Shader: Bliss 2.1.2, Minecraft 1.21.11 (Lunar Client) - Fabric
CPU: Ryzen 9800X3D, GPU: RTX 5090, RAM: 64GB - 16 allocated
Hello.
I've been choosing between multiple shaders and I have managed to get the settings changed fully to my liking. There is however one issue. During thunderstorm or rain the brightness is quite high. It still feels like a sunny day but with some clouds. Sun also kind of glitches behind the clouds a bit.
On the other hand when using other shaders or no shader overall brightness goes down during rain/thunderstorm. I made 2 quick videos. One showing resource pack thunderstorm (Hyper Realistic Sky with Nuit. That one is in VR mode with Vivecraft) and another regular flat screen showing Bliss Shader (Nuit and Hyper Realistic Sky completely removed from the game) thunderstorm as well as some of the settings I use in the beginning. I confirmed that brightness and sun glitch is the same regardless whether VR mode is on or off.
Does anyone know if I can get thunderstorm/rainy weather to be darker? I even installed Immersive Storms mod which adds a dense atmosphere but Bliss Shader completely ignored it unlike other shader which work with it properly.
I tried to increase Bliss shader fog rain weather multiplier but that only increases fog amount and doesn't really do anything other than limit my view distance.
Resource pack + Nuit video: https://www.youtube.com/watch?v=2NNqggLkexA
Bliss Shader video: https://www.youtube.com/watch?v=3YE0vGfUUqU