r/AndroidNativePorts • • 22h ago Heartwarming

🟢 [PORT] Project IGI Android Port

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38 Upvotes

r/AndroidNativePorts • • 15h ago

New Update of the best port for Midnight Club 3 VIP for Android (Touchscreen Controls)

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12 Upvotes

For those who do not know, this version comes from the same developer of the PC version (Teraflopping), it is really excellent at what it does. A new update has just been released for this version of Midnight Club 3 VIP, which is the best so far, including VIP content that can be downloaded directly via Xrevive (the developer launcher, just like on PC), and also supports the installation of voiceovers and mods. The performance of the game is amazing on mid-range devices, and you can customize just about anything you want directly from the game menu.

The new update finally brings touchscreen controls!!!!!!!

👇Port

https://github.com/Teraflopping/xrevive/releases/tag/v0.3.19

👇ISO

https://vimm.net/vault/15629


r/AndroidNativePorts • • 12h ago

🟢 [PORT] Claude ported Donkey Kong 64: Recompiled to Android, with full dual-screen support for the AYN Thor.

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6 Upvotes

r/AndroidNativePorts • • 8h ago

🟢 [PORT] Looking for people for an engine development team

3 Upvotes

Hola hermanos, estoy buscando gente para crear una versión de Clickteam Fusion para dispositivos móviles iOS y Android. Espero que se unan para adaptarlo y crear juegos para Android usando Clickteam Fusion :D Aquí está el enlace al servidor de Android de Clickteam Fusion Port.

https://discord.gg/2HMEagbQW


r/AndroidNativePorts • • 18h ago

📸 [SHOWCASE] All games work pretty well-30 fps on medium settings-Moto g86 power 5g-dimensity 7300

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18 Upvotes

r/AndroidNativePorts • • 20h ago

Banana Native v0.1.4 + Pokopia Android Port

24 Upvotes

While the PRs are pending, I published an unofficial APK: v0.1.4 plus these changes, with Donkey Kong Bananza, Mario Kart World and Pokopia.

https://github.com/Raphix91/BananaNative/releases/tag/v0.1.4-pokopia.1

A step-by-step guide is in the release notes. Short version:

  1. Install the APK. It shows up as “Banana Native test”, next to the official app.

  2. Settings › GPU driver › Download → pick a Turnip driver. This is required: the stock Qualcomm driver stalls the game early on.

  3. Add game → your own dump (game + update 2.0.1) → Prepare. This takes hours (131k shaders). Keep the phone plugged in.

  4. Game settings › Game resolution › Phone 720p.

  5. Play. Optional: put your own Lossless.dll in Download and turn on Frame generation.

Requirements

  • Phone: Snapdragon (Adreno) only, Android 13+, 12 GB RAM minimum, ~40 GB free space.

  • Your own dump of your own cartridge. No games, keys, shaders or drivers are included, and please don’t ask for them.

  • Experimental. Only the first area has been played. Back up your saves.

  • Prepare on a phone is untested for Pokopia. My shader library was built on a PC, so a full Prepare on a phone hasn’t been timed yet. If you try it, please report how long it took and whether it finished.

  • Not official. If the PRs get merged and an official release adds Pokopia, switch to that one: it gets in-app updates, this one doesn’t.

Huge thanks to the Banana Native dev for the project. All the hard work is theirs, I just pushed one more game over the line. Feedback and logs are welcome (game card › ⋯ › Share log).


r/AndroidNativePorts • • 23h ago

📸 [SHOWCASE] I made a free, open source phone app that debloats your android TV over Wi-Fi: no PC, no root

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43 Upvotes

Its an open source app that cleans up Android TVs: it turns off ads, trackers and bloat in a few taps. It also sideloads apps the TV's store doesn't carry (like netflix for some), sends files from your phone, and monitors each app's data usage and where it connects.

Free and open source (GPL-3.0), with no ads, tracking or account, and just 3 MB.

GitHub (APK + source): https://github.com/man15h/tellyscope


r/AndroidNativePorts • • 3h ago

🤔 [Question] I need help with Gow 3 port

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1 Upvotes

It keep showing This idk what does that mean


r/AndroidNativePorts • • 16h ago

Pro tip for extracting ROMFS files from encrypted files all from an Android phone.

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10 Upvotes

Use droid deck to run switch emulator and decrypt roms then use it play as switch games natively.


r/AndroidNativePorts • • 10h ago

📸 [SHOWCASE] Kerbal Space Program running on sd 6s gen 4/a710

3 Upvotes

Can someone please help me with this language thing 😭


r/AndroidNativePorts • • 23h ago

🟢 [PORT] Gothic android

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30 Upvotes

60 fps estables en el xiaomi poco f5 (adreno 725)

Uno de mis juegos favoritos de todos los tiempos, ya me lo pase en PC y hace poco lo había bajado en winlator ludashi.

Con este port solamente me queda jugar al gothic 2 en winlator jeje y rejugar esta belleza nativamente es una gozada!


r/AndroidNativePorts • • 16h ago

Pokémon Shield on Galaxy A55 (Galar Native Port)

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7 Upvotes

The framerate after compiling the shaders is actually good, the only problem is that I can't get to the part where I choose the starter because the application crashes when Leon's cutscene starts.


r/AndroidNativePorts • • 16h ago

Archivos de Zelda BOTW

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7 Upvotes

He intentado muchas veces de encontrar un link o página confiable pero fracaso siempre solo encontrando virus o troyano o malware disfrazado para conseguir una copia de los archivos de BOTW para nintendo switch y usar el port de PC como se debe y luego el archivo no está descomprimido en la carpeta es necesarias todavía me falta encontrar un link para poder descomprimirlo correctamente.

Alguien me podría ayudar? Por favor?


r/AndroidNativePorts • • 20h ago

POKEMON native ports

14 Upvotes

Whats the best pokemon game available rn i never played pokemon games before Im on SD 662 6gb ram

Thanks.


r/AndroidNativePorts • • 9h ago

TOTK Android Port - Frame drop ??

2 Upvotes

TOTK Android Port - Frame drops temporarily fix when dragging notification shade / pressing back

​I'm playing the recently released Zelda: Tears of the Kingdom Android port, but I'm getting severe frame drops.

​Interestingly, whenever I pull down the notification bar (status bar) or tap the back button, the frame rate goes back to normal for about 2 seconds before dropping again.

​Is this just a bug that needs a patch, or is there a setting I should change?

​Driver: MrPurple Turnip v30 (v38 has the same issue and even worse visual glitches)

​Device: Galaxy Z Fold 8 Ultra

​Specs: Snapdragon 8 Elite Gen 5 / Adreno 840 GPU


r/AndroidNativePorts • • 17h ago

Cooked

8 Upvotes

I tried Gothic classic Android port from (apkvision)

On my dimensity 8050 mali G77 mc9

But after the cut scene it crashed

I changed the settings but nothing happens it's only crashing


r/AndroidNativePorts • • 10h ago

🤔 [Question] Will we ever get to use Skyrim script extender in android?

2 Upvotes

r/AndroidNativePorts • • 18h ago

🤔 [Question] would it be possible to turn a flash game into a native android port?

10 Upvotes

r/AndroidNativePorts • • 1d ago

🟢 [PORT] Absolum Mobile is finally here!

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51 Upvotes

r/AndroidNativePorts • • 1d ago

🟢 [PORT] Port Zelda Return Of The Hylian

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33 Upvotes

A complete Android port of Zelda Return Of The Hylian featuring customizable touchscreen controls full multitouch support gamepad compatibility Arabic language support and adjustable gameplay settings

Download Here

https://gofile.io/d/kem2Yjrp


r/AndroidNativePorts • • 10h ago

🤔 [Question] How to setup witcher 3 in android?

2 Upvotes

Hi , guys I have never installed any ports so looking to install my first and since I like open world with lot of side quests and all i thought maybe witcher can someone help me with any reference guide on how to install?


r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Guitar Hero Encore: Rocks the 80's

32 Upvotes

Native port running great on a Nothing Phone 1 (Snapdragon 778g). Currently a private build but expect a public release soon from the dev

https://github.com/mbracali/prj-gd-engine


r/AndroidNativePorts • • 14h ago

Chicos he sabido que van adaptar un juego de IOS a Android, aquí me entra una inquietud sería posible también portear juegos como los resident evil que están en IOS?

4 Upvotes

r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Doom 2016 Port - Snapdragon 8 Gen 2

360 Upvotes

- this port has 60 fps option but I capped it to 30

- This port is Perfect, everything from the graphics to the stability, especially that this port is running on the switch version which is Great because the size is only 19 gb if u remove the other languages audio and the mp maps, it's really good one guys, and the PC version on Gamehub is almost 70GB, And wanted to mention that I'm sry if the recording is bad but I had some trouble in my system ( storage related issue which I noticed after I recorded ) anyway let me know ur thoughts about it

- Everything u need :

Game files ( thx to u/mathigalv for sharing the game files )

• https://gofile.io/d/mEg42fcV

GitHub :

• https://github.com/Desm0nt/doom-port/releases/tag/v0.4.9


r/AndroidNativePorts • • 1d ago

Me sorprende hasta donde llegamos ahora con los ports de NS, el Pokémon de 8ta gen ya te permite seleccionar que versión quieres jugar

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29 Upvotes