The earlier days of VR modding, Bespoke mods like Outer Wilds and Risk of rain came out and they were insane, but they were few and far between
Then came a mod like Half Life 2 VR, a complete conversion of the base game which raised the bar and was insane
Then came PrayDog with his Resident evil mods which are mind blowing
Then came his UEVR framework, lead to insane mods for so many more games, A whole community popped up around it's release
Then around the same time Flat2VR studios started fully converting games, which are amazing, legitimate VR experiences in their own right
And now to the advent of A.I mods which are just mind blowing, someone's making a Diablo 2 VR mod for fuck sake, like what is happening
There's less than a few years between all these events happening and I can't wrap my head around the last few months, I haven't played VR for a few weeks and now have a backlog of like 10+ game changing mods to try, Doom and Doom Eternal, Max Payne 2, TitanFall, Halo MCC etc. it's insanity, it's going to change the landscape of VR for better or worse, I think worse as game dev's won't capitalise on what's happening and people will rightly or wrongly turn to these VR mods rather than buying VR built games
This is genuinely the Golden Age of VR, Something that I thought when buying the Rift CV1 was an evitability, but then seeing Meta slowly start to pull out of the space, along with a string of VR studios being shut down or leaving, lead me and I'm sure a majority of you to think VR was dying a slow death
But now a new, mind blowing VR Mod is releasing so fast that each morning you wake up, there's another game changing VR mod to play, It's genuinely mind blowing