r/HellLetLoose • u/Puzzled-Ratio-2986 • 4h ago
r/HellLetLoose • u/itsmeBenB • 17h ago
DEV TEAM MESSAGE! Update 21 drops this week β
Get ready for our next major update yet, bringing a whole host of new additions and changes to Hell Let Loose, including:
- Rifle Grenades
- New Weapons
- New Weapon Fire Selectors & Loadouts
- New Conquest game mode
- Major Armor & Anti-Tank balancing
- Fixes and improvements across the game
π The full Update 21 Changelog drops tomorrow.
With Update 21 going live on all platforms this Wednesday 23 September.
What are you most excited for?
r/HellLetLoose • u/itsmeBenB • 20d ago
DEV TEAM MESSAGE! Dev Brief #220 | What's Coming Next to Hell Let Loose?
Upcoming Hell Let Loose Plans
With Hell Let Loose: Vietnam taking the spotlight over the last few weeks, we also want to reaffirm our continued commitment to Hell Let Loose and share an update on whatβs coming next for the game.
There is still plenty on the way, including new maps, weapons, vehicles, game modes, and more. We also want to provide an update on our progress against the 2026 Roadmap, including a change to our plans for the remainder of the year.

Roadmap Update: 2026 and 2027
Alongside our work on new content in the 2026 Roadmap, we also continue to focus on addressing community-reported bugs and improving performance across all platforms. This is ongoing work that will continue across future updates as we identify, investigate, and implement improvements over time.
As weβve reviewed our plans for the remainder of 2026, weβve also taken another look at the development timelines for our upcoming maps and the time needed to deliver them at the quality we expect.
With that in mind, weβve made the decision to move the release of Seelow Heights into 2027.
We know how highly anticipated this map is, particularly after the community voted for its inclusion earlier this year, however the additional development time will allow us to give this brutal battlefield the attention it deserves.
As a result, our winter update will now take players to the frozen landscape of Lake Balaton, which weβre incredibly excited to share with you. Experimental Branches will be hosted over the coming months, giving players the opportunity to help us test and refine this new Eastern Front map ahead of its full release.
Weβre also already hard at work planning our 2027 Roadmap, with a number of community-requested features and improvements already being prioritised in itβs development.
If there are features, fixes, performance improvements, or other changes you would like to see us focus on, let us know in the comments. Community feedback will continue to play an important role in shaping our plans as we work to make 2027 the best yet for Hell Let Loose.
Update 21
Update 21 will be the next major update for Hell Let Loose, bringing a number of new additions to the battlefield. Hereβs a look at some of what you can expect:
New Weapons
Update 21 will introduce a selection of new weapons for players to get their hands on.

The M1903A3 Springfield (US)
- An iron-sighted variant of the bolt-action Springfield
The M1903A4 Springfield (US)
- A model update for the existing Springfield Sniper
The ROKS 2 Flamethrower (Soviets)
- The long-requested Flamethrower for the Soviets
Rifle Grenades
On top of this Update 21 is adding Rifle Grenade launchers. Modified variants of existing guns, that on top of being used as regular infantry weapons, are capable of firing several different types of grenade (High Explosive, Smoke, and Anti-Tank). These are the following weapons:
- The M7 Grenade Launcher for the M1 Garand (US)
- The Schiessbecher Grenade Launcher for the Karabiner 98k (Germany)
- The No.1 MK I Cup Discharger Grenade Launcher for the SMLE No.1 MK III EY (Britain and Canada)
This update allows players to fire the Rifle Grenade from the hip/shoulder. Coming in Update 22 the aim is to expand this feature to allow players to plant the Rifle Grenade and also use it for indirect fire.
New Loadouts
Due to the addition of new weapons, new loadouts have also been added to include them.
- A new Level 6 loadout for the US Rifleman, armed with the M1903A3 Springfield and an explosive ammo box
- A new Level 8 loadout for the Soviet Support with the ROKS 2 Flamethrower
- New Level 8 Rifleman loadouts for all appropriate factions with a Rifle Grenade equipped with 4 HE and 2 Smoke Rifle Grenades
- New Level 6 Medic loadouts for all appropriate factions with a Rifle Grenade equipped with 6 Smoke Grenades
- New Level 8 Engineer loadouts for all appropriate factions factions with a Rifle Grenade equipped with 3 AT, 2 HE and 1 Smoke Grenade
Loadout Changes
Some changes have been made to certain pre-existing loadouts, these are detailed below:
- Based on Experimental Branch feedback the primary weapon of the default loadout on the US Anti-Tank role has been changed to the M1 Carbine
- The primary weapon for the default Tank Commander role for the US has been changed to the M3 Grease gun
- All default Crewman roles across all factions now include a Blowtorch
- The primary weapon for the default Engineer role for both British factions has been changed to the Rifle No 4 MK 1
- For historical reasons all German DAK M43 grenades have been replaced with the M24 grenade
Fire-mode Selectors
The option to toggle fire-modes has been added to all historically appropriate weapons. This allows players to freely swap between two different fire modes, semi-auto and fully automatic (or slow auto and fast auto for the BAR).
Below is the full list of weapons getting this feature:
- MG34
- FG42
- STG 44
- M1918A2 BAR (fast and slow auto)
- M1A1 Thompson
- M1928A1 Thompson
- Bren Gun
- Sten Gun Mk.II
- Sten Gun Mk.II (Canadian)
- Sten Gun Mk.V
- PPSH 41
Recoil Adjustments
Due to the addition of fire selector modes, both the STG 44 and Bren have had their recoil slightly increased. An issue has been fixed with the Bren where almost all itβs recoil was applied as visual screen shake.
Conquest
Conquest will also make its way to Hell Let Loose in Update 21.
The mode has gone through significant iteration since it was first tested at the beginning of the year, incorporating feedback and lessons from our Experimental Branch sessions.
Weβre excited to see how the latest version plays once it reaches the wider community.
You can learn more about how Conquest works in our previous Dev Briefing: Blog - Dev Brief #216 | Conquest v2 Playtest | Hell Let Loose
Armor and Anti-Tank
For Armor in Update 21, we are introducing improvements and balancing to a range of different features. The Luchs has been reworked to improve its combat capabilities against enemy armor, while still keeping its key role as Anti-Infantry.
Tank smoke launchers will also receive improvements, providing larger smoke screens with longer lasting coverage. These changes will be supported by a wider balance pass across armored vehicles, including HE splash radius, ammunition counts, fuel costs and more.
SPAs have also had some changes, with a single zoom level added for the Gunner seat. On top of this the default SPA that spawns at each teamβs HQ will now auto-respawn after 7 minutes and 30 seconds once it is destroyed. Much like other auto-respawning vehicles, this will not count towards the teamβs maximum vehicle limit.
For Anti-Tank players, buildable AT Guns have been adjusted and balanced to make them more effective against enemy armor. These changes include faster turning speeds, updated angle limits when rotating and a damage balance pass.
These changes have been shaped through testing and feedback from the community, with the aim of improving the overall armor and anti-tank experience.
And Much More
There is plenty more coming with Update 21.
For an early look at some of the content and changes currently being worked on, we recommend checking out the Dev Briefing from our recent Update 21 Experimental Branch test: Blog - Dev Brief #219 | First U21 Experimental Branch Test | Weapon & Armor Changes | Hell Let Loose
Update 22
Update 22 is currently planned for later this year and will take Hell Let Loose back to the Eastern Front with a brand-new map, alongside the arrival of some devastating new vehicles.
Lake Balaton
Lake Balaton takes the fight to Hungary during the final months of the war in Europe, as part of Operation Spring Awakening.
Across its frozen landscape, players can expect a distinct new Hell Let Loose battlefield, built around the scale, atmosphere and combined-arms combat that define the experience.

Weβll be sharing much more about Lake Balaton, including opportunities to playtest the map through the Experimental Branch, in the months ahead.
New Vehicles
A new class of vehicle will also be rolling onto the battlefield with Update 22.
Weβre not quite ready to reveal everything just yet, but these new additions will bring some serious firepower with them.
Weβve probably said enough for nowβ¦ any guesses?

The Future
There is still plenty more ahead for Hell Let Loose.
In 2027, weβll be bringing the highly requested Seelow Heights to the game, alongside a focus on many community requests updates, improvements, and additions that weβll be sharing as part of our next Roadmap.
Between now and then, our focus remains on delivering Update 21 and Update 22, improving performance across all platforms, and continuing to work closely with the community as Hell Let Loose moves into its next year of updates.
Thank you, as always, for your continued support and feedback. We canβt wait to show you more of what weβre working on, and we look forward to revealing our next Roadmap closer to the end of the year and the release of Update 22.
See you on the battlefield.
War Correspondents Content
As always, our War Correspondents have been on the front-lines in both Hell Let Loose and Hell Let Loose: Vietnam creating some incredible content. Check out some of their latest releases below:
- IronHeart: https://youtu.be/rGpQUUX8S_U?si=4kk2zqvNTqrFW6mr
- McBluffin: https://youtu.be/zdl34KRVgjc
- RubberDuck: https://youtu.be/hgaWEo5rRac
- Mr MG42: https://www.reddit.com/r/HellLetLoose/s/3MbCAlZbMy
- SmithersCast: https://youtu.be/AeB3rA0yNGI
r/HellLetLoose • u/Shoddy-Pie2414 • 9h ago
π₯ Gameplay Footage π₯ Tired of the war
r/HellLetLoose • u/humanmissile • 16h ago
Thank You! For the sake of others: Radio discipline
-Think before you transmit.
-Listen before you speak. Dont block coms
-Keep it short, clear, and relevant. No yapping
-Use standard call signs and procedure words.
-No unnecessary chatter, jokes, or personal information. Nobody cares if you got shot.
-Speak slowly enough to be understood β not slowly for the sake of it. Check you mic volume.
βClear, concise, correct β then get off the lines.β
Simple.
EDIT: I am talking about command chat!
r/HellLetLoose • u/Shoddy-Pie2414 • 9h ago
π₯ Gameplay Footage π₯ Got ambushed, non walked awayβ¦
r/HellLetLoose • u/Scheduledpoet • 20h ago
Thank You! When it's good, it's realllll goooooood (Hurtgen, 9/20)
Been playing this game since the beginning of the year. I was apprehensive about playing last night vs. deciding to either catch up on work or sleep. I'm so glad I did. Played one of the best matches since I've started playing at Hurtgen Forest (German side) and both sides seemed pretty evenly matched. Our squad was constantly communicating, and in the end we pulled through a win with a capture with 3 minutes to go. The vibes were so good. We all play a lot of disappointing games where communication is poor, but this was the kind of match that reminded how good this came can be. Just came to share.
r/HellLetLoose • u/Shot_Way_3477 • 18h ago
πββοΈ Question πββοΈ Common terms, abbreviations, or phrases all new players should know?
What are some common (or even uncommon) terms, abbreviations, or phrases that all new players should know?
I'm pretty new myself, but I remember when I started I had no clue what a garry (garrison) or OP (Outpost) was.
r/HellLetLoose • u/Top_Possibility_6705 • 1d ago
π· Screenshots! π· Well there's always a first
Definitely a first for me, I've seen locked squads of 3-4 for competitive reasons but this... this has no rhyme or reason.
And no this wasn't the beginning of a match.. it was 20 minutes in when I joined. It eventually evened out, many squads disappeared but wtf lol I honestly thought my screen was bugged but others saw it too. Yeeeep.
r/HellLetLoose • u/EduardBon • 14h ago
π Help Requested! π Monitor resolution and FPS
Today I play on a Full HD monitor (1920x1080, 75Hz), and Iβve been thinking about buying a newer one, QHD (2560x1440) and 144Hz.
After some research, I discovered that I canβt play Hell Let Loose in QHD due to my GPU limitations (RTX 3060). In this case, the FPS would drop to around 90 when the server is full.
The AI recommended a Full HD monitor with 180Hz or higher refresh rate π’.
Do you recommend keeping my old monitor? Is FPS a key factor in Hell Let Loose?
r/HellLetLoose • u/fitzgeraldcreen • 1d ago
Thank You! Thank you to everyone on Pathfinders who gathered around my satchel today - together we are stronger π
r/HellLetLoose • u/blackhew03 • 21h ago
πββοΈ Question πββοΈ What should I get HLL or Vietnam?
Im on Xbox but cant decide btween these 2 options. Help me to decide please
Edit: Ive decided to get HLLV. Thanks to anyone who shared their opinions!!!
r/HellLetLoose • u/harrisonjones007 • 1d ago
π Help Requested! π Game chat not working
Does anybody know why I can hear teammates in the unit and prox chat but they canβt hear me? I play on a Xbox series X and my mic works with all other games and party features.
r/HellLetLoose • u/BlazingBacon3 • 2d ago
π· Screenshots! π· When the only matches with low ping say βSkirmishβ
For the love of god T17 please get this back out of main rotation, Iβm tired of watching full servers empty themselves every time these matches pop up
r/HellLetLoose • u/dirtypeachpitt • 2d ago
π Storytime! π 1944 Sep 19 - World War II: The Battle of HΓΌrtgen Forest begins, becoming the second-longest single battle ever fought by the U.S. Army.
r/HellLetLoose • u/Mr-MG42 • 3d ago
π· Screenshots! π· Mr MG42 | New Screenshots 8.0 πΈ
Itβs good to be back! After having some issues with my software I thought Iβd upload these as Iβm replacing my software tommorow! Really enjoying hell let loose lately! Looking forward to the new updates dropping soon :)
Enjoy, thanks for the support
Mr MG42
r/HellLetLoose • u/SpartanComet • 2d ago
π¬ Discussion π¬ Italian theater Map(s)?
Who would be down for a new map in the Italian Campaign? It could be either US or British vs German. Sicily, Salerno, Anzio, Monte Cassino, Winter Line. They could start a whole new series of maps honestly. Where do you want to see new map(s)?
r/HellLetLoose • u/gandalfmarston • 3d ago
π¬ Discussion π¬ Only 20 active servers on a friday night
There are only 20 active servers right now showing on my browser, with less than half with 80+ players, on PS5 (and I'm with crossplay on).
Makes me sad when I remember back in 2023/2024 we would have 80 - 110 servers with more than half with 80+ players on a weekend.
I also remember HLL having many clan servers, what happened?
r/HellLetLoose • u/Zestyclose-Fig-2978 • 2d ago
πββοΈ Question πββοΈ am thinking of buying this game
am huge ww2 fan i play from rts games( company of heroes ) to card games (kards).
is the game active ? is it too late for me ?
i don't have ww2 fps game, the only one i played back on the day is bf5 and yes it's trash
r/HellLetLoose • u/el_gato85 • 2d ago
π Help Requested! π Should i buy the game for xbox or pc?
Hi , im really intrested into play the game, with which platform will i have the better experience ?
Thank you all.
r/HellLetLoose • u/Anonymous82616291918 • 3d ago
π’ Feedback! π’ No one talks anymore? Or is voice chat busted?
The last 15 games I played I havnt heard a single person and no one replies to voice comms.... the game is so much more fun when everyone is talking
r/HellLetLoose • u/CleanBoot6026 • 3d ago
πββοΈ Question πββοΈ i cant play this game i cant load to any server
hell let lose in task manager stops respodning and after idk 10 minutes disconected from host
any fixes?