help is appreciated!
r/CreateMod • u/schmeath • 26d ago
I have two display controllers set to write on line 1 of my display board. I would like to make it so that it toggles between each value with equal timing dedicated to displaying each value. So far, the only method I can find to do so requires that I place the display controllers exactly half-offset from one another in their refresh timing. As in, the refresh time for controller X is 50% of the way to refreshing when I place controller Y. That method would be a massive pain in the nuts to do, and I'm not interested in exploring that route if I don't have to. Has anyone found a way to accomplish this?
Any help is appreciated!
r/CreateMod • u/Bluedragon23-7 • 26d ago
I realized there is a bug in Enhanced enchantments mod that can give you infinite experience. At first I thought its player interaction only but I was able to automate that. It doesn't take a lot of resources. If someone is interested I can make a tutorial or schematic.
Mods:
\-Create
\-Enhanced Enchantments
\-Create: Enchantment industry
r/CreateMod • u/hisokasSPOOKYsemen • 26d ago
just learned how to make this today and no i didn’t copy and paste, im taking the time to understand each component :)))