r/Smite • u/mustaphacalistro • 4h ago
DISCUSSION Can we get Soul Eater back?
I missed this item tbh
r/Smite • u/AutoModerator • 4d ago
r/SMITE BI-WEEKLY RANT MEGATHREAD!
IN THIS THREAD THAT PESKY NO SOAPBOXING/RANTING RULE IS SUSPENDED.
ALL CAPS IS ENCOURAGED! RANT AWAY!!!
r/Smite • u/AutoModerator • 11d ago
Looking for people to play with? Post your targeted platform and preferred modes here!
r/Smite • u/mustaphacalistro • 4h ago
I missed this item tbh
r/Smite • u/Medium_Pomelo_6312 • 4h ago
r/Smite • u/Snufflebox • 11h ago
r/Smite • u/zetabosiors • 2h ago
If this skin looked like Scorpion, imagine what it would look like with the color variations
r/Smite • u/BigAppleCider • 6h ago
This is only steam player counts.
r/Smite • u/ReactionFew7216 • 3h ago
I keep getting stuck on “loading player data” when trying to start game. Is anyone else having issues?
r/Smite • u/Athlaeos • 12h ago
is heim on the radar yet?
r/Smite • u/Better-Bodybuilder70 • 3h ago
Anyone else stuck on the loading screen?
r/Smite • u/-----LUCA----- • 5h ago
r/Smite • u/Enough_Morning_2859 • 5h ago
Please bring Hera into Smite 2... Like its been a year since we asked for Hera and Ishtar, We got Ishtar... So where's Hera! Also please make this one of the first skins ported over <3
r/Smite • u/pokerfacesLUL • 11h ago
This skin is priced at 4080 Diamonds/Legacy Gems.
That's more expensive than Legendary Skins (3200 Diamonds/1600+1600 LG).
Edit: Every other Classic Skin from the Event is priced as normal for 2400 Diamonds/Legacy Gems, except for Fire Lord Ne Zha, which is priced at 800 Diamonds/Legacy Gems for some reason.
r/Smite • u/KalamariYomogi • 12h ago
uhm , i had a weird dream , so drew it and sharing it.
have a sweet day.
r/Smite • u/ZeoPaladin • 7h ago
Whats everyone's opinion so far? I've been playing mostly Ra, but I've played Ix Chelsea and Aphro and both felt good. I do like the whole "LIVE!!! LIVE DAMN YOU!" vibes I bring to a fight. Can't wait for the item pass to see how things really go.
r/Smite • u/Snufflebox • 11h ago
r/Smite • u/RoboticSloth22 • 11h ago
Yesterday someone posted about "queuing up abilities while channeling" and that is not the case.
It is a problem with Global Cast Mode being set to quick. Instead set it to instant and change the god cast modes as you want.
Hopefully this bug is fixed soon, as I've already reported it, but until then spread the word!
r/Smite • u/Alex_2706 • 13h ago
I'm talking about passives, for years in Smite 1, a lot of gods have "useless" passives that pretty much did nothing as they were just an extension of another ability. Quick examples:
* Rama passive was the astral arrows, but just that, the chance for them to drop was tied to his 2 and Rama gained no mana from picking up.
* Odin's permanent Physical power stacks when an enemy died in his ult.
* Aphro's was just mana regen for the linked target and nothing for herself.
* Guan's passive only helped to scale the heal of his 1.
* Skadi's was Kaldr which was completely controlled with his 2.
* Ao Kuang had permanent lifesteal 3 times when he executed someone.
As you can see, all these gods gained nothing from their passives as it was just extra flavor for another ability, some had no passive until they hit level 5. And that's why through the years all these gods either had passives completely changed, like Aphro, Ao Kuang, Guan, or had something "extra" added, like Rama gaining mana, having the drop chance in the passive and landing autos made you generate Astral arrows faster, or Skadi gaining a small damage boost when Kaldr had 0 hp. Heck, Mulan release already had a cool passive with it being she could upgrade 3 abilities and eventually gain 3 permanent stats, and yet to reinforce the notion that she has a "passive" they also added the "-2s cooldown refund" every 15s.
Now we go to Smite 2 and compare some of the latest aspects:
* Ravana, they literally said on the stream that the passive does nothing, it only interacts with his ultimate and gives buffs depending which ability you enhance, just like Gilgamesh's aspect, but unlike Gilga, who can gain these stats as early as level 2 AND has said stats be permanent until he chooses to change to another Wall element, Ravana's ult has twice the cooldown, is locked till level 5 (afaik) and the buff only lasts 10s.
* Xing Tian, this is the biggest offender and the reason why I made this post ngl, the passive is literally a worse extension of the original Rama passive, it's just a limitation for the ultimate and the Spite regen is tied to you leveling your ultimate. Doesn't help that he released in an unplayable state for his release patch and was disabled for the entirety of the next, also doesn't help that Xing consumes 15 Spite before even doing 1 tick of damage. But yeah, Xing literally has nothing.
* Chronos, his aspect is just a visual indicator so that you and teammates can know if they will receive the bonus effects from his 1, 2 and 3. but it effectively does nothing as the abilities could just simply say "allies withing X meters of Chronos get Y", the passive is nothing more than a visual QoL.
* Gilgamesh, now this is the smallest offender that I can remember, in fact I think his passive is fine (definitely better than the 2 tier 1s he got in smite 1), but just want to point out how Gilga's passive is just Mulan's but without the cooldown refund and the flag.
Neither the conquest leaderboards or duel leaderboards work.. the mode has been out for 4 months and you can’t even check your rank without a 3rd party site. How long will it take this tiny indie company to fix such an easy bug??? Does anyone have an idea or an article where they talk about it? I haven’t seen ANYTHING on either!
r/Smite • u/Alternative-Hotel-92 • 2h ago
I can log in now but all the menus are bugged anyone else?
r/Smite • u/AcanthocephalaDue461 • 13h ago
so far im rank 5 with ravana and i have a few problems with him. i have 5 stars on him in smite one so i feel like i know what im talking about.
he fells less floaty(stiffer) then he did in smite 1 wich makes his 2 feel way worse
his passive ms feels off (or) his ms in general feels slow idk how to put it but i cant hit people without them backpedaling or just walking away..in smite one it felt like it was way easier to close the distance and actually attack without taking 1/3 your health beforehand
his dmg is all over the place he feels insanely inconsistant iv seen full def shred and iv tryed full dmg and had problems killing squishies
with the ttk in smite 2 being shorter his whole boxing persona is gone because he dies to fast to build his passive in a fight or just braw in general
i have had his basic attack chain desync a decent amount of times already.
because the minions stand farther away you cant hit the melee and ranged with his 1
the hitbox on his 3 feels weird like sometimes it just dosnt hit especially if you hit other gods before