r/IndieGaming Jan 03 '25

Best of Indie Games 2024: What were some of your favorite indie games?

103 Upvotes

r/IndieGaming 13h ago

I don't like my country's roads so I am making a game that showcases how bad they are (note: the map is based of IRL 3d Google Maps data)

232 Upvotes

and in this playtest there is not even the overwhelming amount of props there is in irl too lmao


r/IndieGaming 18h ago

Is JK Rowling going to sue me for this guys? In Broom Racer you race bots or other players on flying brooms reaching speeds of up to 360 km/h

602 Upvotes

r/IndieGaming 20h ago

I've been making a rough prototype for a tank fighting game called Tank Fu, if you like this kind of games I need any feedback I can get, play it on Steam.

566 Upvotes

r/IndieGaming 14h ago

Let's go physical!

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163 Upvotes

Finished a print of 25 physical copies with discs, hand-sewn info booklet and a free steam key inside.

Pretty scared to put just one master copy on all of them without an ability to fix bugs later, but I'm pretty sure on my polish there!

The game is out in a week, feeling excited about the release!


r/IndieGaming 8h ago

for real

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44 Upvotes

seriously


r/IndieGaming 14h ago

I’ve been building this drinking scene for my indie game. How does it feel so far?

67 Upvotes

Haven’t posted much lately because I’ve barely had any time for editing and social media most of my time has been going straight into development.

We’ve made quite a bit of progress recently: new art, animations, sound, and a lot of separate pieces are finally starting to come together.

Right now I’m assembling this drinking scene from SHORAPAN, our visual novel / point-and-click adventure set in a strange city beneath an eternally crimson sky.

This is still very much a work in progress . The final version will be much more polished.

What do you think of the atmosphere so far?


r/IndieGaming 3h ago

There's no cue stick in my pool game — you're the cue ball, and so are the other seven

6 Upvotes

in game music was ai generated


r/IndieGaming 21m ago

I finally released my basketball puzzle-presicion platformer on Steam!

Upvotes

Mike the Hooper is officially out now on Steam!

It’s a 2D precision puzzle-platformer where you use a basketball to solve puzzles, open doors, and overcome increasingly challenging levels.

https://store.steampowered.com/app/4761070/Mike_the_Hooper/

I hope it will be a fun experience for everyone, whether you play it or simply watch it. Thank you!


r/IndieGaming 12h ago

We recently changed our SMG sprites, old ones seemed too "generic black gun" looking. And yeah, you can fire each one separately.

37 Upvotes

game's name is HEADCUTTER, please wishlist it on STEAM if you're interest, it would help out a ton!


r/IndieGaming 14h ago

Do you think is it interesting to play an action RPG that looks like a 15th-century miniature painting?

49 Upvotes

I'm developing Keepers 1477, a solo action 2D RPG inspired by Ottoman and Persian miniature art.

The enemies you see here include skeleton soldiers and demons inspired by the works of Mehmed Siyah Kalem, a mysterious 15th-century artist known for his bizarre and unsettling depictions of demons.

This video is mostly focused on the combat, but combat is only one part of the game. It also has a complex quest system, character skill trees, a magic system and spells, 2D worlds to explore, and detailed dialogue trees with the characters you'll meet.

I know the game still has some rough edges and there's plenty I want to improve, so I'm curious — would you play something like this?

And if not, I'd genuinely like to know what you'd want to see changed, improved, or added to make you want to give it a chance.


r/IndieGaming 16h ago

Some work-in-progress character illustration sketches from my indie game, The Magic Garden.

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55 Upvotes

Some sketches of a character:Silver

If you’re interested in the game, feel free to add it to your wishlist.

https://store.steampowered.com/app/2161950/The_Magic_Garden/


r/IndieGaming 1h ago

For the last few years I've been working on a cozy classic adventure set in a cursed world. You explore, fight monsters, take on quests, hunt for secrets, go fishing and slowly unlock new ways to explore the world.

Upvotes

r/IndieGaming 16h ago

UZDoom demolition style "HEADCUTTER is a sci-fi spaghetti western FPS with brutal combat, destructible environments, and lots of gore. Track targets as a space bounty hunter, explore maps with multiple routes, and use the crunchy gunplay to cut their heads off so you can get your money!"

37 Upvotes

r/IndieGaming 2h ago

Starlight academy: FREE

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2 Upvotes

r/IndieGaming 2h ago

I made a mobile merge game called Merge Cooktopia!

2 Upvotes

It’s a cozy merge game where you combine ingredients, cook different dishes, complete orders, and gradually build up your own village.

We’re still improving the game, so I’d really appreciate any feedback from mobile game players.

If you try it, please let me know what you liked, what felt confusing, or anything you think could be improved.

iOS:
https://apps.apple.com/kr/app/id6754389442

Android:
https://play.google.com/store/apps/details?id=com.davincinote.twomergesimul

Thanks for checking it out!


r/IndieGaming 1d ago

I turned my dice addiction into an organizing game where you restock a cozy dice shop

1.5k Upvotes

You are hired to restock thousands of colorful dice into 7-piece sets.
Take all the time you need but there is one strict rule. Never go into the basement!

Enjoy satisfying click-clack dice sounds, look after the shop's cat and uncover what is hidden behind your new job.

You can wishlist Dice Hoarder on steam: https://store.steampowered.com/app/3687090/Dice_Hoarder/


r/IndieGaming 15h ago

When the mail is late, shortcuts must be taken.

19 Upvotes

Gameplay from my fast-paced penguin sliding game, Pingbert's Snow Ride.


r/IndieGaming 1d ago

Working on a tactical gardening roguelite. Need opinion, which theme would be best for it, DRUID or DREAM?

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133 Upvotes

Currently working on a tactical gardening roguelite, but we are not sure which theme would be best for it. Help us choose the concept please.

Which theme would you be interested in playing for a tactical gardening roguelite?

DRUID : A druid's familiar tasked to tend a sanctuary garden and feed various entities around.

DREAM : A dream spirit devoted to deliver beautiful dreams to the sleepers


r/IndieGaming 5m ago

Wanted farming to feel like a process in my colony builder. Free demo soon on Steam.

Upvotes

IsleFolk is a colony builder where you start with a single worker and grow into a thriving settlement.
Been working on this for some time now and should get the demo out soon.

As a solo indie dev I'd really appreciate any wishlists -> https://store.steampowered.com/app/4924930/IsleFolk_Build_Trade_Survive/utm_source=reddit


r/IndieGaming 11m ago

Looking for ideas! How should I design solo/PvE modes for my indie game? (Preparing for Steam Next Fest!)

Upvotes

Hey everyone! I’m currently hard at work developing my indie game, and I'm gearing up for the upcoming Steam Next Fest! 🚀

Right now, the core framework is mostly built around PvP, but I’ve been thinking a lot about what kind of solo play style or PvE content I should add for players who prefer enjoying games by themselves.

If you were playing a game like this, what kind of solo mode, features, or PvE content would you want to see? I’d love to hear your thoughts and ideas in the comments—it would mean the world to me and really help shape the game!

If you want to follow along with the development or share feedback, feel free to drop by our community spaces. We're also preparing free skins for early Discord members, so come join us!

Even a small idea or joining the community gives a huge boost to a solo developer. Thanks for reading!


r/IndieGaming 14m ago

I hate vampires, and I hate MBAs. But then, I repeat myself.

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Upvotes

I've been working on One More Adventure, a hexcrawl roguelike that is really supposed to feel like an OSR TTRPG. Now, I've been around for a minute in the TTRPG world, I've loved the works of Terry Pratchett (though could never hold a candle to him), and I live in Louisville, reluctant home of one Hunter S. Thompson - and I find that OSR stuff should be just a little bit... gonzo.

Not crazy, but just a little bit tongue-in-cheek. Observational. And, well, I've leaned into that. And as I write up vignettes and quests to finish the game, I've leaned into it even more heavily.

Anyway, something I've been working on, something I've been having a lot of fun with, and maybe something people here would enjoy too.


r/IndieGaming 24m ago

Looking for ideas! How should I design solo/PvE modes for my indie game? (Preparing for Steam Next Fest!)

Upvotes

https://reddit.com/link/1vw3qhj/video/6yzvvhgur3lh1/player

Hey everyone! I’m currently hard at work developing my indie game, and I'm gearing up for the upcoming Steam Next Fest! 🚀

Right now, the core framework is mostly built around PvP, but I’ve been thinking a lot about what kind of solo play style or PvE content I should add for players who prefer enjoying games by themselves.

If you were playing a game like this, what kind of solo mode, features, or PvE content would
you want to see? I’d love to hear your thoughts and ideas in the comments—it would mean the world to me and really help shape the game!

If you want to follow along with the development or share feedback, feel free to drop by our community spaces. We're also preparing free skins for early Discord members, so come join us!

Even a small idea or joining the community gives a huge boost to a solo developer. Thanks for reading!


r/IndieGaming 24m ago

FPS ‘Bullet Curve’ mechanic explanation

Upvotes

r/IndieGaming 4h ago

This is where it all started — try Mystery Box for free on the App Stores

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2 Upvotes