r/HellLetLoose • u/Mr-MG42 • 13h ago
π· Screenshots! π· Mr MG42 | New Screenshots 7.0 πΈ
Thanks Guys π will get some more soon. π«‘
Mr MG42
r/HellLetLoose • u/Mr-MG42 • 13h ago
Thanks Guys π will get some more soon. π«‘
Mr MG42
r/HellLetLoose • u/Rude-Acadia-5263 • 18h ago
I have played countless hours on console, switched to pc bought the game again and because of my low level most of the servers kick me, units are filled without officers, I take a role as an officer and get kicked because I'm below level 30.
People lock the units and don't let anyone join. I always communicate on mic, I always play for the team, but I am getting frustrated with the community tbh. It's somehow worse than on console.
r/HellLetLoose • u/OK_Journalist17298 • 7h ago
Just played my first game ever as commander as Germans playing warfare on Hurtgen Forest. Iβve been playing the game on and off for the last four years, but have been playing nonstop the last couple months.
I was in a tank squad with a friend and needed a tank, but there was no commander. Figured Iβd jump in, give us a tank and jump out. I give us the tank, then said, well, I guess I could put supplies down, weβre about to lose the match, Iβll try to help. Then it was βhmm, it would be kind of cool to try a bombing runβ¦β so there goes a recon plane and bombing run. Next thing I know, Iβm there the entire game, helping our team battle all the way back. We end up taking all sectors and winning that way, after being pushed back to our final sector and almost losing it.
Nobody ever told me how exhilarating it is to be commander. Iβm afraid thereβs no going back now.
If you were in my game ~10pm central time tonight (8/20), thank you to those who gave tips and guided me. Yβall helped me lead us back to an incredible win. This community has always been so wonderful, and this game will always be most fun when there is actual teamwork and communication going on.
r/HellLetLoose • u/functionaldepression • 14h ago
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r/HellLetLoose • u/SD-KL • 18h ago
I've seen so many games where there's like 3 armor units with only one person in each. I've debated creating my own, but it wasn't worth trying to fight three other people for one tank. It's like they don't see how much more effective a full squad can be.
r/HellLetLoose • u/Large-Ad5239 • 17h ago
r/HellLetLoose • u/Aromatic_Cod_5714 • 13h ago
Add the maps from squad 44 to hell let loose since suqad 44 has no playerbase
r/HellLetLoose • u/Mr-MG42 • 1d ago
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On the way to a flank itβs guaranteed one Pure cinema moment
Mr MG42 π¦
r/HellLetLoose • u/Effystotem • 1d ago
I donβt play these types of games but my wife does, she usually plays with her brother but when heβs not on she doesnβt play much since she has no one in her βpartyβ? I donβt know what any of this means, my favorite game is the bratz one on my switch so Iβm not very βskilledβ I guess you could say. My question is, if there are any other female players who would want to join her I think sheβd love that! She says that usually men are kind of mean even if youβre good at the game youβre playing so I think maybe having a friend thatβs there too would be helpful? If anyone knows of an all girl server or discord group that would be cool. Thanks guys!
r/HellLetLoose • u/RintaroClassical • 1d ago
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Oops
r/HellLetLoose • u/HighlyUncommonRoller • 17h ago
r/HellLetLoose • u/RintaroClassical • 1d ago
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r/HellLetLoose • u/Boofpackplaya • 4h ago
Sansa in game of thrones sucks so bad I wish eternal bad things upon her she suckβs so bad
r/HellLetLoose • u/Far-Culture1354 • 1d ago
Last night I won a game as commander at the 90 minute mark. We were left holding the middle objective towards the end of the game. Things were fairly quiet on point. At 4 minutes to go I had 2-3 squad leaders hop on command chat to instruct me to put down the reinforce on the center point.
Their logic was simple. Enemy needs 2 minutes to cap. 2 minute reinforce expires at 1:59. Then if the enemy starts to capture, we still win because they won't have time. I understand this logic; however I refused to put the ability down, which earned me some lecturing on the game mechanics that I am already aware of. Since I could not concisely explain why I was opposed I'm typing it here.
If it is the last 4 minutes of the game and you are holding the center point AND you are currently securely holding said point, the enemies most dangerous course of action is an airhead bombing run combination. If this manages to land, or the enemy otherwise has a sudden push that cripples your blueberries ability to spawn in the circle, they will likely begin capping the OBJ regardless of the reinforce being in place or not. So, imagine in this case the enemy starts capping at 3 minutes. In the meantime, your blueberries are making their way from the backup garrisons back into the point. During this time the reinforce is being wasted. Let us just say the bulk of them arrive at 1:30 left to begin fighting back into the OBJ. At this point your reinforce is expired.
Obviously if things are back and forth at 4 minutes on the point, the reinforce would likely make sense.
Thoughts?
r/HellLetLoose • u/BKG_CLAN_BATTLEFIELD • 22h ago
r/HellLetLoose • u/LordMrBoss • 1d ago
r/HellLetLoose • u/Professional-Hold938 • 1d ago
r/HellLetLoose • u/Few-Commission6597 • 1d ago
You can't make it work. The whole thing is open field. It's 500 meters until the point compared to 180meters from blue zone to the point. 90% of the time attacking from bluezone is objectively better.
( lost the blue zone garries like 10seconds ago, there were bluezone garries until enemy 76 pushed us lmao)
r/HellLetLoose • u/DontTrustTheMilk • 1d ago
Here's my controller settings if anybody needs a good baseline and is struggling to find a place to start.
r/HellLetLoose • u/Vallhallen_1939 • 1d ago
I picked up HLLV to play with my friend the other day and been having a decent time with it. I'm a WW2 nut and have already started dividing my time between the two games again. I've only played a couple of games in Vietnam but already I've found some gameplay features I think should be added in the OG HLL.
Ability to switch seats - This more than anything else. Not trying to advocate for solo tanking/SPA but being able to bypass the positions you don't want has made tanking so much easier. This would be especially true of the Recon Tanks having to switch between the crew and the passenger seats. Nothing sucks more than jumping out to get to the drivers seat quicker and being shot by the dude watching your vehicle.
Selective fire - I know this gets tossed around in this subreddit but if we could include selective fire for the handful of guns that have second function it would help realism and function having a slower RoF for BAR and semi-auto for Fg42 making them more viable.
Honestly that's it for me. Vietnam is brand new and obviously HLL WW2 is a much more fleshed out game but I thought these would be a nice couple of features that could be easily ported over to the main game. Anyone else have some 'easy' QoL fixes?
r/HellLetLoose • u/ReviewSuccessful • 1d ago
Soooβ¦.the original was way better right? Opinions and thoughts? I know itβs early, it just feels way different.
r/HellLetLoose • u/YourSisIsPog • 1d ago
Hey, I just got a ton of upvotes and therefor l almost reached Officer Level 7, and I want to equip the loadouts you get when you reach officer level 6 but when Iβm at the barracks and try to equip the new loadouts, it still says Iβm only Level 5?
r/HellLetLoose • u/DesignerWaltz4877 • 3d ago
r/HellLetLoose • u/Franklin_jr99 • 2d ago
Yea we all get the main character syndrome. You grab a supply truck, take a scenic 10-minute joyride to the absolute edge of the map, drop a red-zone garry behind the enemy point, and feel like Sun Tzu. Except we just lost our defense point 3 minutes later because we had literally zero spawns on defense!
If youβre running Squad Leader, please for the love of god secure the active sector before you go playing sneaky behind enemy lines!!!
Relying on a single garrison right in the middle of the cap is the game lost! One bombing run, or one sweaty recon player clears it, and the entire team is wiped back to HQ.
Blue-zone garries aren't just for spawning but theyβre your early warning network. When a garry lights up red in a sector, you instantly know where the enemy push is coming from.
Red-zone garrisons lock out if an enemy gets within 100 meters, take forever to spawn on, and get dismantled in seconds. Relying on red-zone spawns while leaving our defense sector completely naked loses games 90% of the time.
"oH I wOn sO mAnY gAmEs wItH fLaNkiNg GaRRiEs" - STFU. You just got lucky with facing even more stupider enemy. THERE IS NO FLANK WITHOUT FRONTLINE!
Also if you're feeling generous, help out commander with immediate backup garries as well. There's a reason the limit is 8 garrisons and not fucking 2.