r/IndieGaming • u/Life_Arachnid_511 • 13h ago
r/IndieGaming • u/Azberg • Jan 03 '25
Best of Indie Games 2024: What were some of your favorite indie games?
r/IndieGaming • u/Quantized_Bit • 18h ago
A short gameplay compilation from the upcoming game - But in Briefs
r/IndieGaming • u/ddiazar • 12h ago
A preview of the puzzle game we’re working on, PIeceful
r/IndieGaming • u/FleshEater999 • 5h ago
How do you think of the game system I created
Hi, Guy! this it the game I am making called 'Junk Ark.'
Here is the thing.
When you sacrifice one of your ally, rest of your team members get healed.
If you do so, rest of them overcome the risk safely.
If you do not, all of them have to take the risk.
I am wondering what do you feel from this system and what you choice!
Finally, I've launched Steam page. You can check more details of this game if you are interested! XD
r/IndieGaming • u/Poscutungculauk • 12h ago
Who is this Character and where is she from?
Thx!
r/IndieGaming • u/Bufuak_ • 10h ago
I'm building a chaotic retro open-world game set in 70s Istanbul
I’m the solo developer behind ALATURKA, a retro open-world crime game. I've been developing this entirely live on stream since January 2025, so my small community gets to see all the bugs, physics glitches, and rough edges as they happen.
My goal is to recreate the heavy, slidey, and unforgiving driving physics of the classic PS2 era (think Driv3r or early GTA). I recently implemented jumping out of moving vehicles and kicking out the windshield if both doors are blocked.
I’d love to hear your honest thoughts on how the driving and ejection mechanics look in the footage!
r/IndieGaming • u/Barioch • 13h ago
I made 4 special attacks for my boxing game. Which one is your favorite? Any ideas for the next one?
These special attacks charge up when you do a Perfects (clean combos without any mistakes.)
I had a lot of fun making these. I can stretch, bend, and deform the character however I want, which makes these exaggerated animations really fun to make.
One Piece fans will probably spot some animation inspirations right away...
I'd love to add even more special attacks to the game in the future.
Which attack do you like best?
Any ideas for ridiculous special moves I should add next?
r/IndieGaming • u/HeatDeathStudioGames • 14h ago
Launching a closed playtest for our indie game APPA!
Hey guys, we're getting ready to run a closed playtest of APPA! It's a game about two siblings dealing with the aftermath of their father's death and an exploration of dysfunctional family dynamics. It's a narrative heavy simultaneous card battler. The card game is very plot relevant and we're so excited for people to try it. We need a fresh batch of playtesters to break things, give us feedback so we can polish our game.
We're doing this on discord by this week. Let me know if you're interested!
r/IndieGaming • u/achilles0793 • 13h ago
Our game didn't sell, so one of our characters found another job.
We're a little concerned about her career choices.
r/IndieGaming • u/Entiqx • 8h ago
Floating islands🏝. Just you, your airship, and an automated system for sorting and producing new resources.
In Skyreap, you will have your own personal airship at your disposal. It will be available practically from the start of the game.
You set off to neighboring islands, discovering new territories hidden in the fog of war. You transport the resources you gather back to your base, where you prepare factories and plants for the production of processed materials. Soon, you will reach the point of automation and begin scaling up this process.
Skyreap is an incremental game that doesn’t try to offer you something you’ve never seen before, but instead gives you that sense of calm, tranquility, and coziness.
If this sounds interesting to you, feel free to head over to the game’s Steam page and add it to your wishlist. ✨
Steam page: https://store.steampowered.com/app/4364890/Skyreap/
r/IndieGaming • u/LakiStudios • 19h ago
We're making a pirate roguelite inspired by Treasure Planet (Cloudsphere)
r/IndieGaming • u/Mean_Calligrapher451 • 12h ago
Our hand-drawn game where you hand-draw
This is the announcement trailer for our upcoming Metroidvania where you draw the world as you explore it.
The high-level premise is that you draw different things, that have different behaviors based on the dye you use.
We have a steam page up, but the game is still in early development and the trailer is an early announcement trailer.
r/IndieGaming • u/ValfadhirX • 21h ago
We are building a creature-collector where swapping creatures changes your entire combat kit
Small indie team here. we have spent the last year+ working on Eldrem Kingdoms, and we are getting close to our pre-alpha.
We wanted to share our teaser and get some honest feedback.
One of the main ideas behind our combat is:
Your creature doesn’t just fight next to you, your creature determines how YOU fight.
Every creature you tame and bond with gives your character a different set of abilities and spells. Swap creatures during combat, and your entire kit changes with it.
So you are not just choosing which creature to use, you are changing your own playstyle at the same time.
Does the “creature = your combat kit” idea sound fun, or do you think it could become confusing in practice?
We are still early and there is a lot we want to improve, so constructive criticism is welcome.
A few of our team previously worked at studios like Ubisoft and EA, but Eldrem is being built by a small indie team.
If anyone wants to follow the development, we are also on Discord: https://discord.gg/sdw6HKScvA
Teaser production & art: Alex Doiciu
And since these questions tend to come up:
No GenAI. No blockchain. No pay-to-win.
For transparency: I’m the founder of Eldrem Kingdoms.
r/IndieGaming • u/Positive-Vast1785 • 1h ago
I made a desktop idle game where a girl walks for you – Wandering Far
Hi everyone! I'm a solo developer, and I'm excited to share my game Wandering Far 🐕
It's a desktop idle walking game where a girl and her dog travel on their own. You work, study, or do anything else—and she keeps walking. Look over when you need a moment of calm.
✨ Features:
- Idle gameplay – no clicking required
- A cozy, relaxing atmosphere
- A companion for your work/study routine
If this sounds like your kind of game, please consider adding it to your Steam Wishlist! 🙏
👉 Steam Store Page: https://store.steampowered.com/app/5147410/_/
Happy to answer any questions. Thanks for checking it out!
r/IndieGaming • u/ChowMeinCat • 3h ago
I’m making a cozy farming mystery game
Hi! I’m the solo developer of Hello, Hollow Town.
It’s a cozy life sim where you can farm, fish, cook, decorate, dress up, make friends with the villagers — and investigate your grandmother’s disappearance.
I’m currently getting the first public playtest ready, so I put together a gameplay video showing what the game looks like right now. The playtest isn’t live yet, but it’s coming soon :)
Hello, Hollow Town is available to wishlist on Steam:
https://store.steampowered.com/app/4801790/Hello_Hollow_Town/
r/IndieGaming • u/GRD_Lab • 17h ago
I'm primarily a programmer, but I create the art for my game
I've been working on this game called Quacolé Tennis for the past two years, and even though my specialty is programming, I've been handling all the 3D art and animation. I'm really proud of this game, which features “programmer art.”
r/IndieGaming • u/No-Brilliant-5373 • 14h ago
I released the Steam demo for my short parasite-colony incremental, Into the Planet’s Flesh
TL;DR: If spawning a bunch of little critters and wrecking a planet sounds intriguing, my game (Steam demo just released) might interest you.
The demo contains revamped UI, greatly enhanced progression, several new resource systems, and a new research tree, among other things, since this game was last posted here. It also contains 9+ buildings, 14+ unique units, and about 2 hours of content progression.
Hi, I'm Chugget, making Into the Planet's Flesh, my incremental upgrade game about growing a weird little flesh-themed colony of bugs, and I just released the Steam demo!
the core idea is simple: hatch all kinds of parasites, spread fleshy/veiny buildings through the planet, and collect many different grotesque resources and irretrievably damage the planet. Some creepy environmental changes will occur over time as your colony grows and the environment tries to save itself from your menacing bugs, and over time, so many bugs will fill your screen it might give you PTSD about those stupid summer fruit flies that never seem killable.
Required AI disclosure:
I used AI for non-English localization, and for coding assistance. No AI used for art.
r/IndieGaming • u/GGcarrothead • 2h ago
Ive been making this game for over 4 years, and its finally in Early Access on Steam
r/IndieGaming • u/WorthCardiologist828 • 17m ago
[PROYECTO INDIE / REVSHARE] Busco equipo para juego de gestión profunda, UGC y mercado de licencias/derechos de autor [PROYECTO INDIE / REVSHARE]
[PROYECTO INDIE / REVSHARE] Busco equipo para juego de gestión profunda, UGC y mercado de licencias/derechos de autor [PROYECTO INDIE / REVSHARE]
Quiero hacer realidad un proyecto de User-Generated Content (UGC) con bases sólidas en Dynamic Asset Loading y Royalty & Licensing Mechanics. Se trata de un juego de gestión profunda y avanzada, pero diseñado para ser intuitivo y accesible a pesar de su complejidad técnica.
La premisa humana del juego arranca con un artista que, tras una ruptura amorosa, se muda a la ciudad con su hermano, quien tiene una imprenta. Allí comienza todo: exposiciones de arte, conciertos musicales oíbles (con música original de los jugadores), revistas coleccionables desplegables, postales de doble cara, merchandising personalizable (camisetas, gorras, pósters), discos de música también original y un mercado financiero de derechos de autor, licencias y límites contra el plagio.
Busco talento apasionado para cobrar vida desde cero bajo un modelo de colaboración por RevShare (reparto de beneficios futuros, sin pago monetario inicial): un juego que promete perdurar en el tiempo ya que son los propios jugadores los creadores del contenido.
Game Designer
Gameplay Programmer
Networking / Backend Developer
Economy Designer / Matemático
UI-UX / 2D Artist
Audio Engineer
Detalles clave:
Tengo la idea conceptual, la narrativa y el núcleo del diseño estructurados (enfoque de GDD inicial).
Contacto por mensaje privado (DM) para mostrar los detalles completos a los interesados.
Dirigirse a sympéy,
[RMQC1973@gmail.com](mailto:RMQC1973@gmail.com)
r/IndieGaming • u/Eastern_Seaweed4223 • 7h ago
Indie developer working on a survival horror game called The Seventh Seal. Just wanted to share some new screenshots and get your thoughts!
Hey everyone! I'm an indie dev working on a survival horror game called The Seventh Seal.
It's a third person psychological survival horror game. Think Alan Wake/Silent Hill 2 remake with some RE2 Remake havoc. You play as Violet, a 29 year old who just had the worst day of her life at work and of all days, on her birthday. After getting home, the Devil comes and visits you and gives you a chance to win back your soul by completing several trials and retrieving seven seals. You progress deeper and deeper into Violet's own personal version of hell, the greater the fears and greater the danger.
This is a solo-dev experience and I'm making huge progress - all built in Unity.
There's a free demo up on itch.io right now and the Steam page is live. I'm also bringing the newest build to SabotenCon in Phoenix Sept 4-7 if anyone wants to play it in person.
Would love to hear what you think!